Player Matchup

Bacchus
Bacchus
Bronze III
Arise_Deku
Bacchus
Bronze III
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
NolimitMayz
Baron Samedi
Bronze III
Level 87
God Stats
12W - 7L
1,599 SR
Queue Stats
16W - 18L
1,498 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
Notorious-piggie
Xbalanque
Bronze III
Level 47
God Stats
4W - 3L
1,616 SR
Queue Stats
5W - 3L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,572 SR
1,499 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,411 SR
1,342 MMR
Ishtar
Ishtar
Silver I
Blueaciddemon329
Ishtar
Silver I
Level 146
God Stats
0W - 4L
1,333 SR
Queue Stats
215W - 264L
1,218 MMR
Party 1
Khepri
Khepri
Gold V
Brotha_Sierra
Khepri
Gold V
Level 158
God Stats
0W - 2L
1,380 SR
Queue Stats
18W - 19L
1,501 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
pleased_whale0
Morgan Le Fay
Silver I
Level 123
God Stats
1W - 2L
1,521 SR
Queue Stats
14W - 16L
1,307 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arise_Deku
Bacchus
15
2 / 2 / 8
9,575
684
8,360
18,160
24,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
NolimitMayz
Baron Samedi
17
3 / 1 / 10
10,534
752
13,735
10,622
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
18
8 / 0 / 4
11,350
811
18,994
13,883
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
BastetAo KuangUllrAtlasAchilles

VS

Bans
Ah PuchSkadiShivaNe ZhaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
8,275
591
11,712
17,219
7,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 1
10,172
727
7,538
17,355
19,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
pleased_whale0
Morgan Le Fay
15
1 / 3 / 2
8,977
641
10,358
10,006
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
3
3
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Arise_Deku
Bacchus
2
2
8
3
L
0
7
3
0.21
L
2
3
1
0.83
W
Baron Samedi
NolimitMayz
Baron Samedi
3
1
10
8
W
Xbalanque
8
0
4
10
L
Morgan Le Fay
pleased_whale0
Morgan Le Fay
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,089
Damage
29,608
42,665
Taken
44,580
37,104
Mitigated
32,533
18,401
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Arise_Deku
Bacchus
8,360
1,135
653
3,202
18,160
24,117
0
7,265
10,895
26,176
0
L
11,712
6,459
532
2,006
17,219
7,999
0
9,453
7,345
0
34,652
L
7,538
453
0
1,275
17,355
19,148
0
6,526
10,565
25,067
0
W
Baron Samedi
NolimitMayz
Baron Samedi
13,735
707
4,594
4,485
10,622
6,311
363
4,840
5,782
48,484
0
W
Xbalanque
18,994
11,735
0
5,467
13,883
6,676
2,362
6,006
7,877
0
72,248
L
Morgan Le Fay
pleased_whale0
Morgan Le Fay
10,358
598
269
1,250
10,006
5,386
0
5,172
4,572
39,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,459
Gold Earned
27,424
194
Minions Killed
146
0
Camps Cleared
0
802,826
Distance Traveled
727,639
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,575
684
23
2
0
269,525
2
L
Ishtar
8,275
591
50
4
0
202,812
4
L
Khepri
10,172
727
32
2
0
262,789
1
W
Baron Samedi
10,534
752
64
5
0
268,915
0
W
Xbalanque
11,350
811
107
8
0
264,386
6
L
Morgan Le Fay
8,977
641
64
5
0
262,038
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role