Player Matchup

Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BasilBean7552
Hercules
Level 104
God Stats
20W - 11L
1,552 SR
Queue Stats
191W - 170L
1,475 Elo+
Solo
Mulan
Mulan
Godlike_Rico
Mulan
Level 155
God Stats
4W - 2L
1,579 SR
Queue Stats
221W - 217L
1,463 Elo+
Party 1
Loki
Loki
JoIted-
Loki
Level 88
God Stats
9W - 8L
1,588 SR
Queue Stats
47W - 58L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
LIlGuyz2012
Danzaburou
Level 69
God Stats
17W - 16L
1,506 SR
Queue Stats
172W - 169L
1,448 Elo+
Party 1
Team Averages
Level 109
1,545 SR
1,473 Elo+

VS

Team Averages
Level 110
1,506 SR
1,500 Elo+
Nu Wa
Nu Wa
Lemon Virtue
Nu Wa
Level 116
God Stats
11W - 9L
1,553 SR
Queue Stats
242W - 237L
1,482 Elo+
Solo
Arachne
Arachne
StarxDesire
Arachne
Level 89
God Stats
0W - 2L
1,639 SR
Queue Stats
29W - 21L
1,546 Elo+
Solo
Maui
Maui
TheDeathGuns
Maui
Level 124
God Stats
0W - 2L
1,243 SR
Queue Stats
13W - 18L
1,453 Elo+
Solo
Ishtar
Ishtar
Und3rArmour12846
Ishtar
Level 114
God Stats
5W - 8L
1,491 SR
Queue Stats
799W - 778L
1,531 Elo+
Solo
Ne Zha
Ne Zha
satgei
Ne Zha
Level 105
God Stats
4W - 6L
1,604 SR
Queue Stats
285W - 270L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 1 / 3
6,727
517
7,306
10,043
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
BasilBean7552
Hercules
11
3 / 1 / 3
7,450
573
4,754
15,162
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 0 / 3
7,077
544
6,412
6,503
3,233
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
JoIted-
Loki
12
4 / 1 / 3
7,167
551
6,375
8,368
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
LIlGuyz2012
Danzaburou
13
3 / 1 / 1
7,893
607
7,299
8,981
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,377
491
9,630
6,593
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
StarxDesire
Arachne
9
0 / 4 / 0
5,511
424
3,033
10,534
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 1
6,237
480
4,411
8,767
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
5,332
410
4,999
9,515
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
satgei
Ne Zha
11
1 / 2 / 0
6,269
482
3,387
11,830
5,472
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
3
4
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
3
2.5
W
Hercules
BasilBean7552
Hercules
3
1
3
4.5
W
0
0
3
1.5
W
Loki
JoIted-
Loki
4
1
3
5.5
W
Danzaburou
LIlGuyz2012
Danzaburou
3
1
1
3.5
L
0
1
2
1
L
Arachne
StarxDesire
Arachne
0
4
0
0
L
2
1
1
2.5
L
0
3
0
0
L
Ne Zha
satgei
Ne Zha
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,146
Damage
25,460
49,057
Taken
47,239
22,276
Mitigated
22,630
27,113
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,306
231
1,598
5,185
10,043
4,748
0
5,499
4,544
53,951
0
W
Hercules
BasilBean7552
Hercules
4,754
1,799
425
6,625
15,162
7,856
0
4,779
10,097
0
24,955
W
6,412
1,337
0
3,422
6,503
3,233
0
596
5,907
0
46,112
W
Loki
JoIted-
Loki
6,375
1,953
0
3,466
8,368
2,835
0
1,491
6,877
0
49,370
W
Danzaburou
LIlGuyz2012
Danzaburou
7,299
4,242
0
6,392
8,981
3,604
0
1,676
7,305
0
63,612
L
9,630
1,355
0
1,220
6,593
2,330
0
3,491
3,102
53,135
0
L
Arachne
StarxDesire
Arachne
3,033
1,575
0
3,418
10,534
4,470
0
567
9,967
0
36,464
L
4,411
2,149
0
2,272
8,767
6,741
0
2,868
5,899
16,954
0
L
4,999
3,075
0
3,715
9,515
3,617
0
380
9,135
0
35,834
L
Ne Zha
satgei
Ne Zha
3,387
1,480
18
1,979
11,830
5,472
0
0
11,830
0
31,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
29,726
424
Minions Killed
273
0
Camps Cleared
0
1,310,173
Distance Traveled
1,227,930
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,727
517
103
8
0
253,889
1
W
Hercules
7,450
573
30
2
0
281,071
0
W
Mulan
7,077
544
81
6
0
242,134
0
W
Loki
7,167
551
88
7
0
296,437
4
W
Danzaburou
7,893
607
122
9
0
236,642
4
L
Nu Wa
6,377
491
85
7
0
229,275
3
L
Arachne
5,511
424
60
5
0
278,435
3
L
Maui
6,237
480
18
1
0
236,497
3
L
Ishtar
5,332
410
58
4
0
224,928
1
L
Ne Zha
6,269
482
52
4
0
258,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role