Player Matchup

He Bo
He Bo
Bxnkr
He Bo
Level 63
God Stats
6W - 2L
1,640 SR
Queue Stats
190W - 264L
1,459 Elo+
Party 1
Bacchus
Bacchus
PFI Huncho
Bacchus
Level 101
God Stats
1W - 0L
1,502 SR
Queue Stats
98W - 96L
1,525 Elo+
Party 1
Hun Batz
Hun Batz
PFI Migo
Hun Batz
Level 81
God Stats
2W - 0L
1,512 SR
Queue Stats
62W - 77L
1,382 Elo+
Party 1
Team Averages
Level 82
1,551 SR
1,455 Elo+

VS

Team Averages
Level 22
1,646 SR
1,617 Elo+
Kukulkan
Kukulkan
PrEmIuM_QuEeEf69
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
SolidZero152158
Ah Puch
Level 61
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 2
Cernunnos
Cernunnos
Tbaughman27
Cernunnos
Level 4
God Stats
1W - 2L
1,719 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bxnkr
He Bo
15
10 / 1 / 3
10,321
860
14,157
8,247
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
PFI Huncho
Bacchus
15
1 / 0 / 11
10,298
858
6,107
12,215
18,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
PFI Migo
Hun Batz
15
3 / 2 / 8
9,825
819
9,736
9,194
4,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,851
654
2,601
9,821
4,112
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 5 / 1
8,721
727
8,699
11,062
5,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Tbaughman27
Cernunnos
12
1 / 5 / 2
8,099
675
6,503
10,760
4,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
3
3
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
Bxnkr
He Bo
10
1
3
11.5
W
Bacchus
PFI Huncho
Bacchus
1
0
11
6.5
W
Hun Batz
PFI Migo
Hun Batz
3
2
8
3.5
L
0
4
3
0.38
L
2
5
1
0.5
L
Cernunnos
Tbaughman27
Cernunnos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,000
Damage
17,803
29,656
Taken
31,643
27,071
Mitigated
14,207
7,558
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Bxnkr
He Bo
14,157
67
227
2,518
8,247
4,101
951
3,868
4,379
45,271
0
W
Bacchus
PFI Huncho
Bacchus
6,107
987
0
4,535
12,215
18,594
348
3,952
8,263
18,983
0
W
Hun Batz
PFI Migo
Hun Batz
9,736
1,698
0
278
9,194
4,376
1,203
3,515
5,679
0
53,458
L
2,601
30
72
614
9,821
4,112
66
4,885
4,936
20,662
0
L
8,699
551
86
1,456
11,062
5,113
114
8,133
2,929
28,041
0
L
Cernunnos
Tbaughman27
Cernunnos
6,503
2,424
384
2,022
10,760
4,982
185
7,266
3,494
0
29,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
24,671
158
Minions Killed
129
0
Camps Cleared
0
710,525
Distance Traveled
584,533
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,321
860
62
5
0
237,182
0
W
Bacchus
10,298
858
17
1
0
224,066
2
W
Hun Batz
9,825
819
79
7
0
249,277
4
L
Kukulkan
7,851
654
35
3
0
180,055
0
L
Ah Puch
8,721
727
47
4
0
204,512
1
L
Cernunnos
8,099
675
47
4
0
199,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role