Player Matchup

Horus
Horus
Baybig blue
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,145 Elo+
Party 3
Olorun
Olorun
BmrJ
Olorun
Level 95
God Stats
0W - 1L
1,301 SR
Queue Stats
28W - 29L
1,492 Elo+
Party 2
He Bo
He Bo
GetUpItachi-OB
He Bo
Level 116
God Stats
0W - 1L
1,462 SR
Queue Stats
21W - 31L
1,477 Elo+
Party 2
Ne Zha
Ne Zha
PraiseThis
Ne Zha
Level 62
God Stats
14W - 17L
1,421 SR
Queue Stats
20W - 41L
1,225 Elo+
Party 3
Fafnir
Fafnir
biosser2
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,444 Elo+
Party 2
Team Averages
Level 65
1,437 SR
1,356 Elo+

VS

Team Averages
Level 115
1,551 SR
1,546 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KNB SMAUG xX
Hades
Level 48
God Stats
2W - 0L
1,877 SR
Queue Stats
58W - 45L
1,585 Elo+
Party 1
Thor
Thor
Yeyofeik21
Thor
Level 158
God Stats
7W - 4L
1,499 SR
Queue Stats
157W - 144L
1,556 Elo+
Party 1
Chang'e
Chang'e
adapting21
Chang'e
Level 66
God Stats
2W - 1L
1,380 SR
Queue Stats
8W - 7L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,730
473
1,612
7,147
5,089
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
BmrJ
Olorun
7
0 / 3 / 1
4,480
448
4,724
10,080
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 1 / 0
4,821
482
2,995
4,330
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
PraiseThis
Ne Zha
7
0 / 6 / 0
4,398
440
2,689
9,069
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
biosser2
Fafnir
8
1 / 0 / 1
5,152
515
2,838
8,603
5,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
1 / 1 / 1
5,409
541
5,809
6,257
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
8
0 / 0 / 1
4,706
471
2,015
4,141
1,883
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 0
5,690
569
4,935
4,770
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 0 / 2
6,661
666
3,970
6,633
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chang'e
adapting21
Chang'e
11
7 / 1 / 1
6,748
675
8,446
6,699
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
13
13
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
1
1.5
W
Aphrodite
 
Aphrodite
0
0
1
0.5
L
1
3
0
0.33
L
Olorun
BmrJ
Olorun
0
3
1
0.17
L
1
1
0
1
W
1
1
0
1
L
Ne Zha
PraiseThis
Ne Zha
0
6
0
0
W
4
0
2
5
W
Chang'e
adapting21
Chang'e
7
1
1
7.5
L
Fafnir
biosser2
Fafnir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,858
Damage
25,175
39,229
Taken
28,500
18,628
Mitigated
11,456
10,552
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,809
2,818
0
1,110
6,257
2,477
307
3,419
2,838
0
37,761
W
Aphrodite
 
Aphrodite
2,015
441
1,522
2,600
4,141
1,883
137
3,040
1,101
13,738
1,564
L
1,612
939
246
892
7,147
5,089
0
4,100
2,785
0
11,886
L
Olorun
BmrJ
Olorun
4,724
2,229
212
4,053
10,080
2,826
0
1,250
8,830
29,916
0
L
2,995
36
0
720
4,330
1,770
0
2,988
1,324
25,220
0
W
4,935
570
47
2,324
4,770
2,621
4
3,162
1,608
40,525
0
L
Ne Zha
PraiseThis
Ne Zha
2,689
1,130
0
538
9,069
3,451
0
3,837
5,024
0
23,113
W
3,970
1,011
0
3,830
6,633
2,534
0
246
6,387
0
44,130
W
Chang'e
adapting21
Chang'e
8,446
1,491
313
2,973
6,699
1,941
36
0
6,699
38,008
0
L
Fafnir
biosser2
Fafnir
2,838
852
1,267
2,624
8,603
5,492
0
2,498
6,105
7,407
4,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,581
Gold Earned
29,214
166
Minions Killed
326
0
Camps Cleared
0
920,129
Distance Traveled
942,810
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,409
541
57
6
0
174,868
0
W
Aphrodite
4,706
471
22
2
0
179,985
1
L
Horus
4,730
473
16
2
0
180,643
0
L
Olorun
4,480
448
47
5
0
162,689
3
L
He Bo
4,821
482
49
5
0
190,594
2
W
Hades
5,690
569
83
8
0
172,688
2
L
Ne Zha
4,398
440
43
4
0
197,213
0
W
Thor
6,661
666
88
9
0
213,105
1
W
Chang'e
6,748
675
76
8
0
202,164
5
L
Fafnir
5,152
515
11
1
0
188,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role