Player Matchup

Xing Tian
Xing Tian
FatedGolem2
Xing Tian
Level 64
God Stats
1W - 0L
1,798 SR
Queue Stats
10W - 2L
1,730 Elo+
Party 1
Lancelot
Lancelot
Lukissme
Lancelot
Level 89
God Stats
4W - 1L
1,597 SR
Queue Stats
317W - 314L
1,474 Elo+
Party 2
Da Ji
Da Ji
SuckMyCurry
Da Ji
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,533 Elo+
Party 1
Sol
Sol
TheXMeta
Sol
Level 125
God Stats
7W - 3L
1,760 SR
Queue Stats
146W - 153L
1,489 Elo+
Party 2
Tyr
Tyr
jabessevilan
Tyr
Level 129
God Stats
8W - 9L
1,499 SR
Queue Stats
351W - 351L
1,554 Elo+
Solo
Team Averages
Level 94
1,631 SR
1,556 Elo+

VS

Team Averages
Level 123
1,544 SR
1,678 Elo+
Fenrir
Fenrir
Krusty08
Fenrir
Level 155
God Stats
0W - 1L
1,681 SR
Queue Stats
8W - 4L
1,765 Elo+
Party 3
King Arthur
King Arthur
Miskell 3
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,687 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iBeter
Tsukuyomi
Level 126
God Stats
1W - 1L
1,456 SR
Queue Stats
21W - 11L
1,683 Elo+
Party 3
Zhong Kui
Zhong Kui
itstherealpooch
Zhong Kui
Level 143
God Stats
0W - 1L
1,605 SR
Queue Stats
7W - 5L
1,675 Elo+
Party 3
Zeus
Zeus
jairochira
Zeus
Level 128
God Stats
1W - 2L
1,478 SR
Queue Stats
74W - 62L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FatedGolem2
Xing Tian
15
0 / 1 / 17
8,461
846
5,989
14,539
16,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
Lukissme
Lancelot
15
6 / 2 / 12
8,597
860
12,429
9,951
5,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
5 / 5 / 10
7,945
795
9,618
9,118
4,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 2 / 11
8,500
850
14,956
12,041
6,350
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 0 / 10
8,806
881
3,634
3,579
3,232
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Krusty08
Fenrir
10
0 / 7 / 3
6,442
644
1,650
10,029
4,566
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Miskell 3
King Arthur
13
0 / 4 / 4
7,104
710
2,282
11,437
11,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
iBeter
Tsukuyomi
15
4 / 3 / 5
8,362
836
11,336
11,057
6,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
itstherealpooch
Zhong Kui
16
5 / 1 / 5
9,013
901
11,367
10,926
8,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 7
7,368
737
14,324
7,360
3,417
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
19
Kills
9
10
Deaths
19
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
FatedGolem2
Xing Tian
0
1
17
8.5
L
Fenrir
Krusty08
Fenrir
0
7
3
0.21
W
Lancelot
Lukissme
Lancelot
6
2
12
6
L
King Arthur
Miskell 3
King Arthur
0
4
4
0.5
W
5
5
10
2
W
4
2
11
4.75
L
Tsukuyomi
iBeter
Tsukuyomi
4
3
5
2.17
L
Zhong Kui
itstherealpooch
Zhong Kui
5
1
5
7.5
W
4
0
10
9
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,626
Damage
40,959
49,228
Taken
50,809
36,545
Mitigated
34,354
16,910
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
FatedGolem2
Xing Tian
5,989
400
1,612
4,217
14,539
16,722
0
7,080
7,459
15,762
0
L
Fenrir
Krusty08
Fenrir
1,650
257
206
179
10,029
4,566
0
2,613
7,416
0
2,249
W
Lancelot
Lukissme
Lancelot
12,429
3,287
1,623
2,688
9,951
5,432
0
4,171
5,780
0
15,752
L
King Arthur
Miskell 3
King Arthur
2,282
115
452
379
11,437
11,498
0
5,546
5,891
0
5,180
W
9,618
1,834
0
0
9,118
4,809
0
4,381
4,737
0
10,307
W
14,956
7,056
55
5,839
12,041
6,350
0
7,989
4,052
41,892
0
L
Tsukuyomi
iBeter
Tsukuyomi
11,336
2,145
0
2,112
11,057
6,060
0
6,221
4,836
0
22,062
L
Zhong Kui
itstherealpooch
Zhong Kui
11,367
764
611
5,800
10,926
8,813
0
4,628
6,298
25,811
0
W
3,634
49
56
820
3,579
3,232
0
2,070
1,509
0
10,946
L
14,324
727
537
288
7,360
3,417
0
1,937
5,423
31,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,309
Gold Earned
38,289
117
Minions Killed
113
0
Camps Cleared
0
1,053,112
Distance Traveled
1,009,789
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,461
846
15
2
0
220,878
0
L
Fenrir
6,442
644
3
0
0
171,919
0
W
Lancelot
8,597
860
10
1
0
228,402
0
L
King Arthur
7,104
710
3
0
0
200,460
0
W
Da Ji
7,945
795
5
1
0
175,727
0
W
Sol
8,500
850
61
6
0
203,699
0
L
Tsukuyomi
8,362
836
26
3
0
231,246
2
L
Zhong Kui
9,013
901
44
4
0
213,101
0
W
Tyr
8,806
881
26
3
0
224,406
6
L
Zeus
7,368
737
37
4
0
193,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role