Player Matchup

Jormungandr
Jormungandr
CA_SILeNcE_
Jormungandr
Level 59
God Stats
3W - 5L
1,441 SR
Queue Stats
90W - 124L
1,344 Elo+
Solo
Pele
Pele
Leonardoplayer
Pele
Level 101
God Stats
2W - 1L
1,918 SR
Queue Stats
83W - 77L
1,500 Elo+
Solo
Neith
Neith
Pheph0
Neith
Level 101
God Stats
1W - 1L
1,432 SR
Queue Stats
54W - 59L
1,512 Elo+
Solo
Bacchus
Bacchus
SonOfAn4rchy
Bacchus
Level 149
God Stats
3W - 4L
1,362 SR
Queue Stats
76W - 94L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
zJonathanBr
Baron Samedi
Level 69
God Stats
4W - 4L
1,534 SR
Queue Stats
146W - 161L
1,384 Elo+
Solo
Team Averages
Level 96
1,537 SR
1,426 Elo+

VS

Team Averages
Level 115
1,698 SR
1,586 Elo+
Vamana
Vamana
FearedCFG
Vamana
Level 143
God Stats
10W - 6L
1,754 SR
Queue Stats
124W - 107L
1,531 Elo+
Party 1
Ymir
Ymir
Habitzreiter
Ymir
Level 47
God Stats
6W - 5L
1,680 SR
Queue Stats
10W - 7L
1,578 Elo+
Party 1
Izanami
Izanami
MagicCopszi
Izanami
Level 129
God Stats
10W - 6L
1,650 SR
Queue Stats
122W - 98L
1,614 Elo+
Party 1
Janus
Janus
sonaldinho
Janus
Level 108
God Stats
12W - 9L
1,688 SR
Queue Stats
68W - 42L
1,591 Elo+
Party 1
Loki
Loki
souATEUdispor
Loki
Level 146
God Stats
37W - 16L
1,716 SR
Queue Stats
61W - 36L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CA_SILeNcE_
Jormungandr
10
0 / 3 / 0
5,836
531
7,076
8,313
4,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 0
6,089
554
2,869
9,702
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Pheph0
Neith
10
0 / 0 / 1
5,971
543
3,698
3,930
1,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
SonOfAn4rchy
Bacchus
7
0 / 1 / 1
5,064
460
2,358
8,328
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
zJonathanBr
Baron Samedi
11
1 / 2 / 0
6,113
556
1,232
5,912
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FearedCFG
Vamana
12
0 / 1 / 4
6,813
619
6,644
10,187
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 2 / 2
5,737
522
3,428
7,579
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
MagicCopszi
Izanami
11
0 / 0 / 2
6,290
572
3,129
4,599
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
11
2 / 0 / 2
6,819
620
2,776
2,285
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 0 / 2
6,829
621
4,996
6,312
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
8
8
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CA_SILeNcE_
Jormungandr
0
3
0
0
W
Vamana
FearedCFG
Vamana
0
1
4
2
W
0
2
2
0.5
L
2
2
0
1
W
Izanami
MagicCopszi
Izanami
0
0
2
1
L
Neith
Pheph0
Neith
0
0
1
0.5
L
Bacchus
SonOfAn4rchy
Bacchus
0
1
1
0.5
W
Janus
2
0
2
3
W
6
0
2
7
L
Baron Samedi
zJonathanBr
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,233
Damage
20,973
36,185
Taken
30,962
18,258
Mitigated
17,728
8,652
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CA_SILeNcE_
Jormungandr
7,076
3,933
0
1,497
8,313
4,971
0
0
8,313
43,104
0
W
Vamana
FearedCFG
Vamana
6,644
3,254
0
5,950
10,187
7,132
352
7,022
3,165
0
51,869
W
3,428
1,067
0
2,205
7,579
5,648
0
1,424
6,155
11,757
2,021
L
2,869
659
0
2,139
9,702
3,407
0
1,008
8,694
0
42,322
W
Izanami
MagicCopszi
Izanami
3,129
2,344
0
2,112
4,599
1,894
0
349
4,250
0
66,522
L
Neith
Pheph0
Neith
3,698
1,471
0
1,181
3,930
1,377
0
293
3,637
0
54,093
L
Bacchus
SonOfAn4rchy
Bacchus
2,358
137
0
2,432
8,328
5,867
0
2,587
5,741
11,026
1,124
W
Janus
2,776
284
0
250
2,285
892
130
1,239
1,046
49,275
0
W
4,996
1,993
0
3,083
6,312
2,162
428
343
5,969
0
37,335
L
Baron Samedi
zJonathanBr
Baron Samedi
1,232
109
15
1,388
5,912
2,636
0
2,111
3,801
41,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,073
Gold Earned
32,488
359
Minions Killed
420
0
Camps Cleared
0
1,022,750
Distance Traveled
1,144,533
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,836
531
71
6
0
178,858
3
W
Vamana
6,813
619
98
9
0
222,790
2
W
Ymir
5,737
522
13
1
0
222,333
1
L
Pele
6,089
554
73
7
0
235,354
2
W
Izanami
6,290
572
122
11
0
208,925
4
L
Neith
5,971
543
108
10
0
193,483
1
L
Bacchus
5,064
460
16
1
0
204,904
6
W
Janus
6,819
620
115
10
0
230,701
4
W
Loki
6,829
621
72
7
0
259,784
4
L
Baron Samedi
6,113
556
91
8
0
210,151
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role