Player Matchup

Ishtar
Ishtar
CrossZX44
Ishtar
Level 133
God Stats
3W - 2L
1,625 SR
Queue Stats
3W - 2L
1,690 Elo+
Party 3
Ra
Ra
DuckyChimes
Ra
Level 19
God Stats
3W - 8L
1,313 SR
Queue Stats
22W - 30L
1,404 Elo+
Party 3
Pele
Pele
Life_is_Peachy96
Pele
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 95L
1,423 Elo+
Party 3
Cthulhu
Cthulhu
SrTacoSabroso
Cthulhu
Level 45
God Stats
2W - 2L
1,665 SR
Queue Stats
71W - 76L
1,434 Elo+
Solo
Bellona
Bellona
buymepills
Bellona
Level 42
God Stats
0W - 2L
1,774 SR
Queue Stats
22W - 7L
1,809 Elo+
Solo
Team Averages
Level 79
1,575 SR
1,552 Elo+

VS

Team Averages
Level 72
1,561 SR
1,542 Elo+
Aphrodite
Aphrodite
Jos18081
Aphrodite
Level 125
God Stats
35W - 25L
1,575 SR
Queue Stats
409W - 415L
1,517 Elo+
Solo
Nu Wa
Nu Wa
MorningstarVT
Nu Wa
Level 75
God Stats
32W - 29L
1,548 SR
Queue Stats
104W - 71L
1,614 Elo+
Party 1
Ne Zha
Ne Zha
Tsunamiieeee
Ne Zha
Level 46
God Stats
12W - 3L
1,657 SR
Queue Stats
49W - 30L
1,551 Elo+
Party 1
Mulan
Mulan
famousdxng
Mulan
Level 95
God Stats
1W - 1L
1,367 SR
Queue Stats
82W - 60L
1,546 Elo+
Party 2
Neith
Neith
shai vz
Neith
Level 20
God Stats
2W - 0L
1,658 SR
Queue Stats
33W - 31L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CrossZX44
Ishtar
16
0 / 7 / 2
10,245
931
11,203
19,858
8,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 1
9,723
884
5,857
10,606
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 6 / 1
10,487
953
12,010
17,001
6,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
16
0 / 1 / 3
9,972
907
14,019
14,316
15,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
buymepills
Bellona
16
1 / 4 / 2
11,143
1,013
14,366
26,785
28,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

154

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jos18081
Aphrodite
18
6 / 1 / 13
11,630
1,057
14,623
10,042
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 15
10,942
995
20,759
13,689
5,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
17
11 / 0 / 10
12,811
1,165
21,260
11,014
5,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
18
3 / 1 / 19
11,723
1,066
19,488
17,300
21,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
shai vz
Neith
16
1 / 0 / 13
10,282
935
7,712
7,782
3,707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
93
3
Kills
23
23
Deaths
3
9
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ishtar
CrossZX44
Ishtar
0
7
2
0.14
L
0
5
1
0.1
W
Aphrodite
Jos18081
Aphrodite
6
1
13
12.5
L
2
6
1
0.42
W
2
1
15
9.5
L
Cthulhu
0
1
3
1.5
W
Ne Zha
11
0
10
16
L
Bellona
buymepills
Bellona
1
4
2
0.5
W
Mulan
3
1
19
12.5
W
Neith
shai vz
Neith
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,455
Damage
83,842
88,566
Taken
59,827
63,423
Mitigated
42,718
15,364
Healing
22,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
CrossZX44
Ishtar
11,203
6,889
0
3,518
19,858
8,655
0
5,335
14,103
0
53,632
L
5,857
562
1,540
1,204
10,606
3,732
0
4,823
5,676
33,730
0
W
Aphrodite
Jos18081
Aphrodite
14,623
777
8,343
6,327
10,042
6,398
0
3,344
6,698
39,059
0
L
12,010
1,718
274
1,359
17,001
6,489
0
6,557
10,287
0
34,145
W
20,759
7,518
525
564
13,689
5,973
0
3,721
9,968
39,943
0
L
Cthulhu
14,019
868
970
1,467
14,316
15,959
0
6,537
7,592
36,120
0
W
Ne Zha
21,260
5,889
0
2,681
11,014
5,292
0
3,653
7,361
0
42,241
L
Bellona
buymepills
Bellona
14,366
2,115
2,444
2,588
26,785
28,588
0
12,130
14,364
0
28,688
W
Mulan
19,488
2,860
0
3,431
17,300
21,348
0
5,896
11,404
0
28,228
W
Neith
shai vz
Neith
7,712
4,450
0
800
7,782
3,707
0
3,262
4,520
0
17,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,570
Gold Earned
57,388
274
Minions Killed
219
4
Camps Cleared
4
993,276
Distance Traveled
1,069,218
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,245
931
91
8
0
176,901
0
L
Ra
9,723
884
77
7
3
145,458
0
W
Aphrodite
11,630
1,057
73
7
1
205,511
0
L
Pele
10,487
953
47
4
1
197,520
0
W
Nu Wa
10,942
995
51
5
0
192,434
0
L
Cthulhu
9,972
907
28
3
0
238,953
3
W
Ne Zha
12,811
1,165
38
3
0
242,105
0
L
Bellona
11,143
1,013
31
3
0
234,444
1
W
Mulan
11,723
1,066
25
2
0
229,514
0
W
Neith
10,282
935
32
3
3
199,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role