Player Matchup

Freya
Freya
Graveity
Freya
Level 58
God Stats
1W - 1L
1,744 SR
Queue Stats
103W - 123L
1,473 Elo+
Solo
Artio
Artio
T0mmyt
Artio
Level 159
God Stats
1W - 3L
1,453 SR
Queue Stats
271W - 290L
1,416 Elo+
Solo
Ares
Ares
caglyo
Ares
Level 116
God Stats
2W - 3L
1,297 SR
Queue Stats
47W - 43L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
oobahnoob
Cthulhu
Level 107
God Stats
1W - 1L
1,687 SR
Queue Stats
35W - 42L
1,454 Elo+
Party 1
Tiamat
Tiamat
silversunned
Tiamat
Level 158
God Stats
1W - 2L
1,254 SR
Queue Stats
134W - 138L
1,549 Elo+
Party 1
Team Averages
Level 120
1,487 SR
1,483 Elo+

VS

Team Averages
Level 121
1,386 SR
1,491 Elo+
Susano
Susano
ERMAGERDbro
Susano
Level 133
God Stats
6W - 7L
1,544 SR
Queue Stats
298W - 327L
1,414 Elo+
Party 3
Cthulhu
Cthulhu
GreatDreamer784
Cthulhu
Level 109
God Stats
9W - 4L
1,609 SR
Queue Stats
199W - 204L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
RoAm Utmost752
Ne Zha
Level 97
God Stats
1W - 1L
1,274 SR
Queue Stats
17W - 14L
1,427 Elo+
Party 3
Cabrakan
Cabrakan
Tishoobox
Cabrakan
Level 120
God Stats
1W - 0L
1,344 SR
Queue Stats
5W - 2L
1,684 Elo+
Party 2
Cernunnos
Cernunnos
XV4mpyX
Cernunnos
Level 146
God Stats
1W - 2L
1,157 SR
Queue Stats
92W - 103L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Graveity
Freya
19
10 / 7 / 8
12,328
649
16,852
23,002
13,865
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
T0mmyt
Artio
18
2 / 8 / 21
11,619
612
9,904
31,518
43,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ares
caglyo
Ares
18
1 / 7 / 18
11,024
580
16,892
32,416
41,885
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
oobahnoob
Cthulhu
20
2 / 3 / 17
12,878
678
24,223
23,404
34,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
20
11 / 4 / 11
13,759
724
34,443
14,984
15,883
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
6 / 5 / 14
12,773
672
23,579
18,369
16,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 3 / 18
13,994
737
28,324
24,726
29,245
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 6 / 10
12,057
635
14,021
20,916
9,522
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Tishoobox
Cabrakan
20
5 / 5 / 20
13,268
698
14,317
37,797
35,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
XV4mpyX
Cernunnos
20
10 / 7 / 13
14,171
746
26,166
20,144
9,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
104
26
Kills
29
29
Deaths
26
75
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Susano
6
5
14
2.6
L
Freya
Graveity
Freya
10
7
8
2
W
4
3
18
4.33
W
4
6
10
1.5
L
Artio
T0mmyt
Artio
2
8
21
1.56
W
Cabrakan
Tishoobox
Cabrakan
5
5
20
3
W
Cernunnos
XV4mpyX
Cernunnos
10
7
13
2.36
L
Ares
caglyo
Ares
1
7
18
1.43
L
Cthulhu
oobahnoob
Cthulhu
2
3
17
3.5
L
Tiamat
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,314
Damage
106,407
125,324
Taken
121,952
149,760
Mitigated
100,692
40,747
Healing
52,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
23,579
3,912
4,064
2,098
18,369
16,682
1,315
15,721
2,534
0
37,770
L
Freya
Graveity
Freya
16,852
5,024
1,323
4,807
23,002
13,865
156
5,319
17,683
26,876
0
W
28,324
700
8,585
8,844
24,726
29,245
638
19,931
4,592
58,088
0
W
14,021
2,780
4,610
4,986
20,916
9,522
1,393
17,728
3,082
0
26,041
L
Artio
T0mmyt
Artio
9,904
811
6,454
6,878
31,518
43,582
0
9,338
22,180
13,941
0
W
Cabrakan
Tishoobox
Cabrakan
14,317
2,059
1,276
12,449
37,797
35,725
831
32,974
4,603
23,908
0
W
Cernunnos
XV4mpyX
Cernunnos
26,166
9,315
3,038
2,381
20,144
9,518
3,774
15,218
4,827
0
63,990
L
Ares
caglyo
Ares
16,892
324
3,148
3,561
32,416
41,885
816
14,470
17,946
21,084
0
L
Cthulhu
oobahnoob
Cthulhu
24,223
891
5,120
4,476
23,404
34,545
414
8,587
14,817
56,478
0
L
Tiamat
34,443
1,083
3,496
1,484
14,984
15,883
231
4,927
10,057
68,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,608
Gold Earned
66,263
186
Minions Killed
206
0
Camps Cleared
0
1,630,528
Distance Traveled
1,612,312
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,773
672
29
2
0
362,197
4
L
Freya
12,328
649
26
1
0
304,830
0
W
Cthulhu
13,994
737
57
3
0
348,975
0
W
Ne Zha
12,057
635
12
1
0
345,877
0
L
Artio
11,619
612
7
0
0
309,889
1
W
Cabrakan
13,268
698
20
1
0
281,393
0
W
Cernunnos
14,171
746
88
5
0
273,870
0
L
Ares
11,024
580
10
1
0
316,274
0
L
Cthulhu
12,878
678
75
4
0
351,196
0
L
Tiamat
13,759
724
68
4
0
348,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role