Player Matchup

Hades
Hades
I DCXC I
Hades
Level 109
God Stats
12W - 10L
1,530 SR
Queue Stats
399W - 407L
1,409 Elo+
Party 1
Medusa
Medusa
P3RSEUS
Medusa
Level 127
God Stats
1W - 3L
1,173 SR
Queue Stats
196W - 175L
1,477 Elo+
Party 1
Chaac
Chaac
Starscourge
Chaac
Level 127
God Stats
10W - 10L
1,555 SR
Queue Stats
220W - 210L
1,459 Elo+
Party 1
Thanatos
Thanatos
elmo 557
Thanatos
Level 29
God Stats
4W - 9L
1,204 SR
Queue Stats
29W - 32L
1,397 Elo+
Party 1
Sylvanus
Sylvanus
xTENSAZANG3TSUx
Sylvanus
Level 128
God Stats
25W - 23L
1,542 SR
Queue Stats
508W - 496L
1,455 Elo+
Party 1
Team Averages
Level 104
1,401 SR
1,439 Elo+

VS

Team Averages
Level 36
1,617 SR
1,396 Elo+
Chang'e
Chang'e
Fish n Water
Chang'e
Level 26
God Stats
0W - 1L
1,832 SR
Queue Stats
1W - 3L
1,427 Elo+
Party 2
Serqet
Serqet
Flaming Nut6998
Serqet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Shiva
Shiva
Hostalkid
Shiva
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
King Zahk
Yemoja
Level 84
God Stats
0W - 1L
1,753 SR
Queue Stats
2W - 3L
1,461 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
War on Snails
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,094 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
I DCXC I
Hades
14
3 / 1 / 7
8,954
560
9,336
9,479
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
P3RSEUS
Medusa
13
4 / 3 / 4
8,406
525
18,551
14,759
6,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 0 / 3
9,694
606
12,236
11,176
7,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
elmo 557
Thanatos
14
5 / 2 / 7
8,913
557
6,129
14,044
6,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
13
1 / 2 / 10
8,051
503
8,398
10,302
9,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fish n Water
Chang'e
12
3 / 5 / 2
7,339
459
7,119
13,399
5,060
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 4
7,843
490
5,871
14,260
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Hostalkid
Shiva
11
1 / 4 / 0
6,318
395
5,757
18,739
9,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
King Zahk
Yemoja
11
0 / 3 / 3
6,628
414
2,374
15,797
9,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
War on Snails
Ah Muzen Cab
11
1 / 4 / 3
6,562
410
7,235
11,941
3,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
19
Kills
8
8
Deaths
19
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Fish n Water
Chang'e
3
5
2
0.8
L
3
3
4
1.67
L
Shiva
Hostalkid
Shiva
1
4
0
0.25
W
Hades
I DCXC I
Hades
3
1
7
6.5
L
Yemoja
King Zahk
Yemoja
0
3
3
0.5
W
Medusa
P3RSEUS
Medusa
4
3
4
2
W
6
0
3
7.5
L
Ah Muzen Cab
War on Snails
Ah Muzen Cab
1
4
3
0.63
W
Thanatos
elmo 557
Thanatos
5
2
7
4.25
W
Sylvanus
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,650
Damage
28,356
59,760
Taken
74,136
33,681
Mitigated
34,224
32,463
Healing
23,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Fish n Water
Chang'e
7,119
357
581
2,768
13,399
5,060
0
5,210
8,189
44,947
0
L
5,871
1,300
0
4,742
14,260
5,445
0
2,313
11,947
0
47,986
L
Shiva
Hostalkid
Shiva
5,757
1,673
451
5,662
18,739
9,985
0
2,686
16,053
0
36,523
W
Hades
I DCXC I
Hades
9,336
520
380
4,014
9,479
4,643
1,640
3,741
5,574
59,424
0
L
Yemoja
King Zahk
Yemoja
2,374
939
3,966
3,022
15,797
9,865
0
3,734
12,063
13,983
736
W
Medusa
P3RSEUS
Medusa
18,551
9,782
0
4,124
14,759
6,035
46
1,991
12,588
0
63,044
W
12,236
2,539
0
5,065
11,176
7,072
1,406
286
10,890
0
73,599
L
Ah Muzen Cab
War on Snails
Ah Muzen Cab
7,235
2,307
259
1,629
11,941
3,869
392
3,038
8,903
0
40,988
W
Thanatos
elmo 557
Thanatos
6,129
1,398
0
12,987
14,044
6,863
40
741
13,213
0
69,833
W
Sylvanus
8,398
2,961
1,771
4,122
10,302
9,068
477
2,494
7,643
34,034
12,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,018
Gold Earned
34,690
511
Minions Killed
302
0
Camps Cleared
0
1,512,363
Distance Traveled
1,469,129
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,339
459
68
4
0
286,500
6
L
Serqet
7,843
490
92
6
0
346,478
1
L
Shiva
6,318
395
50
3
0
279,728
0
W
Hades
8,954
560
101
6
0
317,645
1
L
Yemoja
6,628
414
30
2
0
276,133
2
W
Medusa
8,406
525
88
6
0
271,734
1
W
Chaac
9,694
606
122
8
0
327,688
0
L
Ah Muzen Cab
6,562
410
62
4
0
280,290
4
W
Thanatos
8,913
557
104
7
0
320,436
1
W
Sylvanus
8,051
503
96
6
0
274,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role