Player Matchup

Ne Zha
Ne Zha
LacedHotSauce
Ne Zha
Level 43
God Stats
3W - 1L
1,566 SR
Queue Stats
17W - 63L
1,064 Elo+
Party 2
Baron Samedi
Baron Samedi
OVO_2X__
Baron Samedi
Level 15
God Stats
6W - 7L
1,387 SR
Queue Stats
7W - 25L
1,085 Elo+
Party 2
Zeus
Zeus
SOT_sniipez
Zeus
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 65L
1,087 Elo+
Party 2
Discordia
Discordia
XxiTs_FuSlOnxX
Discordia
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 62L
1,066 Elo+
Party 2
Nike
Nike
xMilslum_Salamx
Nike
Level 28
God Stats
6W - 7L
1,410 SR
Queue Stats
14W - 59L
1,044 Elo+
Party 2
Team Averages
Level 35
1,473 SR
1,069 Elo+

VS

Team Averages
Level 63
1,417 SR
1,284 Elo+
Cerberus
Cerberus
BCP_Jay_-_
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,183 Elo+
Party 1
Nemesis
Nemesis
BehmoSupremo
Nemesis
Level 83
God Stats
2W - 4L
1,290 SR
Queue Stats
95W - 93L
1,323 Elo+
Solo
Chaac
Chaac
MicrobicFool79
Chaac
Level 65
God Stats
1W - 2L
1,367 SR
Queue Stats
84W - 101L
1,296 Elo+
Solo
Tiamat
Tiamat
fredericpunch06
Tiamat
Level 57
God Stats
5W - 6L
1,415 SR
Queue Stats
83W - 106L
1,310 Elo+
Party 1
Artemis
Artemis
mrgay42069
Artemis
Level 103
God Stats
93W - 84L
1,515 SR
Queue Stats
365W - 436L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 6
11,404
518
21,493
20,580
10,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
OVO_2X__
Baron Samedi
16
3 / 0 / 5
9,778
444
17,837
11,386
6,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 4 / 6
11,096
504
13,420
13,131
5,447
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
XxiTs_FuSlOnxX
Discordia
16
5 / 3 / 3
10,582
481
9,202
13,311
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 0 / 8
10,935
497
12,568
29,104
23,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BCP_Jay_-_
Cerberus
12
0 / 5 / 0
8,289
377
3,694
25,167
25,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
BehmoSupremo
Nemesis
13
0 / 6 / 2
8,721
396
7,612
20,683
8,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 0
10,766
489
19,347
22,639
19,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
2 / 7 / 0
9,654
439
13,185
18,738
11,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
mrgay42069
Artemis
15
0 / 6 / 0
9,272
421
12,580
15,860
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
25
Kills
8
8
Deaths
25
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BCP_Jay_-_
Cerberus
0
5
0
0
L
Nemesis
BehmoSupremo
Nemesis
0
6
2
0.17
W
8
1
6
11
L
6
1
0
6
W
Baron Samedi
OVO_2X__
Baron Samedi
3
0
5
5.5
W
5
4
6
2
W
Discordia
XxiTs_FuSlOnxX
Discordia
5
3
3
2.17
L
2
7
0
0.29
L
Artemis
mrgay42069
Artemis
0
6
0
0
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,520
Damage
56,418
87,512
Taken
103,087
51,023
Mitigated
69,837
37,393
Healing
19,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BCP_Jay_-_
Cerberus
3,694
1,281
0
3,952
25,167
25,625
165
9,060
14,826
24,749
0
L
Nemesis
BehmoSupremo
Nemesis
7,612
3,133
0
3,072
20,683
8,008
0
5,742
14,899
0
77,017
W
21,493
8,945
0
3,319
20,580
10,072
1,142
1,253
19,030
0
104,039
L
19,347
3,295
0
5,211
22,639
19,222
354
10,938
11,499
0
76,468
W
Baron Samedi
OVO_2X__
Baron Samedi
17,837
1,647
4,237
5,920
11,386
6,491
70
1,841
9,545
63,026
0
W
13,420
3,586
354
4,800
13,131
5,447
1,901
0
13,131
62,207
0
W
Discordia
XxiTs_FuSlOnxX
Discordia
9,202
1,193
0
3,533
13,311
5,881
1,253
4,617
8,694
54,976
0
L
13,185
979
0
2,956
18,738
11,063
966
6,254
12,330
70,422
0
L
Artemis
mrgay42069
Artemis
12,580
5,748
0
4,512
15,860
5,919
470
6,143
9,074
0
77,208
W
12,568
3,926
121
15,109
29,104
23,132
90
9,168
19,936
0
53,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,795
Gold Earned
46,702
487
Minions Killed
500
0
Camps Cleared
0
2,112,492
Distance Traveled
1,932,407
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,289
377
51
2
0
358,425
0
L
Nemesis
8,721
396
99
5
0
388,303
5
W
Ne Zha
11,404
518
139
6
0
504,494
1
L
Chaac
10,766
489
114
5
0
468,382
8
W
Baron Samedi
9,778
444
80
4
0
402,521
3
W
Zeus
11,096
504
104
5
0
371,777
3
W
Discordia
10,582
481
90
4
0
402,417
1
L
Tiamat
9,654
439
109
5
0
364,992
0
L
Artemis
9,272
421
127
6
0
352,305
3
W
Nike
10,935
497
74
3
0
431,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role