Player Matchup

Chaac
Chaac
Amplified_Pug
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,205 Elo+
Party 2
Sol
Sol
ArkhamKnight1017
Sol
Level 67
God Stats
7W - 14L
1,437 SR
Queue Stats
51W - 52L
1,350 Elo+
Solo
Nemesis
Nemesis
Justamlcrowave
Nemesis
Level 69
God Stats
0W - 2L
1,223 SR
Queue Stats
87W - 101L
1,308 Elo+
Party 2
Hel
Hel
SonOfVirgo
Hel
Level 60
God Stats
1W - 2L
1,545 SR
Queue Stats
89W - 105L
1,408 Elo+
Solo
Heimdallr
Heimdallr
VFA_Catuts842
Heimdallr
Level 105
God Stats
1W - 2L
1,545 SR
Queue Stats
228W - 249L
1,409 Elo+
Solo
Team Averages
Level 66
1,450 SR
1,336 Elo+

VS

Team Averages
Level 84
1,400 SR
1,337 Elo+
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 153
God Stats
561W - 586L
1,475 SR
Queue Stats
599W - 643L
1,347 Elo+
Party 1
Ra
Ra
Rmrod2018
Ra
Level 48
God Stats
6W - 13L
1,317 SR
Queue Stats
24W - 40L
1,261 Elo+
Party 1
Skadi
Skadi
RoyalKinght1170
Skadi
Level 107
God Stats
5W - 5L
1,262 SR
Queue Stats
91W - 109L
1,336 Elo+
Solo
Lancelot
Lancelot
Samychevy
Lancelot
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,347 Elo+
Solo
Guan Yu
Guan Yu
SmokingSaint433
Guan Yu
Level 59
God Stats
3W - 1L
1,445 SR
Queue Stats
171W - 200L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,197
472
3,351
6,933
2,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 4 / 2
5,456
496
5,336
7,520
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 3 / 1
5,020
456
2,654
9,800
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 2
4,541
413
1,329
6,332
2,434
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mystical Earring

Mystical Earring

+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
VFA_Catuts842
Heimdallr
7
1 / 3 / 1
5,040
458
3,795
8,322
2,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 7
5,494
499
5,701
5,151
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 2
6,356
578
4,166
7,850
2,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 0 / 3
6,184
562
5,530
6,249
1,985
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Samychevy
Lancelot
9
1 / 1 / 5
5,601
509
4,184
7,918
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
8 / 0 / 3
7,608
692
8,258
9,429
6,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
2
Kills
15
16
Deaths
2
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
4
2
0.25
W
0
0
7
3.5
L
1
3
1
0.5
W
2
1
2
3
W
4
0
3
5.5
W
Lancelot
Samychevy
Lancelot
1
1
5
3.5
W
8
0
3
9.5
L
0
3
2
0.33
L
Heimdallr
VFA_Catuts842
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,465
Damage
27,839
38,907
Taken
36,597
12,878
Mitigated
15,888
8,691
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,351
558
0
1,292
6,933
2,663
640
626
5,810
0
27,516
L
5,336
1,793
0
2,184
7,520
2,393
969
3,091
4,381
36,703
0
W
5,701
2,398
0
1,738
5,151
1,369
1,242
838
4,313
35,766
0
L
2,654
977
0
1,611
9,800
2,554
155
1,535
8,154
0
17,611
W
4,166
430
1,443
4,638
7,850
2,960
556
3,235
4,612
40,393
0
W
5,530
2,546
92
1,191
6,249
1,985
2,108
1,383
4,866
0
28,157
W
Lancelot
Samychevy
Lancelot
4,184
588
0
0
7,918
2,869
361
1,059
6,859
0
33,780
W
8,258
1,172
1,088
4,392
9,429
6,705
0
150
9,279
0
44,658
L
1,329
40
1,242
1,000
6,332
2,434
126
2,598
3,689
11,858
0
L
Heimdallr
VFA_Catuts842
Heimdallr
3,795
1,364
0
1,362
8,322
2,834
256
2,017
6,258
0
25,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,254
Gold Earned
31,243
185
Minions Killed
329
0
Camps Cleared
0
963,465
Distance Traveled
1,197,152
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,197
472
37
3
0
179,450
0
L
Sol
5,456
496
68
6
0
189,912
5
W
Nu Wa
5,494
499
66
6
0
187,515
4
L
Nemesis
5,020
456
34
3
0
244,863
0
W
Ra
6,356
578
74
7
0
266,107
0
W
Skadi
6,184
562
41
4
0
218,476
3
W
Lancelot
5,601
509
56
5
0
280,079
0
W
Guan Yu
7,608
692
92
8
0
244,975
2
L
Hel
4,541
413
8
1
0
181,065
4
L
Heimdallr
5,040
458
38
3
0
168,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role