Player Matchup

Sol
Sol
CopSchwifty
Sol
Level 22
God Stats
2W - 6L
1,486 SR
Queue Stats
9W - 15L
1,365 Elo+
Party 3
Neith
Neith
GroceryList_1
Neith
Level 100
God Stats
1W - 7L
1,545 SR
Queue Stats
84W - 74L
1,588 Elo+
Party 2
Hercules
Hercules
White Van clan
Hercules
Level 149
God Stats
4W - 5L
1,613 SR
Queue Stats
120W - 104L
1,590 Elo+
Party 2
He Bo
He Bo
lego6673
He Bo
Level 47
God Stats
0W - 1L
1,690 SR
Queue Stats
23W - 19L
1,553 Elo+
Party 2
Tiamat
Tiamat
nilbogmuc
Tiamat
Level 89
God Stats
8W - 14L
1,483 SR
Queue Stats
279W - 271L
1,400 Elo+
Party 3
Team Averages
Level 81
1,563 SR
1,499 Elo+

VS

Team Averages
Level 47
1,529 SR
1,545 Elo+
Set
Set
AROCKER88
Set
Level 95
God Stats
6W - 4L
1,589 SR
Queue Stats
177W - 156L
1,542 Elo+
Party 1
Horus
Horus
BuddahBear-
Horus
Level 78
God Stats
2W - 4L
1,500 SR
Queue Stats
221W - 222L
1,534 Elo+
Party 1
Raijin
Raijin
GAWKGAWK88
Raijin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,633 Elo+
Party 1
Danzaburou
Danzaburou
GlizzyCadet
Danzaburou
Level 38
God Stats
1W - 2L
1,293 SR
Queue Stats
28W - 32L
1,405 Elo+
Solo
Chaac
Chaac
TheRealGattsu
Chaac
Level 15
God Stats
6W - 1L
1,763 SR
Queue Stats
20W - 11L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,497
475
9,386
14,772
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 3 / 3
9,682
484
14,502
13,503
6,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
12
0 / 2 / 4
8,682
434
6,672
22,637
21,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

He Bo
lego6673
He Bo
13
1 / 9 / 1
8,454
423
10,334
18,664
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
nilbogmuc
Tiamat
14
1 / 8 / 3
8,862
443
10,969
20,514
17,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 4
11,324
566
10,031
15,604
7,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 7
8,769
438
11,472
19,540
20,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
GAWKGAWK88
Raijin
17
6 / 2 / 7
11,076
554
16,833
14,605
6,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
GlizzyCadet
Danzaburou
15
1 / 1 / 3
9,177
459
10,068
13,311
6,175
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 2 / 6
11,688
584
19,955
23,261
22,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
6
Kills
24
25
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
3
2
7
3.25
L
1
3
1
0.5
W
Raijin
GAWKGAWK88
Raijin
6
2
7
4.75
W
Danzaburou
GlizzyCadet
Danzaburou
1
1
3
2.5
L
3
3
3
1.5
W
7
2
6
5
L
Hercules
0
2
4
1
L
He Bo
lego6673
He Bo
1
9
1
0.17
L
Tiamat
nilbogmuc
Tiamat
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,863
Damage
68,359
90,090
Taken
86,321
56,298
Mitigated
64,294
29,871
Healing
27,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,031
4,437
0
805
15,604
7,807
75
6,247
9,213
0
108,796
W
11,472
4,142
1,808
4,306
19,540
20,513
0
5,605
13,759
0
36,826
L
9,386
3,388
0
5,767
14,772
4,450
2,830
772
14,000
67,991
3,259
W
Raijin
GAWKGAWK88
Raijin
16,833
1,479
0
3,996
14,605
6,812
75
4,246
10,237
95,020
0
W
Danzaburou
GlizzyCadet
Danzaburou
10,068
4,386
0
7,115
13,311
6,175
1,494
6,304
7,007
0
70,412
L
14,502
4,871
0
3,538
13,503
6,920
936
5,373
8,130
0
77,998
W
19,955
3,680
0
9,856
23,261
22,987
317
7,078
15,593
0
103,518
L
Hercules
6,672
1,115
3,550
8,212
22,637
21,059
252
5,276
17,361
0
25,996
L
He Bo
lego6673
He Bo
10,334
752
0
3,711
18,664
6,119
0
3,504
15,160
61,402
0
L
Tiamat
nilbogmuc
Tiamat
10,969
1,187
0
5,093
20,514
17,750
184
1,908
18,606
43,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,177
Gold Earned
52,034
449
Minions Killed
657
0
Camps Cleared
0
1,736,933
Distance Traveled
2,029,432
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,324
566
157
8
0
463,369
1
W
Horus
8,769
438
54
3
0
409,009
4
L
Sol
9,497
475
119
6
0
327,309
1
W
Raijin
11,076
554
162
8
0
378,093
6
W
Danzaburou
9,177
459
106
5
0
368,354
1
L
Neith
9,682
484
126
6
0
353,505
6
W
Chaac
11,688
584
178
9
0
410,607
8
L
Hercules
8,682
434
35
2
0
400,492
5
L
He Bo
8,454
423
82
4
0
311,819
0
L
Tiamat
8,862
443
87
4
0
343,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role