Player Matchup

Ymir
Ymir
DARKRELLIK666
Ymir
Level 9
God Stats
1W - 1L
1,684 SR
Queue Stats
3W - 2L
1,587 Elo+
Party 1
Ne Zha
Ne Zha
LazyUigi
Ne Zha
Level 88
God Stats
17W - 22L
1,439 SR
Queue Stats
445W - 491L
1,400 Elo+
Solo
Hera
Hera
ToxicDAC 15
Hera
Level 107
God Stats
1W - 1L
1,462 SR
Queue Stats
102W - 117L
1,422 Elo+
Party 1
Tiamat
Tiamat
VolcanicWeb7503
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,627 Elo+
Party 1
Skadi
Skadi
Zio Teka
Skadi
Level 68
God Stats
6W - 7L
1,532 SR
Queue Stats
30W - 40L
1,384 Elo+
Solo
Team Averages
Level 59
1,524 SR
1,484 Elo+

VS

Team Averages
Level 59
1,742 SR
1,603 Elo+
Sun Wukong
Sun Wukong
ElDiegoFire
Sun Wukong
Level 23
God Stats
41W - 14L
1,764 SR
Queue Stats
44W - 17L
1,701 Elo+
Party 2
Neith
Neith
ItzMystique__
Neith
Level 49
God Stats
33W - 12L
1,749 SR
Queue Stats
172W - 84L
1,674 Elo+
Party 2
Thor
Thor
Romario1433
Thor
Level 124
God Stats
18W - 6L
1,727 SR
Queue Stats
135W - 50L
1,727 Elo+
Party 2
Kukulkan
Kukulkan
unknowingchuck
Kukulkan
Level 69
God Stats
2W - 1L
1,698 SR
Queue Stats
3W - 7L
1,282 Elo+
Solo
Sylvanus
Sylvanus
xLucid_Dr3amz-
Sylvanus
Level 30
God Stats
39W - 12L
1,773 SR
Queue Stats
64W - 29L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,992
1,198
1,528
7,830
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
LazyUigi
Ne Zha
10
0 / 1 / 0
5,539
1,108
733
1,642
473
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 0
6,054
1,211
4,453
6,090
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 0
5,858
1,172
4,652
6,113
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Zio Teka
Skadi
11
0 / 3 / 0
6,002
1,200
5,805
7,367
2,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

295

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElDiegoFire
Sun Wukong
12
5 / 0 / 7
7,640
1,528
6,105
6,419
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 0 / 6
7,394
1,479
5,623
3,329
1,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 4
6,545
1,309
5,696
6,588
4,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
12
1 / 0 / 5
6,657
1,331
5,477
1,616
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
12
2 / 0 / 6
7,559
1,512
1,530
3,764
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
13
13
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Sun Wukong
ElDiegoFire
Sun Wukong
5
0
7
8.5
W
3
0
6
6
L
Ne Zha
LazyUigi
Ne Zha
0
1
0
0
W
2
0
4
4
L
0
5
0
0
L
0
2
0
0
L
Skadi
Zio Teka
Skadi
0
3
0
0
W
Kukulkan
1
0
5
3.5
W
Sylvanus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,171
Damage
24,431
29,042
Taken
21,716
14,178
Mitigated
16,169
2,385
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,528
414
0
564
7,830
4,918
0
2,359
5,389
7,554
0
W
Sun Wukong
ElDiegoFire
Sun Wukong
6,105
1,380
87
1,351
6,419
5,326
0
3,293
3,126
0
16,127
W
5,623
1,999
0
1,439
3,329
1,557
0
1,311
2,018
0
27,651
L
Ne Zha
LazyUigi
Ne Zha
733
181
0
0
1,642
473
0
0
1,568
0
2,297
W
5,696
1,048
0
1,133
6,588
4,773
0
3,146
3,442
0
10,636
L
4,453
738
0
0
6,090
2,136
0
921
5,133
23,924
0
L
4,652
569
0
652
6,113
3,738
0
1,787
4,145
8,815
0
L
Skadi
Zio Teka
Skadi
5,805
2,234
341
828
7,367
2,913
0
1,940
5,343
0
17,655
W
Kukulkan
5,477
791
0
366
1,616
712
0
843
773
15,876
0
W
Sylvanus
1,530
503
646
1,830
3,764
3,801
0
2,040
1,724
6,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
35,795
90
Minions Killed
122
3
Camps Cleared
8
421,693
Distance Traveled
565,540
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,992
1,198
9
2
0
78,405
1
W
Sun Wukong
7,640
1,528
15
3
2
129,214
0
W
Neith
7,394
1,479
58
12
2
107,597
0
L
Ne Zha
5,539
1,108
3
1
1
22,017
0
W
Thor
6,545
1,309
8
2
1
111,058
1
L
Hera
6,054
1,211
36
7
0
103,780
0
L
Tiamat
5,858
1,172
15
3
2
112,382
0
L
Skadi
6,002
1,200
27
5
0
105,109
1
W
Kukulkan
6,657
1,331
27
5
2
110,457
0
W
Sylvanus
7,559
1,512
14
3
1
107,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role