Player Matchup

Eset
Eset
MirroredLapis
Eset
Level 160
God Stats
25W - 9L
1,763 SR
Queue Stats
145W - 74L
1,655 Elo+
Party 3
Ne Zha
Ne Zha
Noyade
Ne Zha
Level 157
God Stats
4W - 1L
1,870 SR
Queue Stats
143W - 50L
1,745 Elo+
Party 3
Baron Samedi
Baron Samedi
Thraiyne
Baron Samedi
Level 157
God Stats
0W - 1L
1,693 SR
Queue Stats
115W - 72L
1,733 Elo+
Party 3
Thanatos
Thanatos
drywater02
Thanatos
Level 68
God Stats
8W - 8L
1,598 SR
Queue Stats
205W - 210L
1,510 Elo+
Solo
Izanami
Izanami
justjan19
Izanami
Level 122
God Stats
1W - 1L
1,761 SR
Queue Stats
69W - 56L
1,648 Elo+
Solo
Team Averages
Level 133
1,737 SR
1,658 Elo+

VS

Team Averages
Level 148
1,529 SR
1,654 Elo+
Nike
Nike
I JrXbox
Nike
Level 145
God Stats
7W - 7L
1,456 SR
Queue Stats
236W - 227L
1,630 Elo+
Solo
Ra
Ra
Indelmaen
Ra
Level 160
God Stats
6W - 2L
1,812 SR
Queue Stats
290W - 89L
1,813 Elo+
Party 2
Horus
Horus
TYjelly69
Horus
Level 159
God Stats
2W - 0L
1,912 SR
Queue Stats
254W - 75L
1,865 Elo+
Party 2
Chernobog
Chernobog
animalhouse727
Chernobog
Level 127
God Stats
1W - 0L
1,144 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
kcus777
Baron Samedi
Level 150
God Stats
1W - 1L
1,320 SR
Queue Stats
14W - 12L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 10
9,854
704
10,526
14,053
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Noyade
Ne Zha
17
3 / 4 / 9
9,865
705
17,592
15,135
7,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Thraiyne
Baron Samedi
18
7 / 5 / 7
10,705
765
18,782
15,404
7,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
drywater02
Thanatos
11
0 / 0 / 0
7,595
543
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
justjan19
Izanami
18
4 / 3 / 8
10,680
763
16,921
14,573
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
4 / 3 / 6
11,011
787
11,713
18,136
19,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 2 / 8
11,831
845
15,543
12,195
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
TYjelly69
Horus
17
2 / 3 / 12
10,408
743
13,813
23,273
29,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
animalhouse727
Chernobog
17
1 / 3 / 5
10,491
749
5,798
15,894
7,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
kcus777
Baron Samedi
17
3 / 5 / 5
10,406
743
4,869
13,500
8,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
16
Kills
16
16
Deaths
16
34
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nike
4
3
6
2.33
W
6
2
8
5
L
2
4
10
1.75
L
Ne Zha
Noyade
Ne Zha
3
4
9
1.88
W
Horus
TYjelly69
Horus
2
3
12
2.67
L
Baron Samedi
Thraiyne
Baron Samedi
7
5
7
2.1
W
Chernobog
animalhouse727
Chernobog
1
3
5
1.17
L
Thanatos
drywater02
Thanatos
0
0
0
0
L
Izanami
justjan19
Izanami
4
3
8
2.67
W
Baron Samedi
kcus777
Baron Samedi
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,821
Damage
51,736
59,165
Taken
82,998
26,054
Mitigated
70,270
17,305
Healing
28,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
11,713
1,640
0
2,414
18,136
19,121
1,402
3,259
14,877
711
29,425
W
15,543
961
5,453
3,366
12,195
6,025
3,123
4,017
8,178
61,221
0
L
10,526
457
443
2,090
14,053
4,469
326
6,576
7,396
26,067
0
L
Ne Zha
Noyade
Ne Zha
17,592
3,964
0
2,970
15,135
7,614
0
4,252
10,597
0
46,334
W
Horus
TYjelly69
Horus
13,813
4,437
1,859
9,529
23,273
29,504
785
10,264
13,009
493
18,021
L
Baron Samedi
Thraiyne
Baron Samedi
18,782
1,851
2,933
4,196
15,404
7,116
657
5,866
9,116
36,820
0
W
Chernobog
animalhouse727
Chernobog
5,798
3,526
0
3,829
15,894
7,619
4,233
5,087
10,807
0
38,799
L
Thanatos
drywater02
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
justjan19
Izanami
16,921
10,628
0
4,673
14,573
6,855
494
4,922
9,274
0
52,270
W
Baron Samedi
kcus777
Baron Samedi
4,869
343
853
1,592
13,500
8,001
1,627
6,681
6,819
20,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,699
Gold Earned
54,147
216
Minions Killed
271
0
Camps Cleared
0
1,016,128
Distance Traveled
1,359,619
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,011
787
42
3
0
252,844
1
W
Ra
11,831
845
102
7
0
303,520
1
L
Eset
9,854
704
34
2
0
258,389
3
L
Ne Zha
9,865
705
45
3
0
285,940
3
W
Horus
10,408
743
9
1
0
275,714
3
L
Baron Samedi
10,705
765
57
4
0
227,708
0
W
Chernobog
10,491
749
78
6
0
270,187
2
L
Thanatos
7,595
543
0
0
0
3,443
0
L
Izanami
10,680
763
80
6
0
240,648
6
W
Baron Samedi
10,406
743
40
3
0
257,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role