Player Matchup

Khepri
Khepri
Atomhype
Khepri
Level 29
God Stats
2W - 1L
1,545 SR
Queue Stats
50W - 22L
1,670 Elo+
Party 1
Ne Zha
Ne Zha
BasedSosa
Ne Zha
Level 63
God Stats
5W - 2L
1,742 SR
Queue Stats
117W - 69L
1,642 Elo+
Party 1
Hercules
Hercules
Doubleddf
Hercules
Level 28
God Stats
1W - 1L
1,277 SR
Queue Stats
48W - 29L
1,618 Elo+
Party 1
Vulcan
Vulcan
Fatal Cosmos
Vulcan
Level 119
God Stats
2W - 2L
1,674 SR
Queue Stats
6W - 9L
1,509 Elo+
Solo
Cernunnos
Cernunnos
xKurakii
Cernunnos
Level 28
God Stats
2W - 0L
1,745 SR
Queue Stats
40W - 23L
1,623 Elo+
Party 1
Team Averages
Level 53
1,596 SR
1,613 Elo+

VS

Team Averages
Level 114
1,542 SR
1,615 Elo+
Osiris
Osiris
ABigSlimySlug
Osiris
Level 154
God Stats
0W - 1L
1,629 SR
Queue Stats
27W - 16L
1,687 Elo+
Party 3
Ra
Ra
PPPA Peever
Ra
Level 125
God Stats
2W - 2L
1,700 SR
Queue Stats
398W - 444L
1,548 Elo+
Party 2
Fenrir
Fenrir
PPPA Shokos
Fenrir
Level 141
God Stats
2W - 6L
1,340 SR
Queue Stats
629W - 669L
1,572 Elo+
Party 2
Horus
Horus
PPPA VirusGb
Horus
Level 147
God Stats
35W - 34L
1,538 SR
Queue Stats
840W - 894L
1,553 Elo+
Party 2
Guan Yu
Guan Yu
SnacksNBacks
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Atomhype
Khepri
15
0 / 2 / 16
10,133
441
3,833
10,024
11,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
BasedSosa
Ne Zha
18
11 / 1 / 3
11,480
499
20,730
14,999
7,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Doubleddf
Hercules
14
1 / 5 / 4
9,648
419
15,200
20,292
22,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
17
4 / 4 / 7
10,582
460
20,442
13,267
7,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
xKurakii
Cernunnos
18
3 / 1 / 4
11,122
484
13,376
10,701
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 2
12,092
526
6,374
20,565
18,679
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
2 / 6 / 1
10,610
461
9,537
15,290
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
16
3 / 6 / 3
11,074
481
9,866
22,059
9,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 3 / 2
11,175
486
16,908
21,753
19,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
SnacksNBacks
Guan Yu
16
2 / 2 / 4
9,698
422
7,660
25,020
30,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
19
Kills
13
13
Deaths
19
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Khepri
Atomhype
Khepri
0
2
16
4
W
Ne Zha
BasedSosa
Ne Zha
11
1
3
12.5
W
Hercules
Doubleddf
Hercules
1
5
4
0.6
W
Vulcan
4
4
7
1.88
L
2
6
1
0.42
L
Fenrir
3
6
3
0.75
L
4
3
2
1.67
L
Guan Yu
SnacksNBacks
Guan Yu
2
2
4
2
W
Cernunnos
xKurakii
Cernunnos
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,581
Damage
50,345
69,283
Taken
104,687
54,339
Mitigated
83,524
14,647
Healing
27,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,374
2,041
0
1,252
20,565
18,679
0
3,809
16,708
0
122,238
W
Khepri
Atomhype
Khepri
3,833
875
0
1,583
10,024
11,210
0
3,206
6,783
20,395
0
W
Ne Zha
BasedSosa
Ne Zha
20,730
9,398
0
2,410
14,999
7,921
0
1,618
13,270
0
106,414
W
Hercules
Doubleddf
Hercules
15,200
5,457
0
5,252
20,292
22,353
0
1,384
17,825
0
66,923
W
Vulcan
20,442
10,322
0
598
13,267
7,169
0
2,724
10,451
97,234
0
L
9,537
352
1,391
3,459
15,290
5,545
378
5,731
9,508
92,850
0
L
Fenrir
9,866
1,687
0
3,393
22,059
9,651
0
3,422
18,502
0
100,095
L
16,908
8,067
2,787
6,702
21,753
19,334
1,092
2,822
18,063
0
78,066
L
Guan Yu
SnacksNBacks
Guan Yu
7,660
936
2,491
5,635
25,020
30,315
73
8,491
16,131
0
55,143
W
Cernunnos
xKurakii
Cernunnos
13,376
7,754
0
4,804
10,701
5,686
0
605
9,991
0
94,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,965
Gold Earned
54,649
565
Minions Killed
677
0
Camps Cleared
0
2,279,167
Distance Traveled
2,308,769
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,092
526
201
9
0
475,199
1
W
Khepri
10,133
441
21
1
0
471,731
5
W
Ne Zha
11,480
499
122
5
0
507,574
7
W
Hercules
9,648
419
105
5
0
415,823
7
W
Vulcan
10,582
460
146
6
0
465,377
1
L
Ra
10,610
461
162
7
0
411,894
2
L
Fenrir
11,074
481
130
6
0
468,140
0
L
Horus
11,175
486
119
5
0
467,463
2
L
Guan Yu
9,698
422
65
3
0
486,073
5
W
Cernunnos
11,122
484
171
7
0
418,662
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role