Player Matchup

Achilles
Achilles
M11stro
Achilles
Level 28
God Stats
2W - 4L
1,380 SR
Queue Stats
55W - 41L
1,591 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MorcantDagdason
Morgan Le Fay
Level 94
God Stats
0W - 2L
1,373 SR
Queue Stats
176W - 137L
1,648 Elo+
Party 1
Sylvanus
Sylvanus
Nimyaj
Sylvanus
Level 143
God Stats
1W - 2L
1,555 SR
Queue Stats
28W - 34L
1,537 Elo+
Solo
Serqet
Serqet
ShastaSnowshed
Serqet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,592 Elo+
Party 1
Izanami
Izanami
TinGomi
Izanami
Level 155
God Stats
6W - 7L
1,521 SR
Queue Stats
221W - 230L
1,490 Elo+
Solo
Team Averages
Level 114
1,466 SR
1,572 Elo+

VS

Team Averages
Level 56
1,499 SR
1,560 Elo+
Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
HowdoiplayUwU
Ullr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,838 Elo+
Party 3
Guan Yu
Guan Yu
Yoko3881
Guan Yu
Level 48
God Stats
2W - 1L
1,493 SR
Queue Stats
56W - 50L
1,464 Elo+
Solo
Sol
Sol
chicagovl
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
xGRYF
Ravana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
M11stro
Achilles
11
1 / 1 / 1
6,383
532
7,396
9,286
9,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
MorcantDagdason
Morgan Le Fay
11
1 / 2 / 0
6,209
517
3,962
6,032
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Nimyaj
Sylvanus
8
1 / 5 / 1
5,655
471
3,690
11,275
7,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 1 / 2
6,041
503
4,068
9,078
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
TinGomi
Izanami
10
1 / 4 / 0
6,108
509
5,568
9,406
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 0 / 9
6,127
511
4,685
8,512
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
5 / 2 / 5
7,401
617
8,820
8,850
2,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
Yoko3881
Guan Yu
10
1 / 2 / 1
6,429
536
3,627
9,571
8,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 4
6,765
564
4,330
6,788
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
xGRYF
Ravana
12
3 / 0 / 5
7,082
590
6,353
7,165
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
13
13
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
9
6.5
W
5
2
5
3.75
L
Achilles
M11stro
Achilles
1
1
1
1.5
L
Morgan Le Fay
MorcantDagdason
Morgan Le Fay
1
2
0
0.5
L
Sylvanus
Nimyaj
Sylvanus
1
5
1
0.3
L
1
1
2
2
L
Izanami
TinGomi
Izanami
1
4
0
0.25
W
Guan Yu
Yoko3881
Guan Yu
1
2
1
0.75
W
2
1
4
4
W
Ravana
xGRYF
Ravana
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,684
Damage
27,815
45,077
Taken
40,886
25,335
Mitigated
21,721
11,680
Healing
15,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,685
652
2,913
4,011
8,512
4,453
114
2,343
6,076
24,535
809
W
8,820
4,273
0
956
8,850
2,963
291
1,434
7,248
0
51,825
L
Achilles
M11stro
Achilles
7,396
1,961
0
3,224
9,286
9,652
429
1,543
7,343
0
39,218
L
Morgan Le Fay
MorcantDagdason
Morgan Le Fay
3,962
260
0
517
6,032
2,010
0
1,170
4,817
40,332
0
L
Sylvanus
Nimyaj
Sylvanus
3,690
857
535
1,655
11,275
7,527
0
2,903
8,372
13,792
0
L
4,068
828
0
4,013
9,078
3,339
549
1,463
7,493
0
33,117
L
Izanami
TinGomi
Izanami
5,568
2,496
0
1,736
9,406
2,807
0
1,555
7,851
0
50,187
W
Guan Yu
Yoko3881
Guan Yu
3,627
280
101
2,359
9,571
8,321
66
272
8,137
0
32,354
W
4,330
1,612
0
3,385
6,788
2,889
459
2,178
4,242
37,968
3,628
W
Ravana
xGRYF
Ravana
6,353
2,899
0
1,516
7,165
3,095
0
1,845
5,176
0
54,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,396
Gold Earned
33,804
339
Minions Killed
367
0
Camps Cleared
0
1,124,602
Distance Traveled
1,171,656
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,127
511
46
4
0
228,230
2
W
Ullr
7,401
617
84
7
0
215,211
3
L
Achilles
6,383
532
75
6
0
208,061
0
L
Morgan Le Fay
6,209
517
74
6
0
230,947
3
L
Sylvanus
5,655
471
24
2
0
196,348
3
L
Serqet
6,041
503
69
6
0
292,032
2
L
Izanami
6,108
509
97
8
0
197,214
5
W
Guan Yu
6,429
536
60
5
0
221,785
6
W
Sol
6,765
564
91
8
0
227,833
3
W
Ravana
7,082
590
86
7
0
278,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role