Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Doncella25
Chang'e
Level 26
God Stats
1W - 7L
1,206 SR
Queue Stats
1W - 15L
1,025 Elo+
Party 2
Thanatos
Thanatos
HanSoloCup68
Thanatos
Level 85
God Stats
0W - 1L
1,454 SR
Queue Stats
15W - 17L
1,387 Elo+
Party 3
Nike
Nike
leitolorenzo
Nike
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,246 Elo+
Party 2
Team Averages
Level 58
1,432 SR
1,332 Elo+

VS

Team Averages
Level 70
1,597 SR
1,433 Elo+
Terra
Terra
SithLordYeezus
Terra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,419 Elo+
Party 1
Hercules
Hercules
Skeethan
Hercules
Level 67
God Stats
4W - 1L
1,742 SR
Queue Stats
9W - 9L
1,432 Elo+
Party 1
Mercury
Mercury
Whackmaster0713
Mercury
Level 69
God Stats
5W - 4L
1,426 SR
Queue Stats
7W - 6L
1,422 Elo+
Party 1
Ishtar
Ishtar
jokemi
Ishtar
Level 35
God Stats
2W - 0L
1,820 SR
Queue Stats
6W - 8L
1,373 Elo+
Solo
Thoth
Thoth
zuessesbolt1783
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
0 / 4 / 0
5,085
462
4,763
8,111
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
 
Atlas
6
0 / 2 / 0
4,498
409
3,271
10,609
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Doncella25
Chang'e
8
0 / 3 / 1
5,178
471
1,738
8,772
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
HanSoloCup68
Thanatos
8
2 / 2 / 1
5,290
481
1,562
6,487
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
6,117
556
2,756
7,362
3,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
6,990
635
4,978
8,395
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Skeethan
Hercules
11
0 / 1 / 1
6,549
595
3,982
4,926
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
5 / 0 / 1
6,335
576
3,412
5,560
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
jokemi
Ishtar
11
5 / 0 / 2
6,853
623
8,966
7,111
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 2 / 3
5,759
524
3,956
5,076
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
12
12
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
0
0
L
Atlas
 
Atlas
0
2
0
0
L
Chang'e
Doncella25
Chang'e
0
3
1
0.17
L
Thanatos
HanSoloCup68
Thanatos
2
2
1
1.25
W
2
0
6
5
W
Hercules
Skeethan
Hercules
0
1
1
0.5
W
5
0
1
5.5
W
Ishtar
jokemi
Ishtar
5
0
2
6
L
1
1
0
1
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,090
Damage
25,294
41,341
Taken
31,068
17,163
Mitigated
16,764
12,397
Healing
14,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,763
2,227
0
2,545
8,111
2,512
0
1,669
6,442
0
33,647
L
Atlas
 
Atlas
3,271
1,955
12
1,714
10,609
5,412
0
2,651
7,958
11,581
0
L
Chang'e
Doncella25
Chang'e
1,738
124
0
1,948
8,772
3,344
0
4,102
4,670
22,860
0
L
Thanatos
HanSoloCup68
Thanatos
1,562
192
0
4,494
6,487
2,883
0
512
5,975
0
26,990
W
4,978
1,624
261
3,577
8,395
6,927
372
2,186
6,209
25,717
0
W
Hercules
Skeethan
Hercules
3,982
1,198
0
2,097
4,926
4,008
0
0
4,926
0
43,803
W
3,412
1,335
0
2,046
5,560
1,756
320
251
5,309
0
25,033
W
Ishtar
jokemi
Ishtar
8,966
6,306
0
4,875
7,111
2,686
618
1,228
5,883
0
42,395
L
2,756
261
0
1,684
7,362
3,012
248
0
6,825
0
38,662
W
3,956
461
0
1,377
5,076
1,387
616
1,344
3,732
35,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,168
Gold Earned
32,486
259
Minions Killed
291
0
Camps Cleared
0
1,027,642
Distance Traveled
1,104,536
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,085
462
75
7
0
171,850
0
L
Atlas
4,498
409
9
1
0
209,987
3
L
Chang'e
5,178
471
45
4
0
202,418
0
L
Thanatos
5,290
481
51
5
0
236,074
2
W
Terra
6,990
635
44
4
0
231,030
1
W
Hercules
6,549
595
85
8
0
211,131
2
W
Mercury
6,335
576
47
4
0
264,169
0
W
Ishtar
6,853
623
74
7
0
196,392
1
L
Nike
6,117
556
79
7
0
207,313
1
W
Thoth
5,759
524
41
4
0
201,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role