Player Matchup

Cthulhu
Cthulhu
GodOfKings0
Cthulhu
Level 141
God Stats
0W - 1L
1,637 SR
Queue Stats
102W - 82L
1,584 Elo+
Party 1
Vulcan
Vulcan
OrnnStar
Vulcan
Level 39
God Stats
0W - 1L
1,157 SR
Queue Stats
3W - 5L
1,502 Elo+
Solo
Thor
Thor
palangi801
Thor
Level 100
God Stats
1W - 2L
1,493 SR
Queue Stats
181W - 153L
1,567 Elo+
Party 1
Team Averages
Level 93
1,429 SR
1,551 Elo+

VS

Team Averages
Level 143
1,427 SR
1,576 Elo+
Shiva
Shiva
EssenceOfClout
Shiva
Level 129
God Stats
3W - 2L
1,509 SR
Queue Stats
44W - 40L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
Johnny Way
Baron Samedi
Level 154
God Stats
6W - 6L
1,513 SR
Queue Stats
104W - 70L
1,634 Elo+
Solo
Ishtar
Ishtar
she-call-me-pa-
Ishtar
Level 146
God Stats
2W - 3L
1,260 SR
Queue Stats
75W - 70L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GodOfKings0
Cthulhu
17
4 / 6 / 6
11,841
697
16,753
25,532
31,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
OrnnStar
Vulcan
13
0 / 11 / 6
9,901
582
4,001
14,124
6,084
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 4 / 4
13,728
808
14,125
19,693
10,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 14
13,012
765
14,582
18,148
15,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Johnny Way
Baron Samedi
20
11 / 4 / 8
14,407
847
23,343
16,414
9,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 4 / 10
13,930
819
11,495
13,373
6,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
11
Kills
21
21
Deaths
11
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
L
Cthulhu
GodOfKings0
Cthulhu
4
6
6
1.17
W
Baron Samedi
Johnny Way
Baron Samedi
11
4
8
3.75
L
Vulcan
OrnnStar
Vulcan
0
11
6
0.27
L
7
4
4
2.25
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,879
Damage
49,420
59,349
Taken
47,935
48,043
Mitigated
32,138
9,920
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,582
4,120
0
1,793
18,148
15,538
1,550
5,441
12,707
0
47,165
L
Cthulhu
GodOfKings0
Cthulhu
16,753
1,122
402
5,184
25,532
31,685
0
12,442
13,090
48,011
0
W
Baron Samedi
Johnny Way
Baron Samedi
23,343
2,158
1,903
7,742
16,414
9,850
775
8,598
7,816
70,618
0
L
Vulcan
OrnnStar
Vulcan
4,001
616
0
102
14,124
6,084
0
5,813
8,311
25,007
0
L
14,125
2,317
0
4,232
19,693
10,274
1,096
5,151
14,542
0
60,918
W
11,495
8,460
0
4,524
13,373
6,750
461
6,787
6,586
0
89,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
41,349
179
Minions Killed
257
0
Camps Cleared
0
719,207
Distance Traveled
920,917
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,012
765
53
3
0
317,718
0
L
Cthulhu
11,841
697
61
4
0
280,041
1
W
Baron Samedi
14,407
847
90
5
0
295,522
6
L
Vulcan
9,901
582
34
2
0
168,983
0
L
Thor
13,728
808
84
5
0
270,183
1
W
Ishtar
13,930
819
114
7
0
307,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role