Player Matchup

Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DemonlyIsane
Cabrakan
Level 86
God Stats
2W - 2L
1,303 SR
Queue Stats
192W - 228L
1,353 Elo+
Solo
Xbalanque
Xbalanque
WA CANO WIS
Xbalanque
Level 89
God Stats
13W - 8L
1,453 SR
Queue Stats
67W - 82L
1,323 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WA Cubaca WIS
Tsukuyomi
Level 126
God Stats
1W - 4L
1,467 SR
Queue Stats
176W - 194L
1,385 Elo+
Party 1
Chaac
Chaac
WA JUXI WIS
Chaac
Level 86
God Stats
5W - 5L
1,476 SR
Queue Stats
69W - 64L
1,422 Elo+
Party 1
Team Averages
Level 95
1,440 SR
1,397 Elo+

VS

Team Averages
Level 97
1,625 SR
1,433 Elo+
Gilgamesh
Gilgamesh
DrZoidburgle
Gilgamesh
Level 79
God Stats
2W - 1L
1,795 SR
Queue Stats
104W - 91L
1,445 Elo+
Solo
Freya
Freya
GoDz-DRAGON48
Freya
Level 108
God Stats
9W - 10L
1,478 SR
Queue Stats
125W - 141L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Squishy ya5563
Cthulhu
Level 99
God Stats
9W - 5L
1,636 SR
Queue Stats
339W - 346L
1,440 Elo+
Solo
Nemesis
Nemesis
XxD3ADTRIGG3RxX
Nemesis
Level 68
God Stats
3W - 2L
1,613 SR
Queue Stats
68W - 55L
1,409 Elo+
Solo
Ishtar
Ishtar
smoothdiched
Ishtar
Level 131
God Stats
6W - 6L
1,603 SR
Queue Stats
334W - 342L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 3 / 8
10,987
523
15,680
13,650
6,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
DemonlyIsane
Cabrakan
13
2 / 2 / 9
8,875
423
5,684
17,335
23,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
WA CANO WIS
Xbalanque
17
5 / 6 / 8
10,443
497
13,119
17,114
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
WA Cubaca WIS
Tsukuyomi
17
10 / 0 / 6
11,263
536
18,479
14,281
6,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 0 / 11
11,316
539
15,656
16,566
13,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrZoidburgle
Gilgamesh
12
0 / 8 / 1
7,995
381
6,144
23,596
23,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 6 / 1
7,894
376
6,971
15,359
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 8 / 3
8,457
403
9,590
28,265
28,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 3 / 3
8,500
405
6,664
16,396
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ishtar
16
7 / 3 / 1
10,458
498
17,856
19,248
7,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
28
Kills
11
11
Deaths
28
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
3
8
3
W
Cabrakan
DemonlyIsane
Cabrakan
2
2
9
3.25
L
Gilgamesh
DrZoidburgle
Gilgamesh
0
8
1
0.06
L
3
6
1
0.58
L
0
8
3
0.19
W
Xbalanque
WA CANO WIS
Xbalanque
5
6
8
1.5
W
Tsukuyomi
WA Cubaca WIS
Tsukuyomi
10
0
6
13
W
6
0
11
11.5
L
1
3
3
0.83
L
Ishtar
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,618
Damage
47,225
78,946
Taken
102,864
57,337
Mitigated
71,968
27,495
Healing
24,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,680
1,574
3,112
4,122
13,650
6,456
1,150
3,801
9,629
80,463
0
W
Cabrakan
DemonlyIsane
Cabrakan
5,684
1,321
522
1,284
17,335
23,271
464
4,131
13,048
20,356
0
L
Gilgamesh
DrZoidburgle
Gilgamesh
6,144
1,351
0
6,019
23,596
23,320
45
2,800
20,719
0
54,924
L
6,971
1,838
0
4,382
15,359
5,628
0
3,639
11,468
37,561
0
L
9,590
511
545
2,335
28,265
28,155
0
8,453
19,475
46,902
1,539
W
Xbalanque
WA CANO WIS
Xbalanque
13,119
5,955
300
5,835
17,114
7,086
2,295
2,177
14,937
0
86,466
W
Tsukuyomi
WA Cubaca WIS
Tsukuyomi
18,479
4,460
0
2,635
14,281
6,894
48
3,038
11,081
0
81,644
W
15,656
4,136
373
9,312
16,566
13,630
3,075
2,519
13,953
0
81,972
L
6,664
2,531
0
2,363
16,396
6,971
306
3,656
12,602
0
63,147
L
Ishtar
17,856
10,465
0
8,761
19,248
7,894
2,030
1,968
17,236
0
91,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,884
Gold Earned
43,304
509
Minions Killed
445
0
Camps Cleared
0
1,930,228
Distance Traveled
1,760,869
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,987
523
130
6
0
397,912
2
W
Cabrakan
8,875
423
21
1
0
371,457
1
L
Gilgamesh
7,995
381
100
5
0
338,541
3
L
Freya
7,894
376
54
3
0
313,041
3
L
Cthulhu
8,457
403
61
3
0
352,463
3
W
Xbalanque
10,443
497
119
6
0
368,415
1
W
Tsukuyomi
11,263
536
108
5
0
385,091
3
W
Chaac
11,316
539
131
6
0
407,353
0
L
Nemesis
8,500
405
93
4
0
433,350
2
L
Ishtar
10,458
498
137
7
0
323,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role