Player Matchup

Artio
Artio
IFallen SaintI
Artio
Level 145
God Stats
4W - 3L
1,713 SR
Queue Stats
184W - 157L
1,611 Elo+
Party 3
Thoth
Thoth
SHMOKED
Thoth
Level 109
God Stats
3W - 1L
1,627 SR
Queue Stats
10W - 4L
1,656 Elo+
Party 3
Tyr
Tyr
Temptedddd
Tyr
Level 100
God Stats
2W - 0L
1,517 SR
Queue Stats
14W - 6L
1,656 Elo+
Party 3
Heimdallr
Heimdallr
ericv22
Heimdallr
Level 106
God Stats
1W - 0L
1,422 SR
Queue Stats
17W - 9L
1,634 Elo+
Party 3
Mercury
Mercury
zx B l 4 Z E xz
Mercury
Level 24
God Stats
2W - 1L
1,587 SR
Queue Stats
21W - 7L
1,710 Elo+
Party 3
Team Averages
Level 97
1,573 SR
1,654 Elo+

VS

Team Averages
Level 84
1,592 SR
1,511 Elo+
Jing Wei
Jing Wei
HammerBlocks
Jing Wei
Level 27
God Stats
9W - 13L
1,586 SR
Queue Stats
23W - 20L
1,598 Elo+
Party 1
Thor
Thor
Hammzilla
Thor
Level 160
God Stats
10W - 7L
1,737 SR
Queue Stats
68W - 64L
1,588 Elo+
Party 1
Anhur
Anhur
NUASAURUSREX
Anhur
Level 110
God Stats
6W - 7L
1,519 SR
Queue Stats
213W - 228L
1,452 Elo+
Party 2
Sol
Sol
NrD Dragon
Sol
Level 109
God Stats
4W - 6L
1,464 SR
Queue Stats
465W - 504L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
SmoogmaGinga
Cthulhu
Level 16
God Stats
2W - 2L
1,654 SR
Queue Stats
5W - 3L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 10
9,641
603
8,236
18,635
19,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
SHMOKED
Thoth
12
1 / 3 / 11
8,038
502
8,755
7,886
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 0 / 1
9,349
584
5,115
10,669
6,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
ericv22
Heimdallr
15
0 / 1 / 5
9,269
579
7,977
13,636
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
12 / 1 / 1
10,487
655
9,272
15,588
6,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HammerBlocks
Jing Wei
12
0 / 4 / 2
7,046
440
4,331
10,484
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
15
3 / 3 / 2
8,431
527
10,122
14,288
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 3
7,622
476
4,680
11,605
4,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 0
8,516
532
8,840
10,378
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SmoogmaGinga
Cthulhu
11
1 / 6 / 2
6,644
415
6,917
11,940
5,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
6
6
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
HammerBlocks
Jing Wei
0
4
2
0.25
L
Thor
3
3
2
1.33
W
5
1
10
10
L
1
4
3
0.63
L
1
2
0
0.5
W
Thoth
SHMOKED
Thoth
1
3
11
2.17
L
Cthulhu
SmoogmaGinga
Cthulhu
1
6
2
0.33
W
1
0
1
1.5
W
Heimdallr
ericv22
Heimdallr
0
1
5
2.5
W
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,355
Damage
34,890
66,414
Taken
58,695
42,429
Mitigated
23,687
25,388
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
HammerBlocks
Jing Wei
4,331
3,330
0
2,523
10,484
2,982
0
2,760
7,724
0
41,281
L
Thor
10,122
2,365
0
4,896
14,288
5,548
0
2,652
11,636
0
73,574
W
8,236
1,355
762
6,008
18,635
19,936
0
3,063
15,050
27,398
2,873
L
4,680
2,150
0
750
11,605
4,789
0
5,573
6,032
0
52,662
L
8,840
3,249
0
4,406
10,378
4,925
850
478
9,900
66,661
7,617
W
Thoth
SHMOKED
Thoth
8,755
119
0
976
7,886
2,549
0
1,896
5,840
46,878
0
L
Cthulhu
SmoogmaGinga
Cthulhu
6,917
845
147
625
11,940
5,443
0
5,158
6,782
21,265
0
W
5,115
705
0
6,103
10,669
6,527
94
7,035
3,634
0
71,733
W
Heimdallr
ericv22
Heimdallr
7,977
3,230
0
8,094
13,636
6,538
864
1,350
12,054
0
75,348
W
9,272
5,530
0
3,445
15,588
6,879
0
1,034
14,496
0
97,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
38,259
511
Minions Killed
457
0
Camps Cleared
0
1,607,457
Distance Traveled
1,454,633
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,046
440
77
5
0
330,036
0
L
Thor
8,431
527
116
7
0
319,228
2
W
Artio
9,641
603
47
3
0
346,934
1
L
Anhur
7,622
476
93
6
0
267,544
4
L
Sol
8,516
532
140
9
0
270,947
0
W
Thoth
8,038
502
77
5
0
273,746
0
L
Cthulhu
6,644
415
31
2
0
266,878
3
W
Tyr
9,349
584
136
9
0
362,467
1
W
Heimdallr
9,269
579
121
8
0
263,551
1
W
Mercury
10,487
655
130
8
0
360,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role