Player Matchup

Hel
Hel
Bllssxfull
Hel
Level 104
God Stats
4W - 1L
1,700 SR
Queue Stats
20W - 21L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
CruzBird26
Gilgamesh
Level 91
God Stats
2W - 4L
1,515 SR
Queue Stats
62W - 54L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
Master0fDisastr
Hou Yi
Level 87
God Stats
2W - 0L
1,728 SR
Queue Stats
15W - 10L
1,496 Elo+
Party 1
Sol
Sol
RompeToto757
Sol
Level 85
God Stats
6W - 4L
1,677 SR
Queue Stats
34W - 40L
1,442 Elo+
Party 1
Mulan
Mulan
Shadows__Flame
Mulan
Level 67
God Stats
18W - 16L
1,485 SR
Queue Stats
95W - 91L
1,464 Elo+
Solo
Team Averages
Level 87
1,621 SR
1,466 Elo+

VS

Team Averages
Level 121
1,524 SR
1,431 Elo+
Thanatos
Thanatos
Doctor_Mid--Nite
Thanatos
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 154L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
JhonCosio
Nu Wa
Level 148
God Stats
1W - 3L
1,510 SR
Queue Stats
113W - 127L
1,461 Elo+
Party 2
Loki
Loki
NycBull3tPr0oF
Loki
Level 129
God Stats
2W - 6L
1,582 SR
Queue Stats
2W - 6L
1,328 Elo+
Solo
Thor
Thor
ShadeyExtremist
Thor
Level 160
God Stats
23W - 24L
1,544 SR
Queue Stats
80W - 73L
1,509 Elo+
Solo
Izanami
Izanami
pillowman2492
Izanami
Level 67
God Stats
55W - 54L
1,482 SR
Queue Stats
315W - 354L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 13
10,879
989
11,713
11,020
5,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
CruzBird26
Gilgamesh
17
1 / 1 / 18
11,871
1,079
11,510
16,905
13,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 0 / 7
11,778
1,071
7,102
7,478
3,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 2 / 13
11,619
1,056
19,878
15,945
5,819
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 8
10,844
986
7,385
12,789
10,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

275

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 2
10,049
914
7,936
18,194
10,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
JhonCosio
Nu Wa
17
1 / 3 / 3
10,861
987
24,008
12,539
5,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 0
8,760
796
0
0
0
15
1 / 1 / 2
10,199
927
7,901
9,203
4,165
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
16
3 / 6 / 1
11,251
1,023
18,188
20,248
9,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
21
Kills
5
5
Deaths
21
59
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
Gilgamesh
CruzBird26
Gilgamesh
1
1
18
10
L
0
11
2
0.09
L
Nu Wa
JhonCosio
Nu Wa
1
3
3
0.83
W
10
0
7
13.5
L
0
0
0
0
W
5
2
13
5.75
L
1
1
2
2
W
3
1
8
7
L
Izanami
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,588
Damage
58,033
64,137
Taken
60,184
38,653
Mitigated
29,904
26,766
Healing
3,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,713
325
6,198
5,871
11,020
5,288
0
4,413
6,607
41,504
0
W
Gilgamesh
CruzBird26
Gilgamesh
11,510
3,945
2,787
2,379
16,905
13,527
0
7,034
9,871
0
25,382
L
7,936
651
65
2,711
18,194
10,484
0
8,410
9,635
0
14,491
L
Nu Wa
JhonCosio
Nu Wa
24,008
6,666
0
0
12,539
5,857
0
8,554
3,842
54,017
0
W
7,102
3,044
0
1,002
7,478
3,222
0
2,125
5,353
0
33,008
L
0
0
0
0
0
0
0
0
0
0
0
W
19,878
8,433
0
5,899
15,945
5,819
0
6,010
9,935
44,797
0
L
7,901
697
0
0
9,203
4,165
0
6,128
3,028
0
17,040
W
7,385
1,339
0
2,630
12,789
10,797
0
4,426
8,363
0
23,791
L
Izanami
18,188
10,248
0
651
20,248
9,398
0
8,499
11,498
0
55,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,991
Gold Earned
51,120
245
Minions Killed
188
10
Camps Cleared
7
1,030,763
Distance Traveled
722,203
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,879
989
63
6
5
209,491
3
W
Gilgamesh
11,871
1,079
27
2
0
220,898
1
L
Thanatos
10,049
914
20
2
5
187,397
0
L
Nu Wa
10,861
987
65
6
0
182,638
0
W
Hou Yi
11,778
1,071
53
5
1
201,861
0
L
Loki
8,760
796
0
0
0
297
0
W
Sol
11,619
1,056
61
6
2
184,013
1
L
Thor
10,199
927
14
1
2
170,621
0
W
Mulan
10,844
986
41
4
2
214,500
3
L
Izanami
11,251
1,023
89
8
0
181,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role