Player Matchup

Chaac
Chaac
BooRadley4491
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,283 Elo+
Party 1
Achilles
Achilles
PHUTAxFRANK
Achilles
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 70L
1,353 Elo+
Party 1
Gilgamesh
Gilgamesh
RikyRatartdo
Gilgamesh
Level 107
God Stats
1W - 3L
1,326 SR
Queue Stats
32W - 47L
1,401 Elo+
Party 1
Team Averages
Level 84
1,442 SR
1,346 Elo+

VS

Team Averages
Level 139
1,585 SR
1,474 Elo+
Bacchus
Bacchus
Arcxde
Bacchus
Level 158
God Stats
3W - 1L
1,429 SR
Queue Stats
53W - 54L
1,515 Elo+
Party 2
Charybdis
Charybdis
ChAoSwEaPoNBOSS
Charybdis
Level 139
God Stats
1W - 0L
1,719 SR
Queue Stats
21W - 20L
1,494 Elo+
Party 2
Scylla
Scylla
sly-cooper-maste
Scylla
Level 121
God Stats
11W - 6L
1,607 SR
Queue Stats
157W - 142L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
10,130
596
7,122
22,520
14,368
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
PHUTAxFRANK
Achilles
15
0 / 9 / 2
10,006
589
5,560
18,211
13,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
RikyRatartdo
Gilgamesh
18
4 / 2 / 1
11,482
675
19,212
20,540
19,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arcxde
Bacchus
17
4 / 0 / 12
12,897
759
14,523
18,961
28,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ChAoSwEaPoNBOSS
Charybdis
18
7 / 3 / 7
12,925
760
19,198
14,034
6,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 2 / 10
13,184
776
16,798
12,114
4,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
16
16
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Arcxde
Bacchus
4
0
12
10
L
1
5
1
0.3
W
Charybdis
ChAoSwEaPoNBOSS
Charybdis
7
3
7
3.5
L
Achilles
PHUTAxFRANK
Achilles
0
9
2
0.11
L
Gilgamesh
RikyRatartdo
Gilgamesh
4
2
1
2.25
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,894
Damage
50,519
61,271
Taken
45,109
47,892
Mitigated
39,341
6,277
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Arcxde
Bacchus
14,523
1,636
2,027
6,935
18,961
28,373
0
575
17,243
24,283
0
L
7,122
1,226
589
3,307
22,520
14,368
0
10,454
11,861
0
40,454
W
Charybdis
ChAoSwEaPoNBOSS
Charybdis
19,198
13,302
0
3,153
14,034
6,064
2,095
30
13,657
0
72,375
L
Achilles
PHUTAxFRANK
Achilles
5,560
1,863
0
876
18,211
13,574
0
9,608
8,421
0
26,134
L
Gilgamesh
RikyRatartdo
Gilgamesh
19,212
3,274
0
1,505
20,540
19,950
0
10,918
9,410
0
41,601
W
16,798
2,192
282
3,915
12,114
4,904
940
3
11,692
80,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,618
Gold Earned
39,006
156
Minions Killed
226
0
Camps Cleared
0
853,319
Distance Traveled
909,204
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,897
759
12
1
0
309,587
4
L
Chaac
10,130
596
47
3
0
289,891
0
W
Charybdis
12,925
760
86
5
0
295,312
4
L
Achilles
10,006
589
49
3
0
252,094
0
L
Gilgamesh
11,482
675
60
4
0
311,334
0
W
Scylla
13,184
776
128
8
0
304,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role