Player Matchup

Cthulhu
Cthulhu
Boltstormwind
Cthulhu
Level 19
God Stats
14W - 12L
1,538 SR
Queue Stats
36W - 31L
1,636 Elo+
Party 1
Serqet
Serqet
CESAR TXZ FD
Serqet
Level 160
God Stats
6W - 7L
1,522 SR
Queue Stats
207W - 234L
1,494 Elo+
Solo
Odin
Odin
Kokabebrat
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,301 Elo+
Solo
The Morrigan
The Morrigan
lilshugalips
The Morrigan
Level 145
God Stats
11W - 8L
1,555 SR
Queue Stats
361W - 375L
1,494 Elo+
Solo
Artemis
Artemis
reaperssorrow
Artemis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,241 Elo+
Party 1
Team Averages
Level 71
1,523 SR
1,433 Elo+

VS

Team Averages
Level 80
1,565 SR
1,431 Elo+
Cthulhu
Cthulhu
ActiveAssault
Cthulhu
Level 25
God Stats
12W - 16L
1,455 SR
Queue Stats
14W - 20L
1,393 Elo+
Party 2
Hercules
Hercules
Discreetjelly
Hercules
Level 63
God Stats
28W - 29L
1,519 SR
Queue Stats
125W - 144L
1,469 Elo+
Solo
Nu Wa
Nu Wa
SlippyTippy
Nu Wa
Level 86
God Stats
7W - 3L
1,668 SR
Queue Stats
86W - 107L
1,426 Elo+
Party 2
Ravana
Ravana
YoungSmiggles03
Ravana
Level 121
God Stats
1W - 1L
1,559 SR
Queue Stats
9W - 11L
1,371 Elo+
Solo
Anubis
Anubis
bravoactual
Anubis
Level 104
God Stats
4W - 0L
1,622 SR
Queue Stats
92W - 84L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 4 / 4
9,116
701
11,707
19,283
14,582
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
16
2 / 3 / 2
9,608
739
9,743
14,910
9,053
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 0
8,072
621
2,976
10,482
7,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
lilshugalips
The Morrigan
17
2 / 4 / 1
9,509
731
8,708
8,603
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
13
0 / 7 / 1
7,931
610
6,879
14,042
6,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 1 / 9
9,332
718
9,796
13,670
14,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Discreetjelly
Hercules
17
4 / 2 / 11
9,977
767
12,968
16,735
13,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 0 / 8
10,244
788
14,768
7,601
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 2 / 10
9,414
724
8,690
10,009
6,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
19
7 / 1 / 6
11,186
860
10,538
9,215
5,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
5
Kills
21
21
Deaths
6
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
1
9
6.5
L
Cthulhu
1
4
4
0.75
L
Serqet
2
3
2
1
W
Hercules
Discreetjelly
Hercules
4
2
11
4.75
L
0
3
0
0
W
4
0
8
8
W
4
2
10
4.5
W
Anubis
7
1
6
10
L
The Morrigan
lilshugalips
The Morrigan
2
4
1
0.63
L
Artemis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,013
Damage
56,760
67,320
Taken
57,230
40,415
Mitigated
43,397
7,950
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,796
368
1,079
878
13,670
14,478
209
3,900
9,607
21,685
0
L
Cthulhu
11,707
148
492
3,683
19,283
14,582
0
11,408
7,234
33,218
0
L
Serqet
9,743
2,853
0
590
14,910
9,053
0
5,184
9,151
0
37,840
W
Hercules
Discreetjelly
Hercules
12,968
3,346
0
4,104
16,735
13,516
0
6,090
10,305
0
28,897
L
2,976
124
0
429
10,482
7,203
0
5,908
4,330
0
19,272
W
14,768
2,638
97
2,082
7,601
3,322
2,041
2,368
4,786
49,268
0
W
8,690
1,590
0
1,396
10,009
6,796
2,310
3,522
6,307
0
19,417
W
Anubis
10,538
146
0
5,205
9,215
5,285
188
4,074
4,865
57,221
0
L
The Morrigan
lilshugalips
The Morrigan
8,708
1,204
0
1,687
8,603
3,324
0
5,446
2,902
41,488
592
L
Artemis
6,879
3,089
0
1,069
14,042
6,253
333
5,947
7,569
0
13,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
50,153
232
Minions Killed
271
0
Camps Cleared
0
1,263,308
Distance Traveled
1,260,381
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,332
718
34
3
0
260,514
3
L
Cthulhu
9,116
701
37
3
0
272,955
1
L
Serqet
9,608
739
72
6
0
305,421
2
W
Hercules
9,977
767
41
3
0
286,273
1
L
Odin
8,072
621
27
2
0
251,602
0
W
Nu Wa
10,244
788
82
6
0
240,835
1
W
Ravana
9,414
724
22
2
0
220,606
0
W
Anubis
11,186
860
92
7
0
252,153
2
L
The Morrigan
9,509
731
71
5
0
222,047
0
L
Artemis
7,931
610
25
2
0
211,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role