Player Matchup

Baron Samedi
Baron Samedi
AznKhm3rNara
Baron Samedi
Level 49
God Stats
3W - 4L
1,497 SR
Queue Stats
60W - 48L
1,558 Elo+
Party 3
Odin
Odin
KoreSel
Odin
Level 17
God Stats
4W - 1L
1,844 SR
Queue Stats
38W - 30L
1,549 Elo+
Party 3
Fafnir
Fafnir
Preaky
Fafnir
Level 33
God Stats
2W - 1L
1,747 SR
Queue Stats
35W - 21L
1,602 Elo+
Party 3
Merlin
Merlin
vigor240
Merlin
Level 95
God Stats
3W - 0L
1,524 SR
Queue Stats
3W - 0L
1,779 Elo+
Party 2
Chiron
Chiron
김치찌개
Chiron
Level 85
God Stats
1W - 0L
1,423 SR
Queue Stats
28W - 22L
1,557 Elo+
Party 2
Team Averages
Level 56
1,607 SR
1,609 Elo+

VS

Team Averages
Level 42
1,640 SR
1,516 Elo+
Vulcan
Vulcan
Flexicution50
Vulcan
Level 44
God Stats
5W - 3L
1,705 SR
Queue Stats
91W - 76L
1,537 Elo+
Party 1
Artemis
Artemis
LoowKey
Artemis
Level 25
God Stats
3W - 1L
1,843 SR
Queue Stats
50W - 53L
1,508 Elo+
Party 1
Achilles
Achilles
Quanzzy
Achilles
Level 34
God Stats
0W - 3L
1,411 SR
Queue Stats
6W - 14L
1,356 Elo+
Solo
Ymir
Ymir
TECC_N9NE
Ymir
Level 61
God Stats
34W - 19L
1,651 SR
Queue Stats
107W - 84L
1,574 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
notsaver
Ah Muzen Cab
Level 45
God Stats
5W - 6L
1,586 SR
Queue Stats
53W - 30L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AznKhm3rNara
Baron Samedi
17
5 / 0 / 14
11,355
1,136
21,280
10,719
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
KoreSel
Odin
17
4 / 3 / 11
10,111
1,011
8,489
15,305
17,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
Preaky
Fafnir
17
0 / 3 / 16
11,071
1,107
7,188
21,149
28,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
vigor240
Merlin
17
4 / 1 / 17
11,469
1,147
18,021
12,422
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
18
10 / 0 / 8
12,993
1,299
22,828
8,508
3,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

253

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
9,683
968
18,478
11,370
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
LoowKey
Artemis
15
0 / 5 / 6
9,424
942
10,042
13,821
5,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Quanzzy
Achilles
15
3 / 6 / 4
9,893
989
10,834
20,199
12,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
15
1 / 5 / 6
9,498
950
7,785
21,628
28,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
notsaver
Ah Muzen Cab
16
1 / 5 / 6
10,063
1,006
17,741
14,190
6,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
23
Kills
7
7
Deaths
23
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AznKhm3rNara
Baron Samedi
5
0
14
12
L
2
2
4
2
W
Odin
KoreSel
Odin
4
3
11
3.17
L
Artemis
LoowKey
Artemis
0
5
6
0.6
W
Fafnir
Preaky
Fafnir
0
3
16
2.67
L
Achilles
Quanzzy
Achilles
3
6
4
0.83
L
Ymir
1
5
6
0.8
L
Ah Muzen Cab
notsaver
Ah Muzen Cab
1
5
6
0.8
W
Merlin
vigor240
Merlin
4
1
17
12.5
W
Chiron
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,806
Damage
64,880
68,103
Taken
81,208
62,798
Mitigated
57,384
18,313
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AznKhm3rNara
Baron Samedi
21,280
1,798
5,463
4,142
10,719
6,446
0
5,077
5,642
47,321
0
L
18,478
5,978
0
0
11,370
4,435
0
5,794
5,576
26,318
0
W
Odin
KoreSel
Odin
8,489
1,769
0
716
15,305
17,565
0
6,482
8,823
0
12,996
L
Artemis
LoowKey
Artemis
10,042
4,485
0
1,038
13,821
5,924
0
8,733
5,003
0
21,790
W
Fafnir
Preaky
Fafnir
7,188
2,946
0
3,043
21,149
28,774
0
9,603
11,546
9,977
0
L
Achilles
Quanzzy
Achilles
10,834
3,699
0
981
20,199
12,365
0
11,822
7,993
0
32,840
L
Ymir
7,785
738
0
0
21,628
28,315
0
11,825
9,475
12,384
0
L
Ah Muzen Cab
notsaver
Ah Muzen Cab
17,741
6,970
0
2,176
14,190
6,345
0
8,315
5,731
0
57,260
W
Merlin
vigor240
Merlin
18,021
373
0
1,140
12,422
6,067
0
3,266
9,156
35,055
0
W
Chiron
22,828
12,659
1,513
2,296
8,508
3,946
0
1,835
6,673
0
61,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,999
Gold Earned
48,561
251
Minions Killed
205
10
Camps Cleared
4
953,570
Distance Traveled
967,783
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,355
1,136
74
7
2
186,302
0
L
Vulcan
9,683
968
24
2
1
205,812
0
W
Odin
10,111
1,011
11
1
0
198,462
0
L
Artemis
9,424
942
33
3
1
191,888
0
W
Fafnir
11,071
1,107
9
1
1
183,347
0
L
Achilles
9,893
989
54
5
1
205,295
0
L
Ymir
9,498
950
15
2
0
174,410
1
L
Ah Muzen Cab
10,063
1,006
79
8
1
190,378
1
W
Merlin
11,469
1,147
58
6
2
191,249
0
W
Chiron
12,993
1,299
99
10
5
194,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role