Player Matchup

Ishtar
Ishtar
HuechiMama
Ishtar
Level 41
God Stats
0W - 2L
1,438 SR
Queue Stats
14W - 26L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
I Drane I
Cthulhu
Level 86
God Stats
0W - 2L
1,578 SR
Queue Stats
8W - 11L
1,415 Elo+
Party 1
Scylla
Scylla
ScaryJoker17
Scylla
Level 125
God Stats
1W - 3L
1,433 SR
Queue Stats
88W - 120L
1,338 Elo+
Party 2
Horus
Horus
Spadez3rd
Horus
Level 158
God Stats
1W - 5L
1,298 SR
Queue Stats
138W - 164L
1,454 Elo+
Party 2
Tsukuyomi
Tsukuyomi
willbuckshot
Tsukuyomi
Level 146
God Stats
31W - 20L
1,661 SR
Queue Stats
105W - 117L
1,454 Elo+
Solo
Team Averages
Level 111
1,482 SR
1,399 Elo+

VS

Team Averages
Level 121
1,571 SR
1,517 Elo+
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
JunieSins
Bellona
Level 146
God Stats
23W - 10L
1,782 SR
Queue Stats
203W - 159L
1,560 Elo+
Party 3
Lancelot
Lancelot
MikeOgLoc
Lancelot
Level 120
God Stats
16W - 19L
1,484 SR
Queue Stats
56W - 74L
1,465 Elo+
Solo
Cabrakan
Cabrakan
Rezac356
Cabrakan
Level 93
God Stats
2W - 1L
1,516 SR
Queue Stats
37W - 32L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
bvcon
Baron Samedi
Level 102
God Stats
15W - 14L
1,573 SR
Queue Stats
80W - 67L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
HuechiMama
Ishtar
16
0 / 6 / 6
10,557
621
10,163
19,581
10,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
I Drane I
Cthulhu
19
4 / 3 / 4
12,613
742
18,508
32,351
40,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
18
2 / 6 / 4
11,780
693
17,133
16,444
7,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Spadez3rd
Horus
16
1 / 6 / 2
10,334
608
10,448
24,324
25,625
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
willbuckshot
Tsukuyomi
19
4 / 9 / 3
12,141
714
19,016
23,645
13,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
8 / 0 / 18
14,261
839
30,467
18,793
9,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
JunieSins
Bellona
20
6 / 2 / 18
14,087
829
21,516
28,100
34,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
MikeOgLoc
Lancelot
20
6 / 1 / 10
13,159
774
11,776
17,535
13,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Rezac356
Cabrakan
18
2 / 7 / 13
12,082
711
15,372
24,084
15,983
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
bvcon
Baron Samedi
20
8 / 1 / 13
13,674
804
22,563
16,330
10,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
102
11
Kills
30
30
Deaths
11
19
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
18
17
L
Ishtar
HuechiMama
Ishtar
0
6
6
0.5
L
Cthulhu
I Drane I
Cthulhu
4
3
4
2
W
Bellona
JunieSins
Bellona
6
2
18
7.5
W
Lancelot
MikeOgLoc
Lancelot
6
1
10
11
W
Cabrakan
Rezac356
Cabrakan
2
7
13
1.21
L
Scylla
2
6
4
0.67
L
Horus
Spadez3rd
Horus
1
6
2
0.33
W
Baron Samedi
bvcon
Baron Samedi
8
1
13
14.5
L
Tsukuyomi
willbuckshot
Tsukuyomi
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,268
Damage
101,694
116,345
Taken
104,842
97,720
Mitigated
83,780
20,179
Healing
44,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
30,467
17,025
0
11,401
18,793
9,929
4,693
7,731
11,062
0
84,738
L
Ishtar
HuechiMama
Ishtar
10,163
6,044
0
2,399
19,581
10,343
0
4,477
14,976
0
34,923
L
Cthulhu
I Drane I
Cthulhu
18,508
2,091
259
8,721
32,351
40,758
0
10,784
21,087
45,481
0
W
Bellona
JunieSins
Bellona
21,516
7,667
3,532
6,508
28,100
34,326
60
8,301
19,799
0
35,542
W
Lancelot
MikeOgLoc
Lancelot
11,776
2,336
0
4,605
17,535
13,525
3,428
4,094
13,441
0
49,243
W
Cabrakan
Rezac356
Cabrakan
15,372
1,000
0
5,708
24,084
15,983
0
8,820
15,264
44,265
0
L
Scylla
17,133
1,418
0
0
16,444
7,943
111
5,114
11,196
53,297
0
L
Horus
Spadez3rd
Horus
10,448
3,881
2,739
2,680
24,324
25,625
34
9,414
14,571
0
22,393
W
Baron Samedi
bvcon
Baron Samedi
22,563
1,001
4,357
8,225
16,330
10,017
2,184
6,695
9,635
63,740
0
L
Tsukuyomi
willbuckshot
Tsukuyomi
19,016
2,599
0
3,381
23,645
13,051
0
7,569
16,023
0
56,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,425
Gold Earned
67,263
274
Minions Killed
335
0
Camps Cleared
0
1,546,278
Distance Traveled
1,801,138
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,261
839
106
6
0
369,603
3
L
Ishtar
10,557
621
35
2
0
316,306
1
L
Cthulhu
12,613
742
49
3
0
310,094
4
W
Bellona
14,087
829
34
2
0
409,139
3
W
Lancelot
13,159
774
68
4
0
364,193
2
W
Cabrakan
12,082
711
41
2
0
312,635
0
L
Scylla
11,780
693
101
6
0
301,447
0
L
Horus
10,334
608
27
2
0
291,223
5
W
Baron Samedi
13,674
804
86
5
0
345,568
4
L
Tsukuyomi
12,141
714
62
4
0
327,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role