Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
FullMoonAlex
Odin
Level 128
God Stats
1W - 1L
1,293 SR
Queue Stats
193W - 168L
1,606 Elo+
Party 1
Chaac
Chaac
IamKarlHavoc
Chaac
Level 125
God Stats
2W - 2L
1,409 SR
Queue Stats
119W - 119L
1,561 Elo+
Party 1
Raijin
Raijin
aDrinkCup
Raijin
Level 79
God Stats
2W - 0L
1,289 SR
Queue Stats
61W - 44L
1,508 Elo+
Party 1
Team Averages
Level 124
1,398 SR
1,535 Elo+

VS

Team Averages
Level 80
1,528 SR
1,538 Elo+
Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vulcan
Vulcan
Vectorboss
Vulcan
Level 138
God Stats
1W - 2L
1,426 SR
Queue Stats
91W - 107L
1,555 Elo+
Party 4
Kuzenbo
Kuzenbo
jkplzdontreport
Kuzenbo
Level 56
God Stats
1W - 1L
1,715 SR
Queue Stats
163W - 162L
1,599 Elo+
Solo
Khepri
Khepri
jpaulc
Khepri
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,461 Elo+
Party 2
Eset
Eset
xXScoobyXx
Eset
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 0 / 4
5,441
1,088
5,732
3,283
1,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
10
0 / 0 / 4
5,420
1,084
2,950
5,420
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 1 / 2
5,677
1,135
5,330
4,741
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 1 / 3
5,136
1,027
4,732
5,528
5,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
aDrinkCup
Raijin
9
2 / 2 / 1
5,343
1,069
1,631
3,892
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 1 / 2
5,625
1,125
2,990
6,535
5,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Vectorboss
Vulcan
10
0 / 1 / 2
5,138
1,028
6,954
4,198
1,891
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
1,336
267
0
0
0
Khepri
jpaulc
Khepri
10
0 / 1 / 2
5,530
1,106
1,892
9,113
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 2
5,990
1,198
6,240
5,066
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
5
Kills
4
4
Deaths
5
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
4
3
W
Ymir
 
Ymir
0
0
4
2
L
Cerberus
 
Cerberus
2
1
2
3
W
2
1
2
3
W
0
1
3
1.5
L
Vulcan
Vectorboss
Vulcan
0
1
2
1
W
Raijin
aDrinkCup
Raijin
2
2
1
1.25
L
0
0
0
0
L
Khepri
jpaulc
Khepri
0
1
2
1
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,375
Damage
18,076
22,864
Taken
24,912
19,452
Mitigated
15,370
11,102
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,732
1,702
353
216
3,283
1,657
44
3,037
246
0
14,037
W
Ymir
 
Ymir
2,950
213
0
1,264
5,420
5,263
0
4,305
1,115
5,589
0
L
Cerberus
 
Cerberus
2,990
116
803
2,224
6,535
5,769
0
1,017
5,101
7,668
0
W
5,330
933
2,226
1,352
4,741
4,837
0
3,689
1,052
0
8,699
W
4,732
173
1,936
2,674
5,528
5,924
0
3,490
2,038
0
12,680
L
Vulcan
Vectorboss
Vulcan
6,954
3,315
520
458
4,198
1,891
0
961
3,045
10,795
0
W
Raijin
aDrinkCup
Raijin
1,631
455
732
349
3,892
1,771
0
3,555
337
3,553
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
jpaulc
Khepri
1,892
172
581
2,943
9,113
5,501
0
1,683
7,216
4,272
0
L
6,240
327
1,464
1,469
5,066
2,209
0
920
4,031
17,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
23,619
49
Minions Killed
47
0
Camps Cleared
0
538,745
Distance Traveled
465,875
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,441
1,088
14
3
0
110,279
2
W
Ymir
5,420
1,084
9
2
0
105,388
0
L
Cerberus
5,625
1,125
11
2
0
129,520
1
W
Odin
5,677
1,135
7
1
0
119,539
0
W
Chaac
5,136
1,027
15
3
0
114,887
1
L
Vulcan
5,138
1,028
12
2
0
119,019
0
W
Raijin
5,343
1,069
4
1
0
88,652
0
L
Kuzenbo
1,336
267
0
0
0
0
0
L
Khepri
5,530
1,106
7
1
0
104,559
0
L
Eset
5,990
1,198
17
3
0
112,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role