Player Matchup

Da Ji
Da Ji
Lalozo
Da Ji
Level 81
God Stats
0W - 3L
1,148 SR
Queue Stats
252W - 301L
1,467 Elo+
Solo
Kukulkan
Kukulkan
Saltyflakes
Kukulkan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,529 Elo+
Solo
Bacchus
Bacchus
Soto404
Bacchus
Level 65
God Stats
47W - 45L
1,591 SR
Queue Stats
124W - 150L
1,529 Elo+
Party 3
Apollo
Apollo
ese355
Apollo
Level 158
God Stats
24W - 27L
1,550 SR
Queue Stats
647W - 657L
1,527 Elo+
Party 3
Ravana
Ravana
xhark98
Ravana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,506 Elo+
Solo
Team Averages
Level 99
1,458 SR
1,512 Elo+

VS

Team Averages
Level 113
1,526 SR
1,514 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Gograc
Bellona
Level 141
God Stats
1W - 0L
1,296 SR
Queue Stats
16W - 17L
1,501 Elo+
Party 2
Ymir
Ymir
HighFrog4ever
Ymir
Level 15
God Stats
2W - 1L
1,628 SR
Queue Stats
10W - 6L
1,674 Elo+
Party 1
Hun Batz
Hun Batz
RazelDrazel
Hun Batz
Level 157
God Stats
2W - 2L
1,402 SR
Queue Stats
56W - 52L
1,520 Elo+
Party 2
Cupid
Cupid
jamesistrash
Cupid
Level 90
God Stats
2W - 0L
1,804 SR
Queue Stats
6W - 13L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lalozo
Da Ji
15
5 / 7 / 2
9,469
526
12,330
18,697
8,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Saltyflakes
Kukulkan
12
1 / 5 / 0
7,964
442
4,737
12,487
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Soto404
Bacchus
10
0 / 5 / 1
7,124
396
5,087
16,698
15,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
ese355
Apollo
15
1 / 5 / 0
8,851
492
6,092
16,749
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
xhark98
Ravana
14
3 / 7 / 2
9,133
507
9,446
17,572
12,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
10 / 2 / 6
11,678
649
15,891
8,871
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Gograc
Bellona
18
9 / 3 / 4
11,705
650
15,489
18,198
17,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 1 / 14
9,567
532
7,456
12,954
14,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
RazelDrazel
Hun Batz
15
4 / 3 / 14
10,024
557
11,302
14,426
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 1 / 7
9,316
518
13,570
11,800
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
10
Kills
29
29
Deaths
10
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
2
6
6.5
W
Bellona
Gograc
Bellona
9
3
4
3.67
W
3
1
14
10
L
Da Ji
Lalozo
Da Ji
5
7
2
0.86
W
Hun Batz
RazelDrazel
Hun Batz
4
3
14
3.67
L
Kukulkan
Saltyflakes
Kukulkan
1
5
0
0.2
L
Bacchus
Soto404
Bacchus
0
5
1
0.1
L
Apollo
ese355
Apollo
1
5
0
0.2
W
3
1
7
6.5
L
Ravana
xhark98
Ravana
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,692
Damage
63,708
82,203
Taken
66,249
47,159
Mitigated
47,382
16,524
Healing
27,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,891
2,820
193
1,922
8,871
3,694
1,001
1,381
7,409
108,173
0
W
Bellona
Gograc
Bellona
15,489
8,721
0
8,904
18,198
17,896
1,663
557
16,424
0
75,407
W
7,456
1,626
0
2,315
12,954
14,503
339
3,086
9,800
30,530
0
L
Da Ji
Lalozo
Da Ji
12,330
3,328
0
4,882
18,697
8,047
1,125
3,318
15,379
0
70,756
W
Hun Batz
RazelDrazel
Hun Batz
11,302
3,410
0
5,429
14,426
6,343
769
1,753
12,493
0
66,170
L
Kukulkan
Saltyflakes
Kukulkan
4,737
464
0
250
12,487
5,136
51
6,473
6,014
43,099
0
L
Bacchus
Soto404
Bacchus
5,087
139
0
2,625
16,698
15,904
0
5,452
11,246
18,321
1,268
L
Apollo
ese355
Apollo
6,092
3,140
0
4,369
16,749
5,648
0
6,404
10,345
0
75,684
W
13,570
7,789
847
7,398
11,800
4,946
1,229
2,567
9,223
0
63,161
L
Ravana
xhark98
Ravana
9,446
2,151
0
4,398
17,572
12,424
0
1,700
15,872
0
58,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
52,290
481
Minions Killed
551
0
Camps Cleared
0
1,591,442
Distance Traveled
1,845,415
15
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,678
649
188
10
0
400,532
10
W
Bellona
11,705
650
140
8
0
370,080
5
W
Ymir
9,567
532
35
2
0
358,161
9
L
Da Ji
9,469
526
112
6
0
289,757
5
W
Hun Batz
10,024
557
79
4
0
389,503
3
L
Kukulkan
7,964
442
93
5
0
312,807
2
L
Bacchus
7,124
396
24
1
0
324,491
2
L
Apollo
8,851
492
142
8
0
324,313
0
W
Cupid
9,316
518
109
6
0
327,139
5
L
Ravana
9,133
507
110
6
0
340,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role