Player Matchup

Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
GrandeQueso
Nox
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,599 Elo+
Party 2
Lancelot
Lancelot
MikeOgLoc
Lancelot
Level 120
God Stats
16W - 19L
1,430 SR
Queue Stats
56W - 74L
1,445 Elo+
Solo
Fafnir
Fafnir
Nemithith
Fafnir
Level 143
God Stats
1W - 0L
1,841 SR
Queue Stats
43W - 29L
1,570 Elo+
Party 2
Artemis
Artemis
oB3NDERS
Artemis
Level 47
God Stats
1W - 0L
1,772 SR
Queue Stats
8W - 3L
1,511 Elo+
Party 2
Team Averages
Level 99
1,609 SR
1,525 Elo+

VS

Team Averages
Level 86
1,714 SR
1,395 Elo+
Kukulkan
Kukulkan
Domdags3
Kukulkan
Level 5
God Stats
0W - 2L
1,751 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 1
Cupid
Cupid
Squiggly_T
Cupid
Level 78
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 1
Lancelot
Lancelot
coolest2louis
Lancelot
Level 145
God Stats
1W - 2L
1,565 SR
Queue Stats
26W - 30L
1,511 Elo+
Party 1
Chaac
Chaac
jpepm4321
Chaac
Level 104
God Stats
0W - 1L
1,689 SR
Queue Stats
14W - 19L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
nesty4nasty
Cthulhu
Level 99
God Stats
7W - 3L
1,758 SR
Queue Stats
25W - 30L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 2 / 11
10,044
773
12,031
11,876
6,048
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 1 / 11
10,560
812
13,070
13,247
15,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
MikeOgLoc
Lancelot
17
4 / 0 / 12
9,879
760
9,965
11,315
8,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Nemithith
Fafnir
16
0 / 1 / 15
10,303
793
7,408
13,738
21,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
oB3NDERS
Artemis
17
4 / 1 / 12
10,203
785
13,649
9,301
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Domdags3
Kukulkan
13
0 / 4 / 1
7,833
603
5,447
6,960
2,754
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
16
0 / 2 / 2
8,944
688
9,686
8,767
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
coolest2louis
Lancelot
15
2 / 5 / 3
8,962
689
9,869
15,599
7,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
jpepm4321
Chaac
15
2 / 7 / 2
8,807
677
9,369
16,861
11,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
nesty4nasty
Cthulhu
14
1 / 3 / 3
8,335
641
12,561
15,601
16,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
21
Kills
5
5
Deaths
21
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
2
11
5.25
L
Kukulkan
Domdags3
Kukulkan
0
4
1
0.13
W
8
1
11
13.5
W
Lancelot
MikeOgLoc
Lancelot
4
0
12
10
W
Fafnir
Nemithith
Fafnir
0
1
15
7.5
L
Cupid
0
2
2
0.5
L
Lancelot
coolest2louis
Lancelot
2
5
3
0.7
L
Chaac
jpepm4321
Chaac
2
7
2
0.43
L
Cthulhu
nesty4nasty
Cthulhu
1
3
3
0.83
W
Artemis
oB3NDERS
Artemis
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,123
Damage
46,932
59,477
Taken
63,788
55,326
Mitigated
42,286
27,381
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,031
365
8,385
6,776
11,876
6,048
901
3,109
8,603
46,901
0
L
Kukulkan
Domdags3
Kukulkan
5,447
398
0
36
6,960
2,754
0
5,037
1,676
16,514
0
W
13,070
1,892
0
2,455
13,247
15,020
700
2,810
10,281
37,956
0
W
Lancelot
MikeOgLoc
Lancelot
9,965
1,773
0
2,804
11,315
8,040
552
3,699
7,297
0
25,425
W
Fafnir
Nemithith
Fafnir
7,408
2,029
0
3,446
13,738
21,461
136
4,005
9,532
15,544
0
L
Cupid
9,686
3,932
556
3,786
8,767
4,159
0
4,468
4,207
0
39,861
L
Lancelot
coolest2louis
Lancelot
9,869
924
0
3,293
15,599
7,341
0
6,633
8,516
0
35,982
L
Chaac
jpepm4321
Chaac
9,369
831
164
3,056
16,861
11,934
0
7,709
8,709
0
24,761
L
Cthulhu
nesty4nasty
Cthulhu
12,561
222
727
835
15,601
16,098
0
7,003
8,171
29,182
0
W
Artemis
oB3NDERS
Artemis
13,649
7,878
0
3,515
9,301
4,757
3,542
3,325
5,756
0
38,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,989
Gold Earned
42,881
261
Minions Killed
209
0
Camps Cleared
0
1,368,377
Distance Traveled
1,271,001
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,044
773
85
7
0
281,237
2
L
Kukulkan
7,833
603
30
2
0
245,575
0
W
Nox
10,560
812
48
4
0
264,512
5
W
Lancelot
9,879
760
46
4
0
303,298
2
W
Fafnir
10,303
793
19
1
0
266,601
2
L
Cupid
8,944
688
63
5
0
257,202
1
L
Lancelot
8,962
689
39
3
0
268,226
0
L
Chaac
8,807
677
42
3
0
242,406
1
L
Cthulhu
8,335
641
35
3
0
257,592
1
W
Artemis
10,203
785
63
5
0
252,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role