Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HonFrodo
Geb
Level 99
God Stats
2W - 0L
1,828 SR
Queue Stats
80W - 75L
1,478 Elo+
Solo
Merlin
Merlin
SaleAdios
Merlin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 90L
1,541 Elo+
Solo
Charybdis
Charybdis
thewolf218
Charybdis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,686 Elo+
Solo
Team Averages
Level 105
1,566 SR
1,541 Elo+

VS

Team Averages
Level 79
1,461 SR
1,500 Elo+
Janus
Janus
GaboVga
Janus
Level 65
God Stats
2W - 1L
1,547 SR
Queue Stats
64W - 67L
1,524 Elo+
Solo
Maui
Maui
Giantdado
Maui
Level 92
God Stats
0W - 3L
1,329 SR
Queue Stats
14W - 12L
1,561 Elo+
Solo
Hera
Hera
JamesTnT
Hera
Level 69
God Stats
0W - 3L
1,328 SR
Queue Stats
379W - 409L
1,529 Elo+
Solo
Camazotz
Camazotz
XxXit
Camazotz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,491 Elo+
Solo
Geb
Geb
deswartz
Geb
Level 61
God Stats
25W - 20L
1,601 SR
Queue Stats
79W - 100L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 2
8,115
1,159
10,021
5,335
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
 
Bastet
13
1 / 1 / 3
7,514
1,073
6,869
6,345
3,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 5
7,603
1,086
4,150
7,750
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
SaleAdios
Merlin
12
2 / 0 / 2
7,189
1,027
3,647
3,378
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
thewolf218
Charybdis
12
0 / 1 / 5
6,951
993
4,587
4,617
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

376

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GaboVga
Janus
12
0 / 2 / 2
6,985
998
8,023
4,872
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Maui
12
0 / 1 / 1
7,726
1,104
4,872
8,427
9,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
11
0 / 0 / 0
6,131
876
0
0
0
Camazotz
XxXit
Camazotz
12
2 / 1 / 0
7,230
1,033
6,905
8,507
4,296
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 2
7,622
1,089
4,898
10,828
11,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
7
Kills
2
2
Deaths
7
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
2
5
W
Bastet
 
Bastet
1
1
3
2.5
L
Janus
GaboVga
Janus
0
2
2
0.5
L
Maui
0
1
1
0.5
W
0
0
5
2.5
L
Hera
0
0
0
0
W
Merlin
SaleAdios
Merlin
2
0
2
3
L
Camazotz
XxXit
Camazotz
2
1
0
2
L
0
3
2
0.33
W
Charybdis
thewolf218
Charybdis
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,274
Damage
24,698
27,425
Taken
32,634
16,905
Mitigated
27,708
6,979
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,021
4,606
0
2,960
5,335
2,705
0
3,632
1,703
24,013
1,847
W
Bastet
 
Bastet
6,869
2,455
0
2,250
6,345
3,255
0
3,580
2,765
0
24,007
L
Janus
GaboVga
Janus
8,023
201
0
366
4,872
2,273
0
2,815
2,057
29,684
0
L
Maui
4,872
1,025
0
1,272
8,427
9,148
0
4,023
4,404
9,951
0
W
4,150
578
0
1,032
7,750
7,031
0
4,983
2,767
8,022
0
L
Hera
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
SaleAdios
Merlin
3,647
329
0
0
3,378
1,679
0
2,361
1,017
12,003
0
L
Camazotz
XxXit
Camazotz
6,905
2,272
0
2,608
8,507
4,296
0
4,535
3,972
0
14,534
L
4,898
528
0
1,011
10,828
11,991
0
5,920
4,908
11,928
0
W
Charybdis
thewolf218
Charybdis
4,587
1,725
0
737
4,617
2,235
0
3,237
1,380
0
13,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,372
Gold Earned
35,694
133
Minions Killed
101
7
Camps Cleared
3
699,799
Distance Traveled
555,074
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,115
1,159
38
5
2
143,615
3
W
Bastet
7,514
1,073
49
7
3
153,909
3
L
Janus
6,985
998
57
8
1
143,032
0
L
Maui
7,726
1,104
12
2
1
130,992
2
W
Geb
7,603
1,086
3
0
0
151,948
1
L
Hera
6,131
876
0
0
0
0
0
W
Merlin
7,189
1,027
23
3
1
138,688
0
L
Camazotz
7,230
1,033
19
3
0
145,064
2
L
Geb
7,622
1,089
13
2
1
135,986
1
W
Charybdis
6,951
993
20
3
1
111,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role