Player Matchup

Mercury
Mercury
BlightSpawn
Mercury
Level 159
God Stats
4W - 5L
1,592 SR
Queue Stats
741W - 779L
1,519 Elo+
Solo
Osiris
Osiris
IICap N JazzII
Osiris
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,449 Elo+
Solo
Ganesha
Ganesha
MaceWizgo
Ganesha
Level 146
God Stats
2W - 8L
1,287 SR
Queue Stats
183W - 225L
1,396 Elo+
Solo
Scylla
Scylla
MjrLeeAutistic
Scylla
Level 123
God Stats
1W - 2L
1,552 SR
Queue Stats
17W - 24L
1,454 Elo+
Party 1
Anhur
Anhur
kurimukingu
Anhur
Level 20
God Stats
1W - 1L
1,733 SR
Queue Stats
17W - 22L
1,454 Elo+
Party 1
Team Averages
Level 94
1,533 SR
1,455 Elo+

VS

Team Averages
Level 93
1,537 SR
1,515 Elo+
Hera
Hera
 
Hera
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Exploderate
Charybdis
Level 66
God Stats
4W - 1L
1,585 SR
Queue Stats
189W - 205L
1,415 Elo+
Solo
Bellona
Bellona
Good_Assassin
Bellona
Level 155
God Stats
2W - 3L
1,356 SR
Queue Stats
177W - 189L
1,511 Elo+
Solo
Skadi
Skadi
Millanel
Skadi
Level 160
God Stats
8W - 6L
1,583 SR
Queue Stats
369W - 310L
1,598 Elo+
Solo
Heimdallr
Heimdallr
RyAnO316
Heimdallr
Level 20
God Stats
2W - 0L
1,660 SR
Queue Stats
19W - 13L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlightSpawn
Mercury
13
2 / 4 / 8
8,294
829
5,506
13,888
6,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 5
7,762
776
7,242
9,586
10,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
MaceWizgo
Ganesha
14
0 / 4 / 8
7,708
771
4,576
12,346
14,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
4 / 4 / 1
8,296
830
14,567
7,358
2,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 4 / 6
7,958
796
8,132
7,941
3,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
4 / 2 / 9
8,858
886
10,569
8,039
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Exploderate
Charybdis
14
2 / 3 / 9
8,441
844
4,896
10,310
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
14
1 / 3 / 11
8,777
878
5,014
12,287
14,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Millanel
Skadi
16
8 / 1 / 11
9,857
986
12,639
7,939
3,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
RyAnO316
Heimdallr
15
4 / 3 / 14
9,385
939
11,093
9,148
6,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
10
Kills
19
19
Deaths
12
28
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
2
9
4.25
L
Mercury
BlightSpawn
Mercury
2
4
8
1.5
W
Charybdis
Exploderate
Charybdis
2
3
9
2.17
W
Bellona
1
3
11
2.17
L
2
3
5
1.5
L
Ganesha
MaceWizgo
Ganesha
0
4
8
1
W
Skadi
Millanel
Skadi
8
1
11
13.5
L
4
4
1
1.13
W
Heimdallr
RyAnO316
Heimdallr
4
3
14
3.67
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,023
Damage
44,211
51,119
Taken
47,723
37,449
Mitigated
33,128
13,217
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,569
2,893
638
1,422
8,039
4,133
698
3,649
4,390
16,901
0
L
Mercury
BlightSpawn
Mercury
5,506
2,537
1,813
4,179
13,888
6,225
601
2,802
11,086
0
12,450
W
Charybdis
Exploderate
Charybdis
4,896
2,013
1,150
3,002
10,310
4,320
1,493
5,650
4,660
0
16,645
W
Bellona
5,014
831
4,251
2,625
12,287
14,727
432
5,039
7,248
0
9,756
L
7,242
1,118
14
1,340
9,586
10,787
0
2,731
6,855
0
10,894
L
Ganesha
MaceWizgo
Ganesha
4,576
144
1,971
2,423
12,346
14,280
14
3,664
8,682
12,713
0
W
Skadi
Millanel
Skadi
12,639
3,967
1,234
1,513
7,939
3,766
3,304
2,226
5,713
0
33,073
L
14,567
797
0
701
7,358
2,872
765
350
7,008
25,992
0
W
Heimdallr
RyAnO316
Heimdallr
11,093
4,110
1,105
1,535
9,148
6,182
1,035
2,579
6,569
0
22,938
L
8,132
3,345
0
776
7,941
3,285
594
1,022
6,919
0
21,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,018
Gold Earned
45,318
85
Minions Killed
104
0
Camps Cleared
0
1,016,075
Distance Traveled
956,787
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,858
886
9
1
0
214,474
1
L
Mercury
8,294
829
9
1
0
177,884
0
W
Charybdis
8,441
844
17
2
0
174,540
0
W
Bellona
8,777
878
10
1
0
198,703
0
L
Osiris
7,762
776
11
1
0
234,931
0
L
Ganesha
7,708
771
0
0
0
198,881
0
W
Skadi
9,857
986
32
3
0
211,434
0
L
Scylla
8,296
830
33
3
0
213,426
0
W
Heimdallr
9,385
939
36
4
0
157,636
2
L
Anhur
7,958
796
32
3
0
190,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role