Player Matchup

Izanami
Izanami
AlexIsWasWere
Izanami
Level 13
God Stats
1W - 0L
1,398 SR
Queue Stats
1W - 2L
1,153 Elo+
Party 2
Cthulhu
Cthulhu
Arseneault6
Cthulhu
Level 18
God Stats
2W - 0L
1,800 SR
Queue Stats
3W - 6L
1,235 Elo+
Party 2
Scylla
Scylla
HTSGaming55
Scylla
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,188 Elo+
Party 2
Guan Yu
Guan Yu
Rhagarson
Guan Yu
Level 120
God Stats
14W - 12L
1,528 SR
Queue Stats
555W - 557L
1,464 Elo+
Party 1
Thanatos
Thanatos
magnet142
Thanatos
Level 49
God Stats
8W - 7L
1,513 SR
Queue Stats
114W - 101L
1,459 Elo+
Party 1
Team Averages
Level 53
1,548 SR
1,300 Elo+

VS

Team Averages
Level 74
1,451 SR
1,343 Elo+
Yemoja
Yemoja
 
Yemoja
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
C0LD_Sureshoot04
Cliodhna
Level 43
God Stats
4W - 3L
1,418 SR
Queue Stats
68W - 93L
1,327 Elo+
Party 3
Anubis
Anubis
DavidJDG123
Anubis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,108 Elo+
Solo
Tyr
Tyr
Elgreyfoxx
Tyr
Level 159
God Stats
5W - 13L
1,339 SR
Queue Stats
427W - 442L
1,415 Elo+
Solo
Artemis
Artemis
gersonisai24
Artemis
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
0 / 4 / 2
9,664
387
6,519
17,115
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Arseneault6
Cthulhu
15
0 / 1 / 3
9,562
382
3,773
20,267
17,482
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
20
3 / 1 / 3
13,073
523
14,632
14,724
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Rhagarson
Guan Yu
20
2 / 0 / 8
13,244
530
18,405
29,537
42,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
magnet142
Thanatos
20
12 / 1 / 3
13,966
559
22,479
27,571
14,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
5 / 4 / 2
11,830
473
15,921
21,508
11,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 4
9,295
372
14,078
27,710
11,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
13
0 / 3 / 1
9,451
378
5,891
12,298
4,317
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 1
10,026
401
10,043
21,333
19,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
gersonisai24
Artemis
1
0 / 1 / 0
4,813
193
0
1,596
48

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
17
Kills
7
7
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
5
4
2
1.5
W
Izanami
0
4
2
0.25
W
Cthulhu
Arseneault6
Cthulhu
0
1
3
1.5
L
2
5
4
0.8
L
Anubis
0
3
1
0.17
L
0
4
1
0.13
W
Scylla
3
1
3
4.5
W
Guan Yu
Rhagarson
Guan Yu
2
0
8
6
L
Artemis
gersonisai24
Artemis
0
1
0
0
W
Thanatos
magnet142
Thanatos
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,808
Damage
45,933
109,214
Taken
84,445
86,403
Mitigated
47,295
54,581
Healing
25,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
15,921
1,816
5,796
3,843
21,508
11,904
463
6,749
14,527
56,354
0
W
Izanami
6,519
3,965
0
5,032
17,115
6,061
3,730
6,861
10,254
0
57,906
W
Cthulhu
Arseneault6
Cthulhu
3,773
375
0
5,562
20,267
17,482
1,731
4,405
15,862
41,921
2,996
L
14,078
1,189
0
5,671
27,710
11,290
328
9,497
18,099
0
61,285
L
Anubis
5,891
298
242
4,513
12,298
4,317
939
3,758
8,377
56,040
0
L
10,043
2,100
0
5,358
21,333
19,736
0
2,510
17,283
0
69,610
W
Scylla
14,632
1,845
0
3,154
14,724
6,399
7,744
3,941
10,783
104,663
0
W
Guan Yu
Rhagarson
Guan Yu
18,405
2,858
3,950
10,499
29,537
42,344
2,088
3,224
25,683
18,572
80,339
L
Artemis
gersonisai24
Artemis
0
0
0
0
1,596
48
0
100
1,496
0
0
W
Thanatos
magnet142
Thanatos
22,479
5,720
0
26,384
27,571
14,117
91
3,381
24,190
0
141,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,509
Gold Earned
45,415
675
Minions Killed
346
0
Camps Cleared
0
2,353,158
Distance Traveled
1,541,835
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,830
473
58
2
0
405,219
0
W
Izanami
9,664
387
92
4
0
383,071
1
W
Cthulhu
9,562
382
53
2
0
475,329
0
L
Cliodhna
9,295
372
86
3
0
461,115
1
L
Anubis
9,451
378
90
4
0
294,179
4
L
Tyr
10,026
401
112
4
0
381,322
6
W
Scylla
13,073
523
166
7
0
468,176
1
W
Guan Yu
13,244
530
181
7
0
486,821
5
L
Artemis
4,813
193
0
0
0
0
0
W
Thanatos
13,966
559
183
7
0
539,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role