Player Matchup

Serqet
Serqet
GSXRR
Serqet
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,911 Elo+
Party 1
Tyr
Tyr
ObscureColors
Tyr
Level 154
God Stats
1W - 0L
1,405 SR
Queue Stats
11W - 0L
2,007 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tReislin
Morgan Le Fay
Level 14
God Stats
1W - 0L
1,672 SR
Queue Stats
10W - 0L
1,911 Elo+
Party 1
Team Averages
Level 104
1,526 SR
1,943 Elo+

VS

Team Averages
Level 85
1,578 SR
1,519 Elo+
Fafnir
Fafnir
 
Fafnir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FunkyParty69
Olorun
Level 140
God Stats
1W - 1L
1,733 SR
Queue Stats
12W - 12L
1,558 Elo+
Party 2
Heimdallr
Heimdallr
YungHaku
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GSXRR
Serqet
16
6 / 0 / 9
11,698
780
8,749
11,239
13,894
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 1 / 12
11,345
756
11,927
19,917
24,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
tReislin
Morgan Le Fay
18
7 / 2 / 7
12,131
809
18,114
11,229
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 4 / 2
9,432
629
9,096
18,054
15,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
14
1 / 6 / 2
9,096
606
10,934
14,406
6,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
YungHaku
Heimdallr
13
1 / 7 / 2
9,002
600
5,045
10,566
4,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
3
3
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
2
0.5
L
Olorun
1
6
2
0.33
W
Serqet
GSXRR
Serqet
6
0
9
10.5
W
4
1
12
10
L
Heimdallr
YungHaku
Heimdallr
1
7
2
0.29
W
Morgan Le Fay
tReislin
Morgan Le Fay
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,790
Damage
25,075
42,385
Taken
43,026
45,251
Mitigated
26,249
11,663
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,096
2,228
253
4,698
18,054
15,513
0
7,705
10,062
29,545
0
L
Olorun
10,934
5,165
252
3,613
14,406
6,140
0
5,997
8,045
47,410
0
W
Serqet
GSXRR
Serqet
8,749
1,349
0
2,010
11,239
13,894
737
4,927
6,312
0
29,457
W
11,927
847
0
6,202
19,917
24,883
711
8,051
11,866
0
39,763
L
Heimdallr
YungHaku
Heimdallr
5,045
2,438
0
0
10,566
4,596
0
4,442
5,711
0
13,983
W
Morgan Le Fay
tReislin
Morgan Le Fay
18,114
2,096
87
3,364
11,229
6,474
883
7,189
4,040
74,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
27,530
212
Minions Killed
143
0
Camps Cleared
0
925,391
Distance Traveled
681,951
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,432
629
35
2
0
255,117
0
L
Olorun
9,096
606
76
5
0
220,392
5
W
Serqet
11,698
780
41
3
0
355,480
2
W
Tyr
11,345
756
50
3
0
302,266
3
L
Heimdallr
9,002
600
32
2
0
206,442
0
W
Morgan Le Fay
12,131
809
121
8
0
267,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role