Player Matchup

Sylvanus
Sylvanus
JumpMasterFlex
Sylvanus
Level 22
God Stats
3W - 4L
1,410 SR
Queue Stats
8W - 11L
1,344 Elo+
Party 2
Ishtar
Ishtar
dhuff75
Ishtar
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,123 Elo+
Party 2
Baron Samedi
Baron Samedi
olmountainman
Baron Samedi
Level 68
God Stats
2W - 6L
1,279 SR
Queue Stats
41W - 50L
1,379 Elo+
Party 2
Team Averages
Level 35
1,397 SR
1,282 Elo+

VS

Team Averages
Level 69
1,579 SR
1,578 Elo+
Hera
Hera
Gagouxa4
Hera
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,524 Elo+
Party 1
Thanatos
Thanatos
PowerFlash
Thanatos
Level 92
God Stats
3W - 1L
1,633 SR
Queue Stats
6W - 5L
1,633 Elo+
Party 1
Shiva
Shiva
WHITWING
Shiva
Level 48
God Stats
1W - 0L
1,603 SR
Queue Stats
3W - 1L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 4 / 0
7,458
746
3,315
13,220
9,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
dhuff75
Ishtar
9
0 / 7 / 1
6,075
608
3,394
11,051
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
olmountainman
Baron Samedi
11
0 / 5 / 1
6,628
663
4,835
7,963
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
5 / 0 / 11
8,595
860
12,528
4,414
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
PowerFlash
Thanatos
14
8 / 1 / 6
8,684
868
8,341
7,718
3,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
WHITWING
Shiva
12
3 / 0 / 12
7,811
781
7,798
7,391
5,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
16
16
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hera
5
0
11
10.5
L
Sylvanus
1
4
0
0.25
W
Thanatos
PowerFlash
Thanatos
8
1
6
11
W
Shiva
WHITWING
Shiva
3
0
12
9
L
Ishtar
dhuff75
Ishtar
0
7
1
0.07
L
Baron Samedi
olmountainman
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,544
Damage
28,667
32,234
Taken
19,523
16,769
Mitigated
11,509
6,852
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
12,528
4,621
0
134
4,414
1,873
787
1,927
2,487
46,778
0
L
Sylvanus
3,315
1,013
878
2,975
13,220
9,211
0
4,798
8,132
17,519
0
W
Thanatos
PowerFlash
Thanatos
8,341
2,625
0
5,937
7,718
3,918
966
3,739
3,979
0
23,956
W
Shiva
WHITWING
Shiva
7,798
1,637
1,080
940
7,391
5,718
733
2,799
4,592
0
20,239
L
Ishtar
dhuff75
Ishtar
3,394
2,086
0
793
11,051
3,829
0
4,186
6,653
0
11,790
L
Baron Samedi
olmountainman
Baron Samedi
4,835
784
1,058
1,148
7,963
3,729
0
3,649
4,314
26,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,161
Gold Earned
25,090
99
Minions Killed
129
0
Camps Cleared
0
455,598
Distance Traveled
560,038
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,595
860
84
8
0
180,302
3
L
Sylvanus
7,458
746
19
2
0
145,337
2
W
Thanatos
8,684
868
32
3
0
208,805
3
W
Shiva
7,811
781
13
1
0
170,931
2
L
Ishtar
6,075
608
22
2
0
149,572
0
L
Baron Samedi
6,628
663
58
6
0
160,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role