Player Matchup

Mulan
Mulan
DevinTheSauce
Mulan
Level 122
God Stats
4W - 1L
1,630 SR
Queue Stats
7W - 3L
1,646 Elo+
Party 2
Hel
Hel
DylanNuka
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,494 Elo+
Party 2
Maui
Maui
OsRice
Maui
Level 14
God Stats
2W - 1L
1,758 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 2
Kali
Kali
PenkPenes9669
Kali
Level 128
God Stats
0W - 1L
1,573 SR
Queue Stats
4W - 4L
1,491 Elo+
Party 2
Artemis
Artemis
Unclesoldgy
Artemis
Level 86
God Stats
0W - 2L
1,550 SR
Queue Stats
6W - 3L
1,611 Elo+
Party 2
Team Averages
Level 71
1,602 SR
1,519 Elo+

VS

Team Averages
Level 55
1,490 SR
1,512 Elo+
King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
MirageIDK
Neith
Level 104
God Stats
9W - 23L
1,399 SR
Queue Stats
19W - 42L
1,334 Elo+
Solo
Fenrir
Fenrir
ShakFull
Fenrir
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,563 Elo+
Party 1
Hera
Hera
Swikoon
Hera
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,752 Elo+
Party 1
Ymir
Ymir
akldfjk90w
Ymir
Level 52
God Stats
13W - 10L
1,549 SR
Queue Stats
22W - 28L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,865
572
7,100
12,432
8,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 5 / 0
4,758
397
1,301
7,567
2,948
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Maui
OsRice
Maui
9
1 / 1 / 0
5,938
495
2,157
10,184
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

5
0 / 1 / 0
4,601
383
1,002
4,215
1,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Unclesoldgy
Artemis
8
0 / 3 / 0
4,633
386
4,652
6,285
1,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 1 / 2
8,080
673
7,730
8,514
3,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
MirageIDK
Neith
11
3 / 1 / 2
6,550
546
8,277
9,216
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
ShakFull
Fenrir
11
3 / 0 / 2
6,634
553
2,139
6,557
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hera
Swikoon
Hera
13
3 / 1 / 3
7,734
645
5,790
4,452
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 3
6,661
555
3,410
8,871
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
3
Kills
14
14
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
2
5
L
2
4
0
0.5
L
0
5
0
0
W
Neith
MirageIDK
Neith
3
1
2
4
L
Maui
OsRice
Maui
1
1
0
1
L
0
1
0
0
W
Fenrir
ShakFull
Fenrir
3
0
2
4
W
Hera
Swikoon
Hera
3
1
3
4.5
L
Artemis
Unclesoldgy
Artemis
0
3
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,212
Damage
27,346
40,683
Taken
37,610
20,714
Mitigated
17,256
10,162
Healing
15,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,730
710
0
2,801
8,514
3,854
0
255
7,831
0
57,706
L
7,100
638
0
4,636
12,432
8,212
133
273
12,159
0
43,722
L
1,301
401
758
1,444
7,567
2,948
0
4,324
3,243
17,622
0
W
Neith
MirageIDK
Neith
8,277
4,261
0
4,298
9,216
3,322
406
623
8,454
0
41,445
L
Maui
OsRice
Maui
2,157
621
0
2,300
10,184
6,363
0
2,799
7,385
10,972
0
L
1,002
581
0
649
4,215
1,331
0
275
3,940
0
16,299
W
Fenrir
ShakFull
Fenrir
2,139
469
0
4,857
6,557
2,572
518
159
6,353
0
35,463
W
Hera
Swikoon
Hera
5,790
1,250
0
233
4,452
1,617
1,099
947
3,505
60,429
0
L
Artemis
Unclesoldgy
Artemis
4,652
2,058
0
375
6,285
1,860
0
1,529
4,756
0
23,836
W
3,410
991
541
3,139
8,871
5,891
0
1,474
7,397
21,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,795
Gold Earned
35,659
211
Minions Killed
375
0
Camps Cleared
0
958,788
Distance Traveled
1,258,225
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,080
673
103
9
0
270,776
3
L
Mulan
6,865
572
95
8
0
223,516
2
L
Hel
4,758
397
24
2
0
190,997
4
W
Neith
6,550
546
65
5
0
220,688
4
L
Maui
5,938
495
22
2
0
228,423
3
L
Kali
4,601
383
31
3
0
112,240
0
W
Fenrir
6,634
553
72
6
0
280,757
5
W
Hera
7,734
645
113
9
0
250,585
2
L
Artemis
4,633
386
39
3
0
203,612
1
W
Ymir
6,661
555
22
2
0
235,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role