Player Matchup

Bacchus
Bacchus
Cruisin Coffee3
Bacchus
Level 135
God Stats
5W - 4L
1,516 SR
Queue Stats
217W - 234L
1,468 Elo+
Party 2
Serqet
Serqet
SuppaHotFire30
Serqet
Level 145
God Stats
0W - 2L
1,238 SR
Queue Stats
141W - 123L
1,512 Elo+
Party 2
Shiva
Shiva
Viper vF
Shiva
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,412 Elo+
Party 2
Hachiman
Hachiman
arktizteufel
Hachiman
Level 143
God Stats
6W - 3L
1,753 SR
Queue Stats
149W - 147L
1,535 Elo+
Solo
Freya
Freya
matario
Freya
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,295 Elo+
Solo
Team Averages
Level 136
1,501 SR
1,444 Elo+

VS

Team Averages
Level 106
1,442 SR
1,519 Elo+
Gilgamesh
Gilgamesh
Cavanger
Gilgamesh
Level 81
God Stats
5W - 4L
1,536 SR
Queue Stats
388W - 341L
1,534 Elo+
Party 1
Shiva
Shiva
IIXSAMMANXII
Shiva
Level 121
God Stats
3W - 3L
1,456 SR
Queue Stats
764W - 652L
1,545 Elo+
Party 1
Sol
Sol
MoeFoe17
Sol
Level 86
God Stats
1W - 1L
1,266 SR
Queue Stats
327W - 268L
1,548 Elo+
Party 1
Poseidon
Poseidon
SCchampiUuU
Poseidon
Level 156
God Stats
11W - 4L
1,659 SR
Queue Stats
536W - 584L
1,488 Elo+
Solo
Bakasura
Bakasura
monnyy
Bakasura
Level 88
God Stats
3W - 6L
1,292 SR
Queue Stats
238W - 236L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
8,196
683
10,040
19,689
27,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 5 / 3
8,352
696
10,794
13,580
18,986
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shiva
Viper vF
Shiva
16
3 / 6 / 4
8,942
745
13,424
19,069
17,148
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
arktizteufel
Hachiman
15
2 / 4 / 5
8,330
694
18,506
12,771
5,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
matario
Freya
12
0 / 4 / 4
7,322
610
7,133
10,006
4,806
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cavanger
Gilgamesh
16
3 / 1 / 17
10,175
848
11,393
17,891
16,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 4 / 15
9,591
799
9,853
18,255
18,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 2 / 17
9,999
833
20,137
12,516
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
SCchampiUuU
Poseidon
17
6 / 2 / 12
10,139
845
18,165
10,884
5,374
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
monnyy
Bakasura
17
7 / 2 / 13
10,756
896
10,106
19,408
21,013
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
10
Kills
24
24
Deaths
11
21
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cavanger
Gilgamesh
3
1
17
11.5
L
1
5
5
0.7
W
3
4
15
2.63
W
5
2
17
6.75
W
Poseidon
SCchampiUuU
Poseidon
6
2
12
6
L
4
5
3
1.1
L
Shiva
Viper vF
Shiva
3
6
4
0.83
L
Hachiman
arktizteufel
Hachiman
2
4
5
1.13
L
Freya
matario
Freya
0
4
4
0.5
W
Bakasura
monnyy
Bakasura
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,897
Damage
69,654
75,115
Taken
78,954
74,607
Mitigated
67,049
18,021
Healing
35,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cavanger
Gilgamesh
11,393
2,215
5,576
5,367
17,891
16,931
176
3,941
13,211
0
17,856
L
10,040
324
668
1,408
19,689
27,804
0
8,903
9,470
19,798
0
W
9,853
1,544
3,549
2,385
18,255
18,011
725
3,371
14,719
0
15,024
W
20,137
6,662
2,218
4,969
12,516
5,720
4,170
2,953
8,935
41,237
0
W
Poseidon
SCchampiUuU
Poseidon
18,165
2,784
1,424
2,562
10,884
5,374
849
2,450
8,383
35,035
0
L
10,794
1,125
2,516
2,722
13,580
18,986
0
6,188
6,626
63
10,686
L
Shiva
Viper vF
Shiva
13,424
737
1,208
1,699
19,069
17,148
0
10,071
8,164
118
25,137
L
Hachiman
arktizteufel
Hachiman
18,506
7,382
1,908
3,636
12,771
5,863
0
6,756
5,875
0
37,620
L
Freya
matario
Freya
7,133
1,902
0
2,256
10,006
4,806
0
6,865
3,031
13,730
0
W
Bakasura
monnyy
Bakasura
10,106
6,243
1,974
5,884
19,408
21,013
2,014
4,639
14,403
701
11,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
50,660
86
Minions Killed
137
0
Camps Cleared
0
963,609
Distance Traveled
1,208,581
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,175
848
13
1
0
238,574
0
L
Bacchus
8,196
683
10
1
0
203,561
0
W
Shiva
9,591
799
14
1
0
234,207
1
W
Sol
9,999
833
43
4
0
210,760
0
W
Poseidon
10,139
845
30
3
0
261,546
1
L
Serqet
8,352
696
5
0
0
216,325
1
L
Shiva
8,942
745
18
2
0
216,928
0
L
Hachiman
8,330
694
35
3
0
176,370
0
L
Freya
7,322
610
18
2
0
150,425
1
W
Bakasura
10,756
896
37
3
0
263,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role