Player Matchup

Thanatos
Thanatos
GSXRR
Thanatos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,872 Elo+
Party 1
Atlas
Atlas
ObscureColors
Atlas
Level 154
God Stats
1W - 0L
1,534 SR
Queue Stats
11W - 0L
1,981 Elo+
Party 1
Scylla
Scylla
tReislin
Scylla
Level 14
God Stats
1W - 0L
1,635 SR
Queue Stats
10W - 0L
1,872 Elo+
Party 1
Team Averages
Level 104
1,556 SR
1,908 Elo+

VS

Team Averages
Level 97
1,542 SR
1,509 Elo+
Cthulhu
Cthulhu
Emineitor1
Cthulhu
Level 47
God Stats
6W - 4L
1,687 SR
Queue Stats
35W - 37L
1,508 Elo+
Party 2
Hera
Hera
G0D-X-C0MPLEX
Hera
Level 119
God Stats
1W - 2L
1,493 SR
Queue Stats
322W - 466L
1,427 Elo+
Solo
Amaterasu
Amaterasu
julianjulio1999
Amaterasu
Level 126
God Stats
1W - 1L
1,447 SR
Queue Stats
17W - 11L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GSXRR
Thanatos
18
10 / 3 / 8
13,431
839
24,699
20,149
11,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 0 / 14
12,245
765
9,733
19,915
25,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
tReislin
Scylla
18
7 / 3 / 8
12,843
803
21,382
9,977
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Emineitor1
Cthulhu
18
3 / 6 / 3
13,154
822
17,301
29,865
30,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 2
9,143
571
4,333
7,625
1,679
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
julianjulio1999
Amaterasu
17
3 / 8 / 1
11,014
688
10,327
29,737
25,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
6
6
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Emineitor1
Cthulhu
3
6
3
0.75
L
0
4
2
0.25
W
Thanatos
GSXRR
Thanatos
10
3
8
4.67
W
1
0
14
8
L
Amaterasu
julianjulio1999
Amaterasu
3
8
1
0.44
W
Scylla
tReislin
Scylla
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,814
Damage
31,961
50,041
Taken
67,227
42,387
Mitigated
57,634
22,975
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Emineitor1
Cthulhu
17,301
1,190
538
2,428
29,865
30,675
0
15,795
13,615
54,855
0
L
4,333
1,109
0
35
7,625
1,679
0
2,616
4,736
14,283
0
W
Thanatos
GSXRR
Thanatos
24,699
8,051
0
17,042
20,149
11,911
270
7,213
11,911
0
60,598
W
9,733
3,956
0
5,433
19,915
25,365
507
8,338
10,660
24,349
0
L
Amaterasu
julianjulio1999
Amaterasu
10,327
4,784
0
5,620
29,737
25,280
0
12,791
16,236
0
33,362
W
Scylla
tReislin
Scylla
21,382
4,157
0
500
9,977
5,111
1,928
6,129
3,848
67,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,519
Gold Earned
33,311
185
Minions Killed
122
0
Camps Cleared
0
847,730
Distance Traveled
703,177
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,154
822
57
4
0
312,982
0
L
Hera
9,143
571
22
1
0
122,524
0
W
Thanatos
13,431
839
65
4
0
315,429
2
W
Atlas
12,245
765
22
1
0
263,035
2
L
Amaterasu
11,014
688
43
3
0
267,671
3
W
Scylla
12,843
803
98
6
0
269,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role