Player Matchup

Scylla
Scylla
 
Scylla
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Flame-ej1
Raijin
Level 38
God Stats
4W - 11L
1,325 SR
Queue Stats
35W - 81L
1,197 Elo+
Party 1
Sol
Sol
ITz_REALz_GUYz
Sol
Level 48
God Stats
3W - 3L
1,805 SR
Queue Stats
41W - 97L
1,201 Elo+
Party 1
Team Averages
Level 45
1,543 SR
1,299 Elo+

VS

Team Averages
Level 45
1,430 SR
1,302 Elo+
Kuzenbo
Kuzenbo
CatfishBil
Kuzenbo
Level 43
God Stats
54W - 93L
1,414 SR
Queue Stats
55W - 95L
1,300 Elo+
Party 2
Ganesha
Ganesha
Tappinndee_
Ganesha
Level 69
God Stats
1W - 3L
1,405 SR
Queue Stats
20W - 32L
1,256 Elo+
Solo
Kukulkan
Kukulkan
gzap9
Kukulkan
Level 24
God Stats
21W - 19L
1,471 SR
Queue Stats
21W - 20L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 0 / 6
7,930
793
6,879
6,032
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
Flame-ej1
Raijin
12
3 / 0 / 3
8,021
802
6,566
4,822
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 0 / 6
7,750
775
8,057
7,749
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CatfishBil
Kuzenbo
9
0 / 4 / 0
6,191
619
3,932
10,251
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Tappinndee_
Ganesha
10
0 / 4 / 0
5,942
594
2,134
10,433
7,120
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
gzap9
Kukulkan
11
0 / 3 / 0
6,417
642
5,899
6,373
2,922
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
11
Kills
0
0
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
6
8
L
Kuzenbo
CatfishBil
Kuzenbo
0
4
0
0
W
Raijin
Flame-ej1
Raijin
3
0
3
4.5
W
3
0
6
6
L
Ganesha
Tappinndee_
Ganesha
0
4
0
0
L
Kukulkan
gzap9
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,502
Damage
11,965
18,603
Taken
27,057
8,540
Mitigated
20,314
9,076
Healing
1,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,879
483
280
1,056
6,032
2,533
136
4,035
1,997
25,191
0
L
Kuzenbo
CatfishBil
Kuzenbo
3,932
1,440
0
567
10,251
10,272
0
7,804
2,340
9,561
0
W
Raijin
Flame-ej1
Raijin
6,566
1,338
0
2,534
4,822
2,508
576
3,290
1,532
27,055
0
W
8,057
3,222
0
5,206
7,749
3,499
986
4,702
3,047
28,299
2,544
L
Ganesha
Tappinndee_
Ganesha
2,134
448
356
314
10,433
7,120
55
7,432
2,843
9,131
0
L
Kukulkan
gzap9
Kukulkan
5,899
191
0
0
6,373
2,922
216
5,479
710
31,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,701
Gold Earned
18,550
136
Minions Killed
93
0
Camps Cleared
0
500,098
Distance Traveled
489,616
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,930
793
32
3
0
161,039
3
L
Kuzenbo
6,191
619
19
2
0
162,144
2
W
Raijin
8,021
802
63
6
0
155,727
1
W
Sol
7,750
775
41
4
0
183,332
1
L
Ganesha
5,942
594
6
1
0
162,566
4
L
Kukulkan
6,417
642
68
7
0
164,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role