Player Matchup

Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AceeTheDon
Kali
Level 65
God Stats
7W - 2L
1,856 SR
Queue Stats
173W - 97L
1,657 Elo+
Solo
Cthulhu
Cthulhu
Kingapple12
Cthulhu
Level 138
God Stats
2W - 1L
1,421 SR
Queue Stats
171W - 150L
1,557 Elo+
Solo
Odin
Odin
robotabo
Odin
Level 142
God Stats
3W - 0L
1,478 SR
Queue Stats
399W - 360L
1,565 Elo+
Solo
Chiron
Chiron
vbtt
Chiron
Level 148
God Stats
16W - 14L
1,696 SR
Queue Stats
123W - 101L
1,675 Elo+
Solo
Team Averages
Level 120
1,590 SR
1,591 Elo+

VS

Team Averages
Level 131
1,612 SR
1,626 Elo+
Nox
Nox
Ninjadfool
Nox
Level 147
God Stats
19W - 28L
1,485 SR
Queue Stats
139W - 132L
1,616 Elo+
Solo
Geb
Geb
Pulse1999
Geb
Level 160
God Stats
2W - 1L
1,701 SR
Queue Stats
221W - 193L
1,625 Elo+
Party 1
Heimdallr
Heimdallr
airhercules4006
Heimdallr
Level 160
God Stats
10W - 18L
1,516 SR
Queue Stats
885W - 757L
1,685 Elo+
Solo
Nike
Nike
elchamy55
Nike
Level 105
God Stats
2W - 1L
1,807 SR
Queue Stats
220W - 201L
1,509 Elo+
Solo
Cliodhna
Cliodhna
sueyoshii
Cliodhna
Level 81
God Stats
1W - 2L
1,551 SR
Queue Stats
327W - 227L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 2 / 4
8,548
570
6,752
7,564
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 4
8,213
548
6,851
12,473
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Kingapple12
Cthulhu
13
5 / 0 / 4
7,850
523
11,206
10,645
9,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Odin
14
1 / 1 / 3
8,607
574
8,310
10,007
8,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
vbtt
Chiron
14
0 / 0 / 5
8,569
571
7,639
9,147
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,702
447
3,653
6,629
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 1
5,913
394
3,688
13,223
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
airhercules4006
Heimdallr
12
1 / 1 / 0
7,348
490
7,678
11,989
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
14
0 / 2 / 0
8,226
548
5,556
13,114
8,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
sueyoshii
Cliodhna
12
3 / 4 / 0
7,249
483
6,429
10,918
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
4
4
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
4
2.5
W
4
1
4
6
W
Cthulhu
Kingapple12
Cthulhu
5
0
4
7
L
0
3
2
0.33
L
0
3
1
0.17
L
Heimdallr
airhercules4006
Heimdallr
1
1
0
1
L
Nike
0
2
0
0
W
Odin
1
1
3
2.5
L
Cliodhna
sueyoshii
Cliodhna
3
4
0
0.75
W
Chiron
vbtt
Chiron
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,758
Damage
27,004
49,836
Taken
55,873
30,935
Mitigated
28,071
18,204
Healing
18,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,752
2,382
0
1,990
7,564
3,030
0
2,813
4,751
65,931
0
W
6,851
3,620
0
4,693
12,473
5,442
0
1,007
11,466
0
61,283
W
Cthulhu
Kingapple12
Cthulhu
11,206
1,062
752
1,321
10,645
9,116
0
3,516
7,129
30,917
5,430
L
3,653
438
0
568
6,629
2,875
0
4,658
1,721
46,174
0
L
3,688
704
0
2,152
13,223
7,928
0
6,344
6,419
15,577
0
L
Heimdallr
airhercules4006
Heimdallr
7,678
4,278
0
6,100
11,989
4,585
0
1,275
10,530
0
64,319
L
Nike
5,556
2,055
0
6,155
13,114
8,544
0
413
11,508
0
70,159
W
Odin
8,310
3,329
0
3,675
10,007
8,826
0
0
10,007
0
66,939
L
Cliodhna
sueyoshii
Cliodhna
6,429
683
0
3,842
10,918
4,139
0
3,537
7,271
0
50,434
W
Chiron
vbtt
Chiron
7,639
3,239
433
5,340
9,147
4,521
774
319
8,828
0
84,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,787
Gold Earned
35,438
551
Minions Killed
454
0
Camps Cleared
0
1,513,322
Distance Traveled
1,406,033
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,548
570
131
9
0
263,230
6
W
Kali
8,213
548
102
7
0
358,360
4
W
Cthulhu
7,850
523
59
4
0
320,864
5
L
Nox
6,702
447
95
6
0
237,942
4
L
Geb
5,913
394
21
1
0
289,534
3
L
Heimdallr
7,348
490
103
7
0
280,116
2
L
Nike
8,226
548
145
10
0
274,557
6
W
Odin
8,607
574
126
8
0
286,480
1
L
Cliodhna
7,249
483
90
6
0
323,884
3
W
Chiron
8,569
571
133
9
0
284,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role