Player Matchup

Danzaburou
Danzaburou
BWBedWetter
Danzaburou
Level 58
God Stats
28W - 35L
1,496 SR
Queue Stats
57W - 85L
1,390 Elo+
Party 1
Atlas
Atlas
McDirtyBirdie
Atlas
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 80L
1,257 Elo+
Solo
Ra
Ra
Mrlearner
Ra
Level 24
God Stats
13W - 10L
1,505 SR
Queue Stats
24W - 30L
1,399 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,349 Elo+

VS

Team Averages
Level 74
1,545 SR
1,347 Elo+
Merlin
Merlin
ChunkoLunky
Merlin
Level 128
God Stats
0W - 1L
1,702 SR
Queue Stats
8W - 11L
1,538 Elo+
Party 2
Jing Wei
Jing Wei
MrsSinEater1994
Jing Wei
Level 66
God Stats
0W - 2L
1,386 SR
Queue Stats
63W - 99L
1,376 Elo+
Solo
Ymir
Ymir
azourahe
Ymir
Level 28
God Stats
0W - 2L
1,548 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BWBedWetter
Danzaburou
13
7 / 2 / 0
9,404
855
8,466
10,200
4,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 0 / 7
8,332
757
4,733
11,224
10,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 4
9,053
823
9,245
6,507
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 5 / 1
7,211
656
8,420
8,732
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
13
2 / 1 / 0
7,710
701
6,644
6,825
2,720
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
10
0 / 4 / 1
7,417
674
5,202
13,094
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
2
2
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BWBedWetter
Danzaburou
7
2
0
3.5
L
Merlin
0
5
1
0.1
W
0
0
7
3.5
W
3
0
4
5
L
Jing Wei
2
1
0
2
L
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,444
Damage
20,266
27,931
Taken
28,651
18,181
Mitigated
15,674
9,931
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BWBedWetter
Danzaburou
8,466
3,647
0
2,258
10,200
4,674
2,026
5,421
4,779
0
30,603
L
Merlin
8,420
616
0
927
8,732
2,991
0
2,555
6,177
36,708
0
W
4,733
2,048
0
2,370
11,224
10,468
415
4,297
6,927
16,591
0
W
9,245
1,173
3,073
2,230
6,507
3,039
675
3,924
2,583
40,698
0
L
Jing Wei
6,644
4,158
0
1,309
6,825
2,720
0
3,515
3,310
0
26,898
L
Ymir
5,202
921
0
1,974
13,094
9,963
0
7,929
5,165
11,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
22,338
134
Minions Killed
117
0
Camps Cleared
0
603,855
Distance Traveled
632,888
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,404
855
39
4
0
195,833
0
L
Merlin
7,211
656
54
5
0
192,552
3
W
Atlas
8,332
757
16
1
0
204,207
1
W
Ra
9,053
823
79
7
0
203,815
3
L
Jing Wei
7,710
701
45
4
0
243,265
2
L
Ymir
7,417
674
18
2
0
197,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role