Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Foxxu
Ymir
Level 80
God Stats
4W - 7L
1,332 SR
Queue Stats
53W - 59L
1,409 Elo+
Solo
Sol
Sol
JALRAIN_
Sol
Level 119
God Stats
8W - 5L
1,536 SR
Queue Stats
110W - 119L
1,404 Elo+
Solo
Freya
Freya
TylarzzSG
Freya
Level 42
God Stats
2W - 4L
1,056 SR
Queue Stats
48W - 68L
1,331 Elo+
Solo
Anhur
Anhur
UnholySmiter264
Anhur
Level 36
God Stats
1W - 0L
1,565 SR
Queue Stats
9W - 7L
1,350 Elo+
Solo
Team Averages
Level 72
1,398 SR
1,399 Elo+

VS

Team Averages
Level 44
1,454 SR
1,386 Elo+
Neith
Neith
AsteriaPisces
Neith
Level 5
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 1
Cliodhna
Cliodhna
Cabez0n4740
Cliodhna
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 54L
1,299 Elo+
Solo
Jormungandr
Jormungandr
Dawton12
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Fragography
Scylla
Level 138
God Stats
2W - 1L
1,449 SR
Queue Stats
47W - 49L
1,487 Elo+
Party 1
Guan Yu
Guan Yu
Summonskull98
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 6 / 3
6,156
474
3,299
11,332
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
Foxxu
Ymir
11
0 / 1 / 6
7,174
552
1,403
11,244
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 3
8,063
620
6,432
7,381
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Freya
TylarzzSG
Freya
12
4 / 0 / 3
7,517
578
6,078
7,104
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
12 / 0 / 1
8,522
656
14,181
10,931
4,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,400
415
1,913
7,113
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
Cabez0n4740
Cliodhna
11
2 / 2 / 2
6,524
502
4,223
11,339
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
Dawton12
Jormungandr
6
0 / 7 / 0
5,082
391
3,913
13,327
5,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
13
6 / 2 / 1
7,665
590
8,828
4,490
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
11
0 / 4 / 3
6,084
468
3,086
10,886
10,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
20
Kills
8
8
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
6
3
0.25
L
0
5
0
0
L
Cliodhna
Cabez0n4740
Cliodhna
2
2
2
1.5
L
Jormungandr
Dawton12
Jormungandr
0
7
0
0
W
Ymir
Foxxu
Ymir
0
1
6
3
L
Scylla
6
2
1
3.25
W
4
1
3
5.5
L
Guan Yu
0
4
3
0.38
W
Freya
TylarzzSG
Freya
4
0
3
5.5
W
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,393
Damage
21,963
47,992
Taken
47,155
24,388
Mitigated
25,203
19,651
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,299
187
488
1,693
11,332
5,114
90
4,988
5,885
34,404
0
L
1,913
540
0
758
7,113
1,696
0
99
7,014
0
26,120
L
Cliodhna
Cabez0n4740
Cliodhna
4,223
188
0
3,496
11,339
4,665
0
5,974
5,365
0
41,471
L
Jormungandr
Dawton12
Jormungandr
3,913
1,120
0
569
13,327
5,907
0
1,012
12,315
23,670
0
W
Ymir
Foxxu
Ymir
1,403
196
0
2,752
11,244
10,174
0
3,988
7,040
30,530
0
L
Scylla
8,828
802
0
704
4,490
2,017
0
3,553
937
53,342
0
W
6,432
2,114
0
4,741
7,381
1,824
1,415
379
6,596
51,245
0
L
Guan Yu
3,086
478
330
1,278
10,886
10,918
0
6,574
4,312
0
33,697
W
Freya
TylarzzSG
Freya
6,078
2,719
0
2,487
7,104
2,777
0
198
6,861
48,831
0
W
14,181
9,882
0
7,490
10,931
4,499
616
2,586
8,300
0
71,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,432
Gold Earned
30,755
404
Minions Killed
292
0
Camps Cleared
0
1,186,873
Distance Traveled
1,233,907
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,156
474
56
4
0
214,948
0
L
Neith
5,400
415
43
3
0
207,847
1
L
Cliodhna
6,524
502
75
6
0
299,170
1
L
Jormungandr
5,082
391
35
3
0
238,727
0
W
Ymir
7,174
552
47
4
0
234,067
0
L
Scylla
7,665
590
87
7
0
236,436
2
W
Sol
8,063
620
106
8
0
244,632
5
L
Guan Yu
6,084
468
52
4
0
251,727
0
W
Freya
7,517
578
95
7
0
286,772
0
W
Anhur
8,522
656
100
8
0
206,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role