Player Matchup

Izanami
Izanami
BOISSE
Izanami
Level 80
God Stats
1W - 6L
1,241 SR
Queue Stats
19W - 38L
1,311 Elo+
Party 1
Sun Wukong
Sun Wukong
DoubleD Edd Boi
Sun Wukong
Level 59
God Stats
6W - 11L
1,331 SR
Queue Stats
106W - 152L
1,323 Elo+
Party 1
Kukulkan
Kukulkan
OneManArmy0803
Kukulkan
Level 43
God Stats
7W - 12L
1,450 SR
Queue Stats
17W - 29L
1,360 Elo+
Party 1
Team Averages
Level 61
1,341 SR
1,331 Elo+

VS

Team Averages
Level 81
1,336 SR
1,374 Elo+
Merlin
Merlin
HellSentViper
Merlin
Level 86
God Stats
1W - 2L
1,032 SR
Queue Stats
35W - 50L
1,356 Elo+
Party 2
Bellona
Bellona
Huntthepunt
Bellona
Level 68
God Stats
9W - 4L
1,528 SR
Queue Stats
40W - 55L
1,394 Elo+
Party 2
Ullr
Ullr
TTooSmooth_
Ullr
Level 89
God Stats
2W - 5L
1,449 SR
Queue Stats
42W - 58L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOISSE
Izanami
14
0 / 3 / 2
9,535
596
8,052
14,540
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DoubleD Edd Boi
Sun Wukong
15
1 / 2 / 1
9,607
600
10,682
17,398
14,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
16
1 / 3 / 1
10,128
633
10,737
9,931
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
11,027
689
11,531
5,488
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Huntthepunt
Bellona
16
2 / 0 / 2
10,350
647
9,236
19,464
23,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 1 / 3
11,223
701
16,093
11,579
6,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
8
8
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
BOISSE
Izanami
0
3
2
0.33
L
Sun Wukong
DoubleD Edd Boi
Sun Wukong
1
2
1
0.75
W
2
1
4
4
W
Bellona
Huntthepunt
Bellona
2
0
2
3
L
Kukulkan
1
3
1
0.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,471
Damage
36,860
41,869
Taken
36,531
24,919
Mitigated
32,301
6,908
Healing
14,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BOISSE
Izanami
8,052
5,210
0
3,745
14,540
5,328
963
4,834
9,475
0
47,597
L
Sun Wukong
DoubleD Edd Boi
Sun Wukong
10,682
2,368
0
3,163
17,398
14,689
0
5,584
11,221
0
30,914
W
11,531
727
0
785
5,488
2,714
1,167
1,929
3,559
61,293
0
W
Bellona
Huntthepunt
Bellona
9,236
522
212
9,212
19,464
23,034
144
5,827
13,637
0
26,954
L
Kukulkan
10,737
577
0
0
9,931
4,902
0
1,202
8,540
42,965
0
W
16,093
6,326
497
3,766
11,579
6,553
1,626
3,080
8,499
0
62,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,270
Gold Earned
32,600
188
Minions Killed
208
0
Camps Cleared
0
860,999
Distance Traveled
876,398
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,535
596
73
5
0
277,024
0
L
Sun Wukong
9,607
600
45
3
0
321,034
0
W
Merlin
11,027
689
107
7
0
290,099
2
W
Bellona
10,350
647
29
2
0
304,479
4
L
Kukulkan
10,128
633
70
4
0
262,941
1
W
Ullr
11,223
701
72
5
0
281,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role