Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
DirtworthDan
Cernunnos
Level 160
God Stats
1W - 3L
1,555 SR
Queue Stats
170W - 135L
1,546 Elo+
Solo
Fenrir
Fenrir
I HOT N BEEFY I
Fenrir
Level 153
God Stats
4W - 2L
1,523 SR
Queue Stats
308W - 268L
1,570 Elo+
Solo
Ravana
Ravana
jkplzdontreport
Ravana
Level 56
God Stats
0W - 2L
1,285 SR
Queue Stats
163W - 162L
1,612 Elo+
Solo
Team Averages
Level 132
1,473 SR
1,546 Elo+

VS

Team Averages
Level 118
1,539 SR
1,521 Elo+
Tsukuyomi
Tsukuyomi
CasualMoon97
Tsukuyomi
Level 126
God Stats
1W - 0L
1,690 SR
Queue Stats
4W - 4L
1,410 Elo+
Solo
Nike
Nike
Efiresky
Nike
Level 102
God Stats
2W - 3L
1,298 SR
Queue Stats
166W - 151L
1,622 Elo+
Solo
Achilles
Achilles
angelsph
Achilles
Level 149
God Stats
4W - 1L
1,519 SR
Queue Stats
187W - 176L
1,533 Elo+
Party 1
Freya
Freya
vK Drag0nS Kv
Freya
Level 160
God Stats
1W - 0L
1,611 SR
Queue Stats
38W - 31L
1,558 Elo+
Party 1
Ymir
Ymir
valube
Ymir
Level 51
God Stats
5W - 3L
1,576 SR
Queue Stats
262W - 236L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
5 / 3 / 12
10,736
632
15,183
21,937
36,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
 
Skadi
18
2 / 4 / 11
10,304
606
12,038
15,266
8,223
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
DirtworthDan
Cernunnos
18
3 / 4 / 12
10,693
629
35,251
16,290
9,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 5 / 9
11,391
670
14,284
23,211
26,201
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
4 / 5 / 11
10,978
646
20,501
24,499
20,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CasualMoon97
Tsukuyomi
20
7 / 5 / 8
12,403
730
22,847
18,481
11,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
20
6 / 4 / 10
12,535
737
12,953
23,760
34,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
angelsph
Achilles
19
4 / 3 / 13
12,918
760
24,626
26,936
37,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 3 / 11
11,679
687
20,405
23,311
12,483
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
valube
Ymir
17
1 / 4 / 10
11,814
695
11,180
29,062
37,663
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
73
19
Kills
21
21
Deaths
19
55
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
5
3
12
3.67
L
Skadi
 
Skadi
2
4
11
1.88
W
Tsukuyomi
CasualMoon97
Tsukuyomi
7
5
8
2.2
L
Cernunnos
DirtworthDan
Cernunnos
3
4
12
2.25
W
Nike
6
4
10
2.75
L
5
5
9
1.9
W
Achilles
angelsph
Achilles
4
3
13
3.5
L
4
5
11
1.9
W
3
3
11
2.83
W
Ymir
valube
Ymir
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,257
Damage
92,011
101,203
Taken
121,550
100,831
Mitigated
133,109
30,277
Healing
51,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
15,183
2,000
141
3,296
21,937
36,258
64
6,931
14,649
22,717
0
L
Skadi
 
Skadi
12,038
5,333
0
2,333
15,266
8,223
176
3,523
11,625
0
23,508
W
Tsukuyomi
CasualMoon97
Tsukuyomi
22,847
5,477
0
2,292
18,481
11,369
2,947
2,163
16,086
0
42,818
L
Cernunnos
DirtworthDan
Cernunnos
35,251
10,233
2,406
2,252
16,290
9,476
310
4,883
11,231
0
72,134
W
Nike
12,953
1,293
7,852
5,380
23,760
34,377
423
2,126
21,331
0
28,940
L
14,284
2,306
6,746
5,503
23,211
26,201
0
8,121
14,827
183
21,824
W
Achilles
angelsph
Achilles
24,626
5,109
1,170
11,529
26,936
37,217
1,082
4,519
22,290
0
43,241
L
20,501
4,324
2,637
4,963
24,499
20,673
67
7,031
17,286
0
33,890
W
20,405
6,975
2,387
12,341
23,311
12,483
2,446
3,175
18,836
39,690
0
W
Ymir
valube
Ymir
11,180
1,874
2,154
6,322
29,062
37,663
717
3,383
25,389
21,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,102
Gold Earned
61,349
174
Minions Killed
162
0
Camps Cleared
0
1,462,682
Distance Traveled
1,626,387
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,736
632
20
1
0
289,900
1
L
Skadi
10,304
606
26
2
0
301,050
3
W
Tsukuyomi
12,403
730
42
2
0
341,167
0
L
Cernunnos
10,693
629
73
4
0
253,098
0
W
Nike
12,535
737
26
2
0
335,322
0
L
Fenrir
11,391
670
25
1
0
331,449
0
W
Achilles
12,918
760
37
2
0
344,951
0
L
Ravana
10,978
646
30
2
0
287,185
1
W
Freya
11,679
687
43
3
0
297,852
0
W
Ymir
11,814
695
14
1
0
307,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role