Player Matchup

Xing Tian
Xing Tian
BON-7u7
Xing Tian
Level 90
God Stats
5W - 5L
1,298 SR
Queue Stats
239W - 255L
1,410 Elo+
Party 1
Nemesis
Nemesis
DJAshley42
Nemesis
Level 74
God Stats
14W - 11L
1,475 SR
Queue Stats
152W - 170L
1,456 Elo+
Party 1
Ra
Ra
HannibalSmith409
Ra
Level 106
God Stats
1W - 0L
1,582 SR
Queue Stats
336W - 360L
1,415 Elo+
Party 1
Hou Yi
Hou Yi
HiTo_ElBrayan
Hou Yi
Level 86
God Stats
2W - 2L
1,426 SR
Queue Stats
92W - 83L
1,477 Elo+
Party 1
Izanami
Izanami
PhoenixGod98
Izanami
Level 78
God Stats
107W - 76L
1,573 SR
Queue Stats
253W - 251L
1,493 Elo+
Solo
Team Averages
Level 87
1,471 SR
1,450 Elo+

VS

Team Averages
Level 139
1,575 SR
1,460 Elo+
Sylvanus
Sylvanus
DatWildNuqqaPJ
Sylvanus
Level 145
God Stats
12W - 13L
1,484 SR
Queue Stats
336W - 342L
1,337 Elo+
Party 2
Cliodhna
Cliodhna
FluffyCartel
Cliodhna
Level 142
God Stats
3W - 5L
1,514 SR
Queue Stats
143W - 165L
1,459 Elo+
Party 2
Thor
Thor
ecnel
Thor
Level 88
God Stats
0W - 1L
1,745 SR
Queue Stats
8W - 8L
1,599 Elo+
Solo
Hades
Hades
kahciraV
Hades
Level 160
God Stats
3W - 3L
1,611 SR
Queue Stats
316W - 323L
1,424 Elo+
Party 2
Chiron
Chiron
pfeiff17
Chiron
Level 160
God Stats
28W - 34L
1,522 SR
Queue Stats
1,931W - 1,921L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BON-7u7
Xing Tian
17
1 / 8 / 17
11,933
477
13,650
30,014
28,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
DJAshley42
Nemesis
20
11 / 4 / 8
14,991
600
21,470
28,584
15,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 4 / 13
14,335
573
32,846
23,532
11,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 6 / 7
12,774
511
11,435
22,723
10,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
PhoenixGod98
Izanami
20
7 / 8 / 4
14,377
575
28,731
28,260
13,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
2 / 5 / 13
10,451
418
11,892
24,946
28,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
FluffyCartel
Cliodhna
18
3 / 8 / 9
11,300
452
19,375
28,435
13,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
ecnel
Thor
20
8 / 8 / 7
12,212
488
19,184
27,105
13,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
kahciraV
Hades
18
5 / 6 / 4
12,263
491
24,784
37,966
31,961
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
pfeiff17
Chiron
20
12 / 3 / 9
14,313
573
24,067
24,482
12,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
72
30
Kills
30
30
Deaths
30
49
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BON-7u7
Xing Tian
1
8
17
1.19
W
Nemesis
DJAshley42
Nemesis
11
4
8
3.75
L
Sylvanus
2
5
13
1.7
L
Cliodhna
FluffyCartel
Cliodhna
3
8
9
0.94
W
7
4
13
3.38
W
4
6
7
1.25
W
Izanami
PhoenixGod98
Izanami
7
8
4
1.13
L
Thor
ecnel
Thor
8
8
7
1.44
L
Hades
kahciraV
Hades
5
6
4
1.17
L
Chiron
pfeiff17
Chiron
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,132
Damage
99,302
133,113
Taken
142,934
78,771
Mitigated
99,829
32,496
Healing
50,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BON-7u7
Xing Tian
13,650
773
335
3,661
30,014
28,116
462
8,081
21,933
42,912
0
W
Nemesis
DJAshley42
Nemesis
21,470
13,126
0
4,634
28,584
15,147
0
6,495
22,089
0
132,860
L
Sylvanus
11,892
2,765
4,450
5,673
24,946
28,825
0
12,293
12,653
47,398
15,350
L
Cliodhna
FluffyCartel
Cliodhna
19,375
2,391
0
6,967
28,435
13,269
0
12,284
16,151
0
101,169
W
32,846
3,802
3,319
6,992
23,532
11,609
1,909
7,974
15,558
149,112
0
W
11,435
3,488
0
4,765
22,723
10,733
2,929
5,809
16,914
0
97,067
W
Izanami
PhoenixGod98
Izanami
28,731
20,357
0
8,790
28,260
13,166
7,359
7,695
20,565
0
128,940
L
Thor
ecnel
Thor
19,184
3,968
0
7,581
27,105
13,405
0
8,082
19,023
0
92,670
L
Hades
kahciraV
Hades
24,784
923
482
14,272
37,966
31,961
0
8,027
29,939
89,714
0
L
Chiron
pfeiff17
Chiron
24,067
8,307
1,793
9,498
24,482
12,369
51
6,201
18,281
0
112,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,410
Gold Earned
60,539
736
Minions Killed
645
0
Camps Cleared
0
2,202,674
Distance Traveled
2,216,046
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,933
477
48
2
0
449,808
0
W
Nemesis
14,991
600
142
6
0
540,559
3
L
Sylvanus
10,451
418
73
3
0
416,335
0
L
Cliodhna
11,300
452
157
6
0
464,258
2
W
Ra
14,335
573
203
8
0
475,544
5
W
Hou Yi
12,774
511
150
6
0
402,033
5
W
Izanami
14,377
575
193
8
0
334,730
4
L
Thor
12,212
488
106
4
0
469,172
9
L
Hades
12,263
491
160
6
0
424,152
0
L
Chiron
14,313
573
149
6
0
442,129
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role