Player Matchup

Cernunnos
Cernunnos
DORITO_TIGER
Cernunnos
Level 121
God Stats
12W - 3L
1,716 SR
Queue Stats
174W - 95L
1,585 Elo+
Party 1
Chaac
Chaac
PsychoticEGG
Chaac
Level 109
God Stats
3W - 1L
1,609 SR
Queue Stats
9W - 21L
1,342 Elo+
Solo
Yu Huang
Yu Huang
imatheist84
Yu Huang
Level 24
God Stats
3W - 1L
1,664 SR
Queue Stats
41W - 19L
1,657 Elo+
Party 1
Team Averages
Level 85
1,663 SR
1,528 Elo+

VS

Team Averages
Level 58
1,333 SR
1,421 Elo+
Zhong Kui
Zhong Kui
BakMcswizzle
Zhong Kui
Level 85
God Stats
0W - 4L
1,229 SR
Queue Stats
56W - 67L
1,500 Elo+
Solo
Mercury
Mercury
CallanTheGreat
Mercury
Level 63
God Stats
0W - 2L
1,268 SR
Queue Stats
42W - 52L
1,383 Elo+
Party 2
Serqet
Serqet
ZerkkTheGreat
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DORITO_TIGER
Cernunnos
18
12 / 1 / 4
12,102
864
15,443
9,401
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 11
10,223
730
9,917
18,777
18,042
Yu Huang
imatheist84
Yu Huang
17
3 / 1 / 14
11,029
788
12,388
9,222
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BakMcswizzle
Zhong Kui
15
4 / 6 / 1
10,121
723
12,395
19,958
14,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 4
10,127
723
8,233
15,823
7,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 7 / 3
9,090
649
5,894
13,890
8,790
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
6
6
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BakMcswizzle
Zhong Kui
4
6
1
0.75
L
1
4
4
0.75
W
Cernunnos
DORITO_TIGER
Cernunnos
12
1
4
14
W
2
4
11
1.88
L
1
7
3
0.36
W
Yu Huang
imatheist84
Yu Huang
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,748
Damage
26,522
37,400
Taken
49,671
28,552
Mitigated
31,075
10,459
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BakMcswizzle
Zhong Kui
12,395
491
133
6,548
19,958
14,769
0
4,971
14,987
44,814
0
L
8,233
3,457
1,317
1,783
15,823
7,516
0
3,356
12,467
0
26,451
W
Cernunnos
DORITO_TIGER
Cernunnos
15,443
7,854
0
3,053
9,401
5,540
1,699
2,933
6,162
0
56,984
W
9,917
2,148
763
5,823
18,777
18,042
959
8,056
10,721
0
32,721
L
5,894
1,724
175
746
13,890
8,790
0
4,136
9,754
0
21,698
W
Yu Huang
imatheist84
Yu Huang
12,388
419
0
820
9,222
4,970
0
1,474
7,604
55,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,354
Gold Earned
29,338
191
Minions Killed
113
0
Camps Cleared
0
803,329
Distance Traveled
787,994
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,121
723
50
4
0
255,888
1
L
Mercury
10,127
723
29
2
0
285,429
0
W
Cernunnos
12,102
864
55
4
0
253,670
0
W
Chaac
10,223
730
42
3
0
287,238
2
L
Serqet
9,090
649
34
2
0
246,677
3
W
Yu Huang
11,029
788
94
7
0
262,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role