Player Matchup

Sobek
Sobek
APerfectDuck
Sobek
Level 142
God Stats
2W - 0L
1,538 SR
Queue Stats
20W - 17L
1,511 Elo+
Party 2
Ra
Ra
Aimperfectduck
Ra
Level 64
God Stats
1W - 2L
1,652 SR
Queue Stats
6W - 4L
1,690 Elo+
Party 2
Hachiman
Hachiman
BigMidnite
Hachiman
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,526 Elo+
Party 2
Team Averages
Level 75
1,563 SR
1,576 Elo+

VS

Team Averages
Level 99
1,482 SR
1,191 Elo+
Cliodhna
Cliodhna
BatatinhaX91553
Cliodhna
Level 109
God Stats
0W - 2L
1,273 SR
Queue Stats
2W - 6L
1,237 Elo+
Party 1
Hera
Hera
FMB-
Hera
Level 68
God Stats
1W - 4L
1,673 SR
Queue Stats
7W - 18L
1,298 Elo+
Solo
Bellona
Bellona
Rhuandroid18
Bellona
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,036 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
8,648
786
4,666
13,676
15,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 0 / 5
8,835
803
13,225
7,755
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
BigMidnite
Hachiman
12
3 / 2 / 4
7,722
702
4,685
8,413
2,791
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
1 / 2 / 1
7,192
654
7,709
11,780
5,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hera
FMB-
Hera
12
2 / 4 / 1
7,509
683
5,771
6,323
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Rhuandroid18
Bellona
10
0 / 4 / 2
6,492
590
5,660
12,560
9,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
3
3
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
4
0
5
6.5
L
Cliodhna
1
2
1
0.75
W
Hachiman
BigMidnite
Hachiman
3
2
4
2.5
L
Hera
FMB-
Hera
2
4
1
0.63
L
Bellona
Rhuandroid18
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,576
Damage
19,140
29,844
Taken
30,663
21,545
Mitigated
18,650
11,492
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,666
524
0
3,097
13,676
15,105
219
2,914
9,938
11,883
0
W
13,225
969
1,891
4,460
7,755
3,649
618
1,563
6,192
48,952
0
L
Cliodhna
7,709
315
110
2,800
11,780
5,671
0
7,109
4,671
0
29,124
W
Hachiman
BigMidnite
Hachiman
4,685
2,936
0
2,044
8,413
2,791
2,559
1,611
6,802
0
20,209
L
Hera
FMB-
Hera
5,771
2,210
154
224
6,323
3,182
0
4,127
2,196
26,193
0
L
Bellona
Rhuandroid18
Bellona
5,660
1,506
0
408
12,560
9,797
0
6,722
5,838
0
12,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,205
Gold Earned
21,193
115
Minions Killed
94
0
Camps Cleared
0
591,683
Distance Traveled
566,845
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,648
786
11
1
0
203,638
3
W
Ra
8,835
803
76
7
0
212,046
0
L
Cliodhna
7,192
654
36
3
0
221,097
0
W
Hachiman
7,722
702
28
3
0
175,999
2
L
Hera
7,509
683
51
5
0
174,557
0
L
Bellona
6,492
590
7
1
0
171,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role