Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BusyJohn
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 108L
1,597 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DevilzBlackRose
Tsukuyomi
Level 160
God Stats
2W - 4L
1,404 SR
Queue Stats
313W - 311L
1,552 Elo+
Party 2
Khepri
Khepri
chubbicle
Khepri
Level 145
God Stats
2W - 0L
1,751 SR
Queue Stats
66W - 58L
1,559 Elo+
Solo
Team Averages
Level 150
1,531 SR
1,542 Elo+

VS

Team Averages
Level 80
1,460 SR
1,527 Elo+
Medusa
Medusa
Heshai
Medusa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,442 Elo+
Party 1
Nike
Nike
PoopSock15
Nike
Level 143
God Stats
0W - 1L
1,299 SR
Queue Stats
14W - 13L
1,582 Elo+
Party 3
Cupid
Cupid
TheWeiner
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,622 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ViperVenom
Morgan Le Fay
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,382 Elo+
Party 1
Ne Zha
Ne Zha
l Sac l
Ne Zha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
3 / 4 / 11
10,685
822
10,914
11,810
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
 
Sol
16
3 / 2 / 14
9,706
747
13,660
13,657
7,230
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
BusyJohn
Olorun
16
1 / 1 / 14
9,952
766
6,064
9,048
9,864
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
DevilzBlackRose
Tsukuyomi
19
11 / 2 / 10
11,689
899
20,856
17,639
17,171
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
chubbicle
Khepri
16
3 / 3 / 11
9,785
753
6,276
21,106
22,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Heshai
Medusa
14
1 / 5 / 7
8,681
668
12,925
12,450
5,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 6
8,189
630
11,123
15,418
17,614
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
TheWeiner
Cupid
13
1 / 4 / 5
8,117
624
8,231
11,007
4,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
ViperVenom
Morgan Le Fay
17
7 / 4 / 3
10,101
777
22,818
11,528
5,298
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
l Sac l
Ne Zha
17
1 / 3 / 4
9,084
699
5,911
13,780
6,033
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
21
Kills
11
12
Deaths
22
60
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
4
11
2.13
W
Sol
 
Sol
3
2
14
5
W
Olorun
BusyJohn
Olorun
1
1
14
8
W
Tsukuyomi
DevilzBlackRose
Tsukuyomi
11
2
10
8
L
Medusa
Heshai
Medusa
1
5
7
0.9
L
1
6
6
0.67
L
Cupid
TheWeiner
Cupid
1
4
5
0.88
L
Morgan Le Fay
ViperVenom
Morgan Le Fay
7
4
3
2.13
W
Khepri
chubbicle
Khepri
3
3
11
2.83
L
Ne Zha
l Sac l
Ne Zha
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,770
Damage
61,008
73,260
Taken
64,183
64,109
Mitigated
39,366
29,798
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,914
306
1,287
1,817
11,810
7,095
1,116
4,356
7,454
36,251
0
W
Sol
 
Sol
13,660
4,873
2,957
5,083
13,657
7,230
3,528
3,006
10,651
25,186
0
W
Olorun
BusyJohn
Olorun
6,064
3,354
7,321
3,103
9,048
9,864
1,959
3,373
5,675
17,233
0
W
Tsukuyomi
DevilzBlackRose
Tsukuyomi
20,856
3,228
584
2,456
17,639
17,171
973
5,496
10,828
0
36,372
L
Medusa
Heshai
Medusa
12,925
4,196
1,663
1,568
12,450
5,777
0
7,634
4,816
0
25,150
L
11,123
1,308
930
1,267
15,418
17,614
0
10,185
5,233
0
15,425
L
Cupid
TheWeiner
Cupid
8,231
2,448
3,123
2,781
11,007
4,644
1,038
4,364
6,643
0
15,789
L
Morgan Le Fay
ViperVenom
Morgan Le Fay
22,818
2,884
1,140
1,792
11,528
5,298
792
6,789
4,739
36,083
0
W
Khepri
chubbicle
Khepri
6,276
883
2,353
2,837
21,106
22,749
342
6,587
14,519
10,171
0
L
Ne Zha
l Sac l
Ne Zha
5,911
672
893
2,242
13,780
6,033
458
7,942
5,838
0
21,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,817
Gold Earned
44,172
136
Minions Killed
120
0
Camps Cleared
0
1,186,305
Distance Traveled
1,116,108
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,685
822
60
5
0
234,559
0
W
Sol
9,706
747
33
3
0
238,302
0
W
Olorun
9,952
766
23
2
0
208,991
0
W
Tsukuyomi
11,689
899
19
1
0
262,531
0
L
Medusa
8,681
668
30
2
0
247,782
1
L
Nike
8,189
630
12
1
0
205,060
0
L
Cupid
8,117
624
19
1
0
205,901
0
L
Morgan Le Fay
10,101
777
32
2
0
215,769
2
W
Khepri
9,785
753
1
0
0
241,922
1
L
Ne Zha
9,084
699
27
2
0
241,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role