Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LardaxThaDoB
Achilles
Level 66
God Stats
1W - 5L
1,375 SR
Queue Stats
202W - 161L
1,528 Elo+
Solo
Izanami
Izanami
LittleMann29
Izanami
Level 78
God Stats
5W - 5L
1,601 SR
Queue Stats
230W - 194L
1,564 Elo+
Party 1
Ravana
Ravana
MrStealYoKnees
Ravana
Level 100
God Stats
2W - 3L
1,499 SR
Queue Stats
174W - 170L
1,536 Elo+
Solo
Terra
Terra
wyattwes
Terra
Level 56
God Stats
104W - 78L
1,666 SR
Queue Stats
137W - 124L
1,576 Elo+
Party 1
Team Averages
Level 80
1,528 SR
1,541 Elo+

VS

Team Averages
Level 97
1,540 SR
1,552 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
CozyBoom
Zeus
Level 101
God Stats
2W - 5L
1,425 SR
Queue Stats
166W - 133L
1,636 Elo+
Party 2
Ares
Ares
NLSprite
Ares
Level 95
God Stats
2W - 1L
1,761 SR
Queue Stats
158W - 136L
1,610 Elo+
Party 2
Cerberus
Cerberus
NPlayerOne
Cerberus
Level 129
God Stats
3W - 2L
1,526 SR
Queue Stats
200W - 184L
1,534 Elo+
Solo
Mulan
Mulan
iOnlyThighs
Mulan
Level 90
God Stats
1W - 0L
1,487 SR
Queue Stats
43W - 42L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 5 / 6
6,993
538
10,419
10,632
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
LardaxThaDoB
Achilles
12
3 / 3 / 0
7,234
556
4,455
11,192
6,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
LittleMann29
Izanami
9
0 / 3 / 1
5,778
444
4,463
8,235
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 2 / 3
7,369
567
6,013
8,075
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
wyattwes
Terra
10
0 / 4 / 4
6,183
476
5,628
14,205
6,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 0 / 2
8,183
629
6,142
6,057
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zeus
14
7 / 3 / 3
8,432
649
11,248
7,846
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
12
3 / 2 / 5
7,484
576
7,294
11,904
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
NPlayerOne
Cerberus
12
3 / 3 / 5
7,660
589
6,543
11,908
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 7
7,274
560
6,285
10,210
6,266
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
11
Kills
17
17
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
5
6
1
W
Danzaburou
 
Danzaburou
3
0
2
4
W
Zeus
7
3
3
2.83
L
Achilles
LardaxThaDoB
Achilles
3
3
0
1
L
Izanami
LittleMann29
Izanami
0
3
1
0.17
L
6
2
3
3.75
W
Ares
3
2
5
2.75
W
Cerberus
NPlayerOne
Cerberus
3
3
5
1.83
W
1
3
7
1.5
L
Terra
wyattwes
Terra
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,978
Damage
37,512
52,339
Taken
47,925
23,952
Mitigated
26,690
17,413
Healing
14,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,419
226
0
2,337
10,632
4,627
106
7,870
2,762
53,372
0
W
Danzaburou
 
Danzaburou
6,142
1,721
0
3,413
6,057
2,213
1,838
1,262
4,795
0
75,613
W
Zeus
11,248
2,292
0
1,486
7,846
3,400
404
4,017
3,782
57,472
0
L
Achilles
LardaxThaDoB
Achilles
4,455
1,179
0
3,128
11,192
6,916
528
3,599
7,593
0
38,493
L
Izanami
LittleMann29
Izanami
4,463
2,937
0
2,380
8,235
2,619
0
1,736
6,499
0
42,183
L
6,013
1,562
0
3,175
8,075
3,181
0
3,660
4,415
0
44,671
W
Ares
7,294
652
555
3,909
11,904
9,436
0
4,798
7,106
25,717
1,159
W
Cerberus
NPlayerOne
Cerberus
6,543
688
0
3,938
11,908
5,375
0
3,917
7,911
44,774
0
W
6,285
1,245
0
1,421
10,210
6,266
0
1,968
7,711
0
35,484
L
Terra
wyattwes
Terra
5,628
636
2,712
3,681
14,205
6,609
0
7,487
6,718
28,018
811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,557
Gold Earned
39,033
375
Minions Killed
479
0
Camps Cleared
0
1,217,065
Distance Traveled
1,200,855
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,993
538
98
8
0
252,827
3
W
Danzaburou
8,183
629
140
11
0
227,834
4
W
Zeus
8,432
649
121
9
0
246,012
1
L
Achilles
7,234
556
80
6
0
253,025
0
L
Izanami
5,778
444
81
6
0
198,709
1
L
Ravana
7,369
567
81
6
0
254,761
2
W
Ares
7,484
576
31
2
0
247,467
5
W
Cerberus
7,660
589
117
9
0
241,463
1
W
Mulan
7,274
560
70
5
0
238,079
6
L
Terra
6,183
476
35
3
0
257,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role