Player Matchup

Chiron
Chiron
DankKazuo
Chiron
Level 124
God Stats
3W - 2L
1,855 SR
Queue Stats
30W - 16L
1,631 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Frost3dDragon
Morgan Le Fay
Level 87
God Stats
2W - 6L
1,291 SR
Queue Stats
420W - 472L
1,414 Elo+
Solo
Tyr
Tyr
KwwHxToxic
Tyr
Level 117
God Stats
11W - 7L
1,562 SR
Queue Stats
112W - 97L
1,536 Elo+
Party 2
Team Averages
Level 109
1,569 SR
1,527 Elo+

VS

Team Averages
Level 89
1,325 SR
1,573 Elo+
Awilix
Awilix
RabidPanther 69
Awilix
Level 58
God Stats
1W - 0L
1,166 SR
Queue Stats
99W - 79L
1,626 Elo+
Party 1
Chaac
Chaac
bigbaz50
Chaac
Level 99
God Stats
5W - 8L
1,393 SR
Queue Stats
377W - 411L
1,504 Elo+
Party 1
Olorun
Olorun
supd3de
Olorun
Level 109
God Stats
3W - 3L
1,416 SR
Queue Stats
320W - 342L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DankKazuo
Chiron
20
4 / 5 / 8
14,670
667
20,397
21,818
10,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Frost3dDragon
Morgan Le Fay
20
5 / 3 / 9
15,199
691
24,405
19,411
9,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

19
5 / 5 / 6
14,613
664
21,931
30,292
45,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 2
16,404
746
20,832
17,564
9,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
bigbaz50
Chaac
20
1 / 5 / 9
14,734
670
15,818
39,605
42,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
supd3de
Olorun
19
4 / 7 / 5
14,922
678
26,832
23,600
12,517
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
14
Kills
13
13
Deaths
14
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
DankKazuo
Chiron
4
5
8
1.6
L
Morgan Le Fay
Frost3dDragon
Morgan Le Fay
5
3
9
3.17
L
5
5
6
1.6
W
8
2
2
4.5
W
Chaac
bigbaz50
Chaac
1
5
9
1.1
W
Olorun
supd3de
Olorun
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,733
Damage
63,482
71,521
Taken
80,769
65,588
Mitigated
64,417
15,533
Healing
29,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DankKazuo
Chiron
20,397
6,797
1,219
5,297
21,818
10,236
1,082
9,218
12,558
0
64,050
L
Morgan Le Fay
Frost3dDragon
Morgan Le Fay
24,405
2,247
112
4,143
19,411
9,759
242
5,322
14,089
80,330
0
L
21,931
2,960
0
4,762
30,292
45,593
196
12,302
17,990
0
69,018
W
20,832
7,055
0
1,964
17,564
9,504
340
7,439
10,125
0
76,517
W
Chaac
bigbaz50
Chaac
15,818
2,131
442
14,906
39,605
42,396
1,487
10,976
28,629
0
69,559
W
Olorun
supd3de
Olorun
26,832
16,550
1,683
10,214
23,600
12,517
2,611
6,665
16,935
75,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,482
Gold Earned
46,060
252
Minions Killed
256
0
Camps Cleared
0
1,171,240
Distance Traveled
1,200,207
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
14,670
667
85
4
0
382,269
2
L
Morgan Le Fay
15,199
691
105
5
0
391,141
6
L
Tyr
14,613
664
62
3
0
397,830
2
W
Awilix
16,404
746
95
4
0
470,907
2
W
Chaac
14,734
670
69
3
0
386,507
2
W
Olorun
14,922
678
92
4
0
342,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role