Player Matchup

Raijin
Raijin
EricGolempire
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,111 Elo+
Party 2
Shiva
Shiva
FlawsComboU
Shiva
Level 30
God Stats
7W - 0L
1,585 SR
Queue Stats
12W - 10L
1,415 Elo+
Party 2
Sol
Sol
ShadowQTXO
Sol
Level 28
God Stats
1W - 0L
1,403 SR
Queue Stats
5W - 3L
1,410 Elo+
Party 2
Team Averages
Level 25
1,496 SR
1,312 Elo+

VS

Team Averages
Level 67
1,500 SR
1,182 Elo+
Cu Chulainn
Cu Chulainn
ClaytnBigsby690
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 1
Ra
Ra
Dillybilly420
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
904 Elo+
Party 1
Da Ji
Da Ji
Oracleguardian
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
9,277
714
6,901
8,976
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 7
10,176
783
10,460
11,604
12,649
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
8 / 0 / 6
11,017
847
18,085
10,234
4,302
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ClaytnBigsby690
Cu Chulainn
15
2 / 6 / 4
9,071
698
10,751
19,042
18,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 4
9,103
700
7,696
10,038
4,514
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 4
8,472
652
5,574
15,159
6,883
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
15
Kills
6
6
Deaths
15
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ClaytnBigsby690
Cu Chulainn
2
6
4
0.67
L
2
2
4
2
W
2
4
6
1.25
W
5
2
7
4.25
L
2
7
4
0.57
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,446
Damage
24,021
30,814
Taken
44,239
20,304
Mitigated
29,971
8,525
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ClaytnBigsby690
Cu Chulainn
10,751
2,275
0
1,383
19,042
18,574
0
10,128
8,914
235
33,760
L
7,696
1,758
1,027
1,335
10,038
4,514
43
7,468
2,570
36,409
0
W
6,901
1,588
0
912
8,976
3,353
350
3,004
5,972
22,906
0
W
10,460
1,521
1,213
1,775
11,604
12,649
538
3,190
8,414
329
28,318
L
5,574
745
0
597
15,159
6,883
0
7,810
7,349
0
22,580
W
18,085
9,145
588
4,037
10,234
4,302
2,453
1,735
8,499
51,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
26,646
137
Minions Killed
139
0
Camps Cleared
0
688,183
Distance Traveled
630,089
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,071
698
48
4
0
226,613
0
L
Ra
9,103
700
58
4
0
193,446
0
W
Raijin
9,277
714
35
3
0
203,847
6
W
Shiva
10,176
783
31
2
0
245,426
1
L
Da Ji
8,472
652
33
3
0
210,030
0
W
Sol
11,017
847
71
5
0
238,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role