Player Matchup

Medusa
Medusa
E Z RIDER 2001
Medusa
Level 119
God Stats
5W - 5L
1,518 SR
Queue Stats
124W - 73L
1,612 Elo+
Party 1
Pele
Pele
GRADIO231
Pele
Level 149
God Stats
7W - 8L
1,511 SR
Queue Stats
137W - 89L
1,628 Elo+
Party 1
Ymir
Ymir
SACREDxFLAME
Ymir
Level 60
God Stats
27W - 14L
1,676 SR
Queue Stats
78W - 47L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
SicariusOra
Sun Wukong
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 47L
1,591 Elo+
Party 1
Merlin
Merlin
spider513
Merlin
Level 155
God Stats
5W - 5L
1,604 SR
Queue Stats
135W - 79L
1,594 Elo+
Party 1
Team Averages
Level 105
1,562 SR
1,598 Elo+

VS

Team Averages
Level 57
1,493 SR
1,442 Elo+
Vulcan
Vulcan
 
Vulcan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
CH4D
Arachne
Level 104
God Stats
1W - 4L
1,310 SR
Queue Stats
12W - 13L
1,455 Elo+
Party 3
Thoth
Thoth
Inosuke254
Thoth
Level 27
God Stats
1W - 2L
1,365 SR
Queue Stats
24W - 22L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
Josep195MYH
Danzaburou
Level 105
God Stats
2W - 2L
1,460 SR
Queue Stats
208W - 243L
1,442 Elo+
Party 2
Chaac
Chaac
pemercurio
Chaac
Level 31
God Stats
2W - 1L
1,831 SR
Queue Stats
3W - 8L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,556
535
7,700
9,339
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
4 / 1 / 1
8,598
537
5,175
12,878
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 1 / 6
8,123
508
4,973
11,720
11,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
SicariusOra
Sun Wukong
16
3 / 0 / 0
10,271
642
9,322
12,847
9,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
spider513
Merlin
15
0 / 1 / 2
8,954
560
7,339
7,254
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 1 / 0
7,196
450
5,323
10,171
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
CH4D
Arachne
11
2 / 1 / 0
7,088
443
7,346
13,597
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
9
0 / 5 / 0
6,334
396
6,065
10,833
4,576
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Josep195MYH
Danzaburou
10
0 / 1 / 0
6,489
406
4,161
6,567
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
14
0 / 1 / 0
7,146
447
5,933
11,699
10,190

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
3
3
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
0
1
L
Arachne
CH4D
Arachne
2
1
0
2
W
2
0
1
2.5
W
Pele
4
1
1
4.5
L
Thoth
0
5
0
0
L
Danzaburou
Josep195MYH
Danzaburou
0
1
0
0
W
0
1
6
3
W
Sun Wukong
SicariusOra
Sun Wukong
3
0
0
3
L
Chaac
0
1
0
0
W
Merlin
spider513
Merlin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,509
Damage
28,828
54,038
Taken
52,867
33,373
Mitigated
27,146
22,128
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,323
1,356
0
3,368
10,171
4,305
0
6,370
3,801
58,016
0
L
Arachne
CH4D
Arachne
7,346
5,976
0
6,708
13,597
5,506
0
2,148
11,449
0
50,055
W
7,700
2,461
0
5,459
9,339
3,839
2,131
3,883
5,456
0
79,442
W
Pele
5,175
1,403
0
6,716
12,878
5,160
0
2,299
10,579
0
64,560
L
Thoth
6,065
116
58
1,224
10,833
4,576
0
2,322
8,511
31,598
0
L
Danzaburou
Josep195MYH
Danzaburou
4,161
1,886
0
3,217
6,567
2,569
0
1,106
5,461
0
40,379
W
4,973
694
432
2,250
11,720
11,733
0
3,927
7,793
28,202
3,651
W
Sun Wukong
SicariusOra
Sun Wukong
9,322
2,958
0
4,979
12,847
9,645
342
0
12,847
0
81,757
L
Chaac
5,933
1,184
0
3,204
11,699
10,190
0
0
11,699
0
57,200
W
Merlin
spider513
Merlin
7,339
105
0
2,292
7,254
2,996
1,212
2,337
4,917
81,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,502
Gold Earned
34,253
593
Minions Killed
398
0
Camps Cleared
0
1,456,050
Distance Traveled
1,503,921
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,196
450
92
6
0
313,000
0
L
Arachne
7,088
443
75
5
0
382,051
1
W
Medusa
8,556
535
113
7
0
276,190
3
W
Pele
8,598
537
107
7
0
324,143
3
L
Thoth
6,334
396
30
2
0
272,443
3
L
Danzaburou
6,489
406
96
6
0
225,759
2
W
Ymir
8,123
508
62
4
0
287,824
5
W
Sun Wukong
10,271
642
150
9
0
263,201
3
L
Chaac
7,146
447
105
7
0
310,668
10
W
Merlin
8,954
560
161
10
0
304,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role